Player Matchup

King Arthur
King Arthur
HappyTooom
King Arthur
Level 24
God Stats
10W - 7L
1,303 SR
Queue Stats
72W - 72L
1,505 Elo+
Solo
Sol
Sol
VittoCalis
Sol
Level 22
God Stats
48W - 34L
1,641 SR
Queue Stats
104W - 104L
1,517 Elo+
Solo
Ares
Ares
WaS0
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,422 Elo+
Party 1
Neith
Neith
bruno28cmJ
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,194 Elo+
Party 1
Pele
Pele
kripcio1247
Pele
Level 28
God Stats
4W - 0L
1,738 SR
Queue Stats
330W - 397L
1,339 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,395 Elo+

VS

Team Averages
Level 17
1,473 SR
1,414 Elo+
Anubis
Anubis
Raijin8558
Anubis
Level 27
God Stats
0W - 2L
1,800 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Khepri
Khepri
SteelcoreKIng
Khepri
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
28W - 31L
1,329 Elo+
Party 2
Thor
Thor
Xpective
Thor
Level 18
God Stats
0W - 7L
1,272 SR
Queue Stats
17W - 29L
1,407 Elo+
Solo
Artemis
Artemis
xXlumpesXx
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,380 Elo+
Party 2
Tyr
Tyr
大佬佳佳
Tyr
Level 23
God Stats
2W - 5L
1,467 SR
Queue Stats
25W - 33L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HappyTooom
King Arthur
11
0 / 1 / 3
6,412
458
4,706
6,840
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 3
8,260
590
10,543
8,431
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
WaS0
Ares
11
4 / 0 / 4
7,263
519
3,468
9,169
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
9
4 / 1 / 4
6,578
470
8,500
6,374
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 1 / 2
7,649
546
8,008
8,344
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Raijin8558
Anubis
9
0 / 7 / 0
5,738
410
2,703
8,295
3,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
6,031
431
3,798
7,867
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
10
0 / 4 / 3
6,347
453
2,804
11,481
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
xXlumpesXx
Artemis
8
0 / 8 / 1
5,213
372
4,342
8,328
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 0
7,040
503
7,410
12,406
6,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
4
4
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HappyTooom
King Arthur
0
1
3
1.5
L
Anubis
Raijin8558
Anubis
0
7
0
0
L
1
1
0
1
W
7
1
3
8.5
W
Ares
WaS0
Ares
4
0
4
6
L
Thor
0
4
3
0.38
W
Neith
4
1
4
6
W
6
1
2
7
L
Artemis
xXlumpesXx
Artemis
0
8
1
0.06
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
21,057
39,158
Taken
48,377
19,927
Mitigated
21,658
15,236
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HappyTooom
King Arthur
4,706
532
0
1,336
6,840
5,617
38
0
6,840
395
21,633
L
Anubis
Raijin8558
Anubis
2,703
349
0
1,163
8,295
3,745
0
5,270
3,025
22,246
0
L
3,798
621
0
1,951
7,867
4,909
237
2,214
5,653
21,820
0
W
10,543
3,692
0
5,928
8,431
2,330
2,947
2,619
5,812
48,677
0
W
Ares
WaS0
Ares
3,468
362
0
2,039
9,169
6,961
477
2,236
6,933
15,344
0
L
Thor
2,804
896
234
4,751
11,481
3,652
0
2,099
9,357
0
33,330
W
Neith
8,500
5,072
0
2,181
6,374
2,208
608
1,089
5,285
0
29,259
W
8,008
1,771
0
3,752
8,344
2,811
220
557
7,787
0
34,893
L
Artemis
xXlumpesXx
Artemis
4,342
2,334
0
1,242
8,328
2,459
56
1,975
6,353
0
14,234
L
7,410
1,155
0
4,136
12,406
6,893
444
2,513
9,443
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
30,369
257
Minions Killed
253
0
Camps Cleared
0
1,174,862
Distance Traveled
1,119,821
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,412
458
42
3
0
233,936
1
L
Anubis
5,738
410
53
4
0
158,879
0
L
Khepri
6,031
431
29
2
0
247,285
1
W
Sol
8,260
590
94
7
0
237,226
5
W
Ares
7,263
519
24
2
0
247,524
0
L
Thor
6,347
453
74
5
0
248,238
3
W
Neith
6,578
470
42
3
0
180,568
0
W
Pele
7,649
546
55
4
0
275,608
3
L
Artemis
5,213
372
39
3
0
212,370
1
L
Tyr
7,040
503
58
4
0
253,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role