Player Matchup

Sol
Sol
ApollosPlay
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,462 Elo+
Party 1
Janus
Janus
Gilgameshm
Janus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,706 Elo+
Solo
Guan Yu
Guan Yu
KazuKazuDesu
Guan Yu
Level 24
God Stats
3W - 2L
1,327 SR
Queue Stats
122W - 134L
1,434 Elo+
Solo
Tiamat
Tiamat
MedusaPlays
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,549 Elo+
Party 1
Ravana
Ravana
pash67
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,530 Elo+

VS

Team Averages
Level 21
1,543 SR
1,501 Elo+
Freya
Freya
 
Freya
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DangDingus
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,548 Elo+
Solo
Vamana
Vamana
Noujfi
Vamana
Level 29
God Stats
60W - 55L
1,555 SR
Queue Stats
76W - 70L
1,522 Elo+
Solo
Pele
Pele
Nyuraku
Pele
Level 15
God Stats
1W - 6L
1,336 SR
Queue Stats
12W - 20L
1,436 Elo+
Solo
Cupid
Cupid
alohawiners
Cupid
Level 27
God Stats
2W - 1L
1,823 SR
Queue Stats
69W - 62L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,148
644
3,831
4,411
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
9
3 / 0 / 2
5,711
714
3,375
2,184
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
KazuKazuDesu
Guan Yu
8
1 / 1 / 4
4,925
616
1,944
4,435
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
2 / 1 / 1
5,675
709
3,281
4,177
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
pash67
Ravana
8
3 / 0 / 0
5,240
655
1,588
3,092
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 3 / 0
3,852
482
659
4,391
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 3 / 0
3,969
496
3,435
4,513
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Noujfi
Vamana
8
2 / 2 / 0
4,275
534
1,836
6,955
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Nyuraku
Pele
4
0 / 4 / 0
3,598
450
357
5,056
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,081
385
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
3
1
2
4
L
1
3
0
0.33
W
Janus
3
0
2
4
W
Guan Yu
KazuKazuDesu
Guan Yu
1
1
4
3
W
Tiamat
2
1
1
2.5
L
Vamana
Noujfi
Vamana
2
2
0
1
L
Pele
Nyuraku
Pele
0
4
0
0
L
0
0
0
0
W
Ravana
pash67
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
6,287
18,299
Taken
20,915
8,178
Mitigated
6,906
7,197
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
659
119
0
553
4,391
1,181
0
1,974
2,342
9,084
0
W
3,831
692
0
2,609
4,411
1,146
2,127
1,828
2,383
24,229
0
L
3,435
144
0
1,015
4,513
2,398
0
2,022
2,441
9,987
0
W
Janus
3,375
302
0
0
2,184
550
888
184
2,000
23,859
0
W
Guan Yu
KazuKazuDesu
Guan Yu
1,944
232
502
716
4,435
2,724
112
1,205
3,180
0
11,726
W
Tiamat
3,281
439
0
2,008
4,177
2,845
645
0
4,177
27,141
0
L
Vamana
Noujfi
Vamana
1,836
610
0
2,166
6,955
2,232
0
4,373
2,286
0
15,946
L
Pele
Nyuraku
Pele
357
110
0
1,178
5,056
1,095
0
1,872
3,159
0
7,234
L
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
pash67
Ravana
1,588
403
0
1,362
3,092
913
96
602
2,465
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
18,775
234
Minions Killed
72
0
Camps Cleared
0
826,562
Distance Traveled
504,160
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,852
482
16
2
0
111,825
0
W
Sol
5,148
644
37
5
0
163,829
2
L
Ares
3,969
496
12
2
0
138,847
0
W
Janus
5,711
714
53
7
0
149,577
0
W
Guan Yu
4,925
616
34
4
0
179,315
0
W
Tiamat
5,675
709
60
8
0
150,974
0
L
Vamana
4,275
534
26
3
0
160,010
0
L
Pele
3,598
450
18
2
0
93,478
0
L
Cupid
3,081
385
0
0
0
0
0
W
Ravana
5,240
655
50
6
0
182,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role