Player Matchup

Hachiman
Hachiman
ReTmAckE
Hachiman
Level 24
God Stats
3W - 3L
1,457 SR
Queue Stats
6W - 5L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
SmiteJavi
Sun Wukong
Level 127
God Stats
1W - 2L
1,460 SR
Queue Stats
5W - 13L
1,346 Elo+
Party 2
Set
Set
TheBruto
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,616 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iRomE
Kumbhakarna
Level 98
God Stats
0W - 1L
1,712 SR
Queue Stats
9W - 10L
1,550 Elo+
Party 2
Baba Yaga
Baba Yaga
nakelsis
Baba Yaga
Level 103
God Stats
0W - 2L
1,195 SR
Queue Stats
8W - 13L
1,293 Elo+
Party 2
Team Averages
Level 92
1,465 SR
1,443 Elo+

VS

Team Averages
Level 50
1,581 SR
1,560 Elo+
Tiamat
Tiamat
Alexsito8
Tiamat
Level 41
God Stats
20W - 18L
1,500 SR
Queue Stats
169W - 190L
1,501 Elo+
Solo
Artio
Artio
Juanitae
Artio
Level 29
God Stats
5W - 1L
1,687 SR
Queue Stats
38W - 30L
1,528 Elo+
Party 3
Guan Yu
Guan Yu
LHS22
Guan Yu
Level 27
God Stats
2W - 2L
1,505 SR
Queue Stats
56W - 54L
1,660 Elo+
Party 1
Artemis
Artemis
RammsteinFanHere
Artemis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Arachne
Arachne
scarhevy23
Arachne
Level 105
God Stats
4W - 1L
1,712 SR
Queue Stats
42W - 36L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ReTmAckE
Hachiman
11
0 / 5 / 2
6,545
385
2,825
9,787
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SmiteJavi
Sun Wukong
13
0 / 3 / 1
7,734
455
8,529
14,916
7,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 7 / 1
6,823
401
3,896
12,288
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
iRomE
Kumbhakarna
9
1 / 8 / 2
6,361
374
3,584
17,031
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
nakelsis
Baba Yaga
13
1 / 5 / 0
7,583
446
7,601
9,972
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexsito8
Tiamat
16
3 / 1 / 6
9,966
586
7,908
9,975
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Juanitae
Artio
15
2 / 0 / 3
9,201
541
8,414
13,231
8,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
LHS22
Guan Yu
15
6 / 1 / 12
10,401
612
9,329
12,905
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
11 / 1 / 8
10,403
612
14,235
9,505
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
scarhevy23
Arachne
16
6 / 0 / 7
10,504
618
6,478
9,683
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
3
Kills
28
28
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexsito8
Tiamat
3
1
6
6
W
Artio
Juanitae
Artio
2
0
3
3.5
W
Guan Yu
LHS22
Guan Yu
6
1
12
12
W
11
1
8
15
L
Hachiman
ReTmAckE
Hachiman
0
5
2
0.2
L
Sun Wukong
SmiteJavi
Sun Wukong
0
3
1
0.17
L
1
7
1
0.21
L
Kumbhakarna
iRomE
Kumbhakarna
1
8
2
0.25
L
Baba Yaga
nakelsis
Baba Yaga
1
5
0
0.2
W
Arachne
scarhevy23
Arachne
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
46,364
63,994
Taken
55,299
23,955
Mitigated
39,884
16,816
Healing
27,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexsito8
Tiamat
7,908
1,365
0
3,654
9,975
8,389
1,146
4,535
5,159
58,222
0
W
Artio
Juanitae
Artio
8,414
1,145
580
8,286
13,231
8,988
501
2,655
10,502
45,364
0
W
Guan Yu
LHS22
Guan Yu
9,329
1,487
2,252
5,557
12,905
12,165
492
2,589
10,226
0
54,478
W
14,235
7,370
0
4,173
9,505
4,407
4,436
3,301
6,185
0
63,816
L
Hachiman
ReTmAckE
Hachiman
2,825
1,591
0
2,697
9,787
2,169
0
144
9,643
0
34,186
L
Sun Wukong
SmiteJavi
Sun Wukong
8,529
1,903
0
7,496
14,916
7,857
0
8,149
6,667
329
46,242
L
3,896
1,768
0
2,784
12,288
3,878
0
2,141
9,999
0
34,864
L
Kumbhakarna
iRomE
Kumbhakarna
3,584
461
0
1,057
17,031
6,937
0
3,378
13,479
23,625
0
L
Baba Yaga
nakelsis
Baba Yaga
7,601
664
0
2,782
9,972
3,114
0
2,225
7,563
51,575
0
W
Arachne
scarhevy23
Arachne
6,478
4,433
0
3,081
9,683
5,935
456
2,648
6,873
0
72,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
50,475
390
Minions Killed
486
0
Camps Cleared
0
1,458,264
Distance Traveled
1,692,939
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,966
586
117
7
0
321,918
2
W
Artio
9,201
541
84
5
0
343,810
2
W
Guan Yu
10,401
612
66
4
0
351,289
3
W
Artemis
10,403
612
94
6
0
306,260
5
L
Hachiman
6,545
385
58
3
0
304,708
0
L
Sun Wukong
7,734
455
109
6
0
314,246
5
L
Set
6,823
401
79
5
0
278,637
0
L
Kumbhakarna
6,361
374
31
2
0
272,508
5
L
Baba Yaga
7,583
446
113
7
0
288,165
3
W
Arachne
10,504
618
125
7
0
369,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role