Player Matchup

Scylla
Scylla
Bloodliege
Scylla
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
360W - 255L
1,751 Elo+
Party 2
Ymir
Ymir
ItsKayoz
Ymir
Level 38
God Stats
10W - 2L
1,971 SR
Queue Stats
10W - 3L
1,904 Elo+
Party 2
Da Ji
Da Ji
TazikiE
Da Ji
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
325W - 265L
1,751 Elo+
Party 2
Osiris
Osiris
kooldude891
Osiris
Level 56
God Stats
4W - 3L
1,731 SR
Queue Stats
219W - 176L
1,798 Elo+
Party 2
Izanami
Izanami
weareallfriends
Izanami
Level 87
God Stats
10W - 3L
2,007 SR
Queue Stats
173W - 107L
1,702 Elo+
Party 2
Team Averages
Level 87
1,742 SR
1,781 Elo+

VS

Team Averages
Level 46
1,481 SR
1,364 Elo+
Ganesha
Ganesha
CcAndClarity
Ganesha
Level 66
God Stats
8W - 5L
1,738 SR
Queue Stats
50W - 78L
1,499 Elo+
Party 3
Odin
Odin
Chowmein3
Odin
Level 18
God Stats
1W - 1L
1,334 SR
Queue Stats
48W - 58L
1,319 Elo+
Party 1
Medusa
Medusa
Drachen_14
Medusa
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,294 Elo+
Party 1
Heimdallr
Heimdallr
Lilbiggz
Heimdallr
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 200L
1,468 Elo+
Party 3
Tiamat
Tiamat
XCoochie_ManeX
Tiamat
Level 21
God Stats
0W - 2L
1,334 SR
Queue Stats
53W - 76L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bloodliege
Scylla
19
14 / 1 / 6
13,037
686
17,145
8,760
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
4 / 0 / 12
10,450
550
9,333
11,426
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
TazikiE
Da Ji
17
8 / 2 / 4
11,480
604
13,766
13,125
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
17
6 / 4 / 4
11,129
586
15,881
13,342
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 1 / 13
11,732
617
26,373
16,856
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CcAndClarity
Ganesha
12
2 / 10 / 3
9,087
478
8,128
25,640
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
14
3 / 4 / 0
8,533
449
3,131
16,401
5,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Drachen_14
Medusa
12
0 / 10 / 3
7,630
402
7,558
18,052
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Lilbiggz
Heimdallr
14
1 / 10 / 2
8,731
460
9,658
19,245
6,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 9 / 2
9,005
474
5,564
15,955
5,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
43
Kills
8
8
Deaths
43
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bloodliege
Scylla
14
1
6
17
L
Ganesha
CcAndClarity
Ganesha
2
10
3
0.35
L
Odin
3
4
0
0.75
L
Medusa
Drachen_14
Medusa
0
10
3
0.15
W
Ymir
4
0
12
10
L
Heimdallr
Lilbiggz
Heimdallr
1
10
2
0.2
W
Da Ji
TazikiE
Da Ji
8
2
4
5
L
2
9
2
0.33
W
Osiris
6
4
4
2
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,498
Damage
34,039
63,509
Taken
95,293
39,173
Mitigated
39,974
24,094
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bloodliege
Scylla
17,145
2,913
238
3,240
8,760
3,777
1,672
1,792
6,968
88,278
0
L
Ganesha
CcAndClarity
Ganesha
8,128
1,045
0
1,737
25,640
15,381
0
10,609
14,732
24,553
0
L
Odin
3,131
1,316
0
2,836
16,401
5,924
0
2,006
14,076
86
23,508
L
Medusa
Drachen_14
Medusa
7,558
4,029
0
2,354
18,052
5,862
867
4,251
13,377
0
34,078
W
Ymir
9,333
823
0
2,053
11,426
11,206
680
4,359
7,067
22,951
0
L
Heimdallr
Lilbiggz
Heimdallr
9,658
3,498
0
3,681
19,245
6,915
1,216
4,072
14,981
0
51,546
W
Da Ji
TazikiE
Da Ji
13,766
3,542
0
5,296
13,125
5,447
1,656
1,643
11,482
0
72,877
L
5,564
451
0
947
15,955
5,892
526
4,806
10,916
30,426
0
W
Osiris
15,881
6,021
0
2,065
13,342
11,915
1,868
905
12,101
0
59,220
W
26,373
18,020
0
11,202
16,856
6,828
7,553
5,079
11,777
0
100,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,828
Gold Earned
42,986
579
Minions Killed
274
0
Camps Cleared
0
1,866,016
Distance Traveled
1,532,791
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,037
686
166
9
0
382,575
8
L
Ganesha
9,087
478
8
0
0
314,259
6
L
Odin
8,533
449
53
3
0
345,441
4
L
Medusa
7,630
402
82
4
0
274,990
1
W
Ymir
10,450
550
28
1
0
382,821
4
L
Heimdallr
8,731
460
88
5
0
295,970
2
W
Da Ji
11,480
604
128
7
0
389,363
1
L
Tiamat
9,005
474
43
2
0
302,131
2
W
Osiris
11,129
586
98
5
0
353,988
3
W
Izanami
11,732
617
159
8
0
357,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role