Player Matchup

Sobek
Sobek
AlexPugach
Sobek
Level 7
God Stats
3W - 3L
1,526 SR
Queue Stats
4W - 5L
1,435 Elo+
Solo
Amaterasu
Amaterasu
DimashK
Amaterasu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
MrAlexSanYa
Tiamat
Level 27
God Stats
20W - 15L
1,588 SR
Queue Stats
37W - 34L
1,405 Elo+
Solo
Neith
Neith
VforVaro16
Neith
Level 14
God Stats
3W - 5L
1,280 SR
Queue Stats
13W - 13L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
tylersmoke
Zhong Kui
Level 27
God Stats
11W - 8L
1,672 SR
Queue Stats
58W - 49L
1,542 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,463 Elo+

VS

Team Averages
Level 11
1,557 SR
1,423 Elo+
Cerberus
Cerberus
Maui8402
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 57L
1,048 Elo+
Solo
Nu Wa
Nu Wa
Statick160
Nu Wa
Level 21
God Stats
12W - 11L
1,786 SR
Queue Stats
102W - 76L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
Syn4czek
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
whyicantplaythis
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
逍遥狂暴路飞
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 1 / 0
6,913
384
1,597
3,676
1,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
DimashK
Amaterasu
20
20 / 1 / 3
12,511
695
16,151
17,963
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
16
3 / 1 / 9
10,539
586
7,377
5,429
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
3
0 / 0 / 0
5,468
304
0
1,103
217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Zhong Kui
tylersmoke
Zhong Kui
17
6 / 0 / 3
10,678
593
10,314
12,062
10,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Maui8402
Cerberus
11
0 / 7 / 0
6,947
386
1,311
12,934
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
1 / 8 / 0
8,576
476
8,456
11,080
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Syn4czek
Tsukuyomi
4
0 / 2 / 0
5,636
313
757
2,866
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 6 / 1
8,150
453
5,182
12,840
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 10 / 1
7,304
406
942
15,902
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
30
Kills
3
3
Deaths
33
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
0
1
W
Amaterasu
DimashK
Amaterasu
20
1
3
21.5
L
Cerberus
Maui8402
Cerberus
0
7
0
0
W
Tiamat
3
1
9
7.5
L
Nu Wa
1
8
0
0.13
L
Tsukuyomi
Syn4czek
Tsukuyomi
0
2
0
0
W
Neith
0
0
0
0
W
Zhong Kui
tylersmoke
Zhong Kui
6
0
3
7.5
L
2
6
1
0.42
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,439
Damage
16,648
40,233
Taken
55,622
24,823
Mitigated
27,189
17,971
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
1,597
311
0
544
3,676
1,737
282
1,201
2,316
6,863
0
W
Amaterasu
DimashK
Amaterasu
16,151
8,576
0
7,960
17,963
9,887
3,312
3,656
13,997
0
100,780
L
Cerberus
Maui8402
Cerberus
1,311
320
0
1,812
12,934
10,251
304
2,966
9,968
25,405
0
W
Tiamat
7,377
710
561
2,760
5,429
2,454
4,426
1,582
3,674
62,437
0
L
Nu Wa
8,456
923
0
655
11,080
3,574
0
5,843
5,237
43,048
0
L
Tsukuyomi
Syn4czek
Tsukuyomi
757
451
0
768
2,866
619
0
565
2,301
0
6,774
W
Neith
0
0
0
0
1,103
217
0
969
0
0
0
W
Zhong Kui
tylersmoke
Zhong Kui
10,314
1,855
0
6,146
12,062
10,528
2,207
2,204
9,537
71,263
0
L
5,182
2,329
0
3,564
12,840
4,472
2,746
3,442
9,398
0
35,850
L
942
567
0
311
15,902
8,273
275
6,472
9,430
22,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,109
Gold Earned
36,613
417
Minions Killed
324
0
Camps Cleared
0
1,282,139
Distance Traveled
1,014,348
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,913
384
13
1
0
248,987
0
W
Amaterasu
12,511
695
151
8
0
406,136
1
L
Cerberus
6,947
386
72
4
0
225,533
0
W
Tiamat
10,539
586
124
7
0
321,699
4
L
Nu Wa
8,576
476
130
7
0
252,585
2
L
Tsukuyomi
5,636
313
20
1
0
92,394
0
W
Neith
5,468
304
0
0
0
0
0
W
Zhong Kui
10,678
593
129
7
0
305,317
3
L
Neith
8,150
453
59
3
0
262,790
2
L
Ymir
7,304
406
43
2
0
181,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role