Player Matchup

Scylla
Scylla
Platinum III
RaG3xLORDBEERUS
Scylla
Platinum III
Level 157
God Stats
24W - 40L
1,598 SR
Queue Stats
515W - 586L
1,794 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TitledBlaze2
Sun Wukong
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,500 MMR
Solo
Horus
Horus
Platinum V
lClhino_antrax
Horus
Platinum V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
463W - 544L
1,735 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,533 SR
1,677 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 69
1,731 SR
1,671 MMR
Discordia
Discordia
Platinum V
KingBuckVII
Discordia
Platinum V
Level 103
God Stats
9W - 7L
1,711 SR
Queue Stats
60W - 57L
1,891 MMR
Solo
Bacchus
Bacchus
Silver III
RogueRoyale_TV
Bacchus
Silver III
Level 37
God Stats
2W - 1L
1,665 SR
Queue Stats
16W - 25L
1,384 MMR
Solo
Ullr
Ullr
Platinum IV
il2
Ullr
Platinum IV
Level 66
God Stats
4W - 8L
1,816 SR
Queue Stats
424W - 412L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
11,882
517
13,191
17,375
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TitledBlaze2
Sun Wukong
13
0 / 6 / 1
11,458
498
10,237
28,235
29,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 0
11,897
517
10,887
26,158
21,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuPersephoneDanzaburouThothAphrodite

VS

Bans
KumbhakarnaSobekSkadiChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingBuckVII
Discordia
20
15 / 0 / 6
15,941
693
33,818
10,650
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 18
13,250
576
8,536
16,752
23,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
il2
Ullr
18
5 / 1 / 15
14,495
630
19,259
16,774
8,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
21
21
Deaths
1
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Discordia
KingBuckVII
Discordia
15
0
6
18
L
0
9
1
0.06
W
1
0
18
10
L
Sun Wukong
TitledBlaze2
Sun Wukong
0
6
1
0.08
W
Ullr
il2
Ullr
5
1
15
12.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,315
Damage
61,613
71,768
Taken
44,176
56,097
Mitigated
39,136
7,982
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
KingBuckVII
Discordia
33,818
2,151
416
2,488
10,650
7,653
963
3,341
7,259
120,077
0
L
13,191
847
0
1,271
17,375
5,256
24
10,872
6,503
82,042
0
W
8,536
1,845
0
500
16,752
23,297
671
4,276
12,103
18,502
0
L
Sun Wukong
TitledBlaze2
Sun Wukong
10,237
1,767
0
1,808
28,235
29,339
0
16,843
11,392
0
42,475
W
Ullr
il2
Ullr
19,259
5,700
0
1,899
16,774
8,186
2,291
5,610
10,839
0
80,076
L
10,887
6,158
1,415
3,488
26,158
21,502
0
14,751
11,407
0
47,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
43,686
234
Minions Killed
246
0
Camps Cleared
0
1,027,387
Distance Traveled
1,309,731
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,941
693
125
5
0
409,904
1
L
Scylla
11,882
517
104
5
0
326,245
3
W
Bacchus
13,250
576
26
1
0
469,139
1
L
Sun Wukong
11,458
498
71
3
0
344,513
3
W
Ullr
14,495
630
95
4
0
430,688
4
L
Horus
11,897
517
59
3
0
356,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role