Player Matchup

Artio
Artio
Malcolum
Artio
Level 95
God Stats
35W - 29L
1,582 SR
Queue Stats
308W - 288L
1,547 Elo+
Party 2
Thor
Thor
Snoorlex4i20
Thor
Level 142
God Stats
23W - 25L
1,756 SR
Queue Stats
825W - 859L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
WidowedSingleDad
Baron Samedi
Level 87
God Stats
1W - 1L
1,656 SR
Queue Stats
81W - 56L
1,516 Elo+
Solo
Artemis
Artemis
xxAstolfo
Artemis
Level 100
God Stats
14W - 7L
1,673 SR
Queue Stats
164W - 140L
1,502 Elo+
Party 2
Fenrir
Fenrir
アスラン
Fenrir
Level 121
God Stats
2W - 5L
1,743 SR
Queue Stats
234W - 261L
1,470 Elo+
Solo
Team Averages
Level 109
1,682 SR
1,511 Elo+

VS

Team Averages
Level 91
1,630 SR
1,519 Elo+
Bellona
Bellona
DoinkyBoinky
Bellona
Level 27
God Stats
11W - 3L
1,902 SR
Queue Stats
209W - 79L
1,841 Elo+
Party 1
Danzaburou
Danzaburou
Gharbin-
Danzaburou
Level 160
God Stats
9W - 3L
1,735 SR
Queue Stats
531W - 230L
1,817 Elo+
Party 1
Tiamat
Tiamat
High3st King
Tiamat
Level 102
God Stats
3W - 4L
1,470 SR
Queue Stats
27W - 34L
1,423 Elo+
Solo
Yemoja
Yemoja
Papabee
Yemoja
Level 88
God Stats
1W - 2L
1,121 SR
Queue Stats
1W - 5L
1,073 Elo+
Solo
Poseidon
Poseidon
xxNicoDemo22xx
Poseidon
Level 77
God Stats
15W - 9L
1,922 SR
Queue Stats
805W - 797L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Malcolum
Artio
8
0 / 4 / 1
4,838
440
1,782
7,730
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 1
6,061
551
5,830
8,966
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
WidowedSingleDad
Baron Samedi
10
0 / 2 / 2
5,543
504
3,817
6,125
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
xxAstolfo
Artemis
8
0 / 5 / 1
4,565
415
2,388
6,960
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 2 / 0
5,502
500
2,702
8,465
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoinkyBoinky
Bellona
11
3 / 1 / 1
6,561
596
6,507
8,583
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Gharbin-
Danzaburou
13
10 / 0 / 0
7,986
726
10,213
7,226
2,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
10
2 / 2 / 0
5,687
517
4,499
5,650
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Papabee
Yemoja
9
0 / 0 / 7
5,961
542
3,146
5,099
2,395
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
10
1 / 1 / 0
5,955
541
1,921
5,863
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
16
16
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DoinkyBoinky
Bellona
3
1
1
3.5
W
Danzaburou
Gharbin-
Danzaburou
10
0
0
10
W
Tiamat
2
2
0
1
L
Artio
Malcolum
Artio
0
4
1
0.13
W
Yemoja
Papabee
Yemoja
0
0
7
3.5
L
3
3
1
1.17
L
Baron Samedi
WidowedSingleDad
Baron Samedi
0
2
2
0.5
L
Artemis
xxAstolfo
Artemis
0
5
1
0.1
W
Poseidon
1
1
0
1
L
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
26,286
38,246
Taken
32,421
14,258
Mitigated
15,088
12,742
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DoinkyBoinky
Bellona
6,507
3,219
0
5,645
8,583
5,422
400
186
8,097
0
32,564
W
Danzaburou
Gharbin-
Danzaburou
10,213
4,963
0
5,146
7,226
2,598
262
1,571
5,655
0
52,175
W
Tiamat
4,499
598
0
1,635
5,650
3,296
429
2,166
3,484
20,825
0
L
Artio
Malcolum
Artio
1,782
638
389
1,765
7,730
3,633
0
988
6,742
12,419
0
W
Yemoja
Papabee
Yemoja
3,146
746
788
1,017
5,099
2,395
242
703
4,396
12,267
0
L
5,830
1,721
0
1,756
8,966
2,851
0
3,890
5,076
0
27,814
L
Baron Samedi
WidowedSingleDad
Baron Samedi
3,817
141
552
1,950
6,125
2,141
0
3,851
2,274
27,666
0
L
Artemis
xxAstolfo
Artemis
2,388
1,147
258
1,601
6,960
1,771
0
452
6,508
0
21,005
W
Poseidon
1,921
83
0
2,507
5,863
1,377
0
973
4,890
34,949
0
L
Fenrir
2,702
441
0
4,471
8,465
3,862
0
385
8,080
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,509
Gold Earned
32,150
233
Minions Killed
308
0
Camps Cleared
0
936,923
Distance Traveled
979,847
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,561
596
74
7
0
225,816
4
W
Danzaburou
7,986
726
94
9
0
189,561
2
W
Tiamat
5,687
517
38
3
0
188,991
0
L
Artio
4,838
440
27
2
0
188,458
0
W
Yemoja
5,961
542
20
2
0
177,211
3
L
Thor
6,061
551
73
7
0
191,920
1
L
Baron Samedi
5,543
504
54
5
0
180,514
5
L
Artemis
4,565
415
41
4
0
171,598
0
W
Poseidon
5,955
541
82
7
0
198,268
2
L
Fenrir
5,502
500
38
3
0
204,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role