Player Matchup

Discordia
Discordia
CocMerchant
Discordia
Level 27
God Stats
1W - 0L
1,728 SR
Queue Stats
32W - 19L
1,634 Elo+
Party 1
Chernobog
Chernobog
Jimalator
Chernobog
Level 103
God Stats
17W - 11L
1,791 SR
Queue Stats
264W - 328L
1,544 Elo+
Solo
Ymir
Ymir
MunchyZ00mBa
Ymir
Level 27
God Stats
4W - 0L
1,725 SR
Queue Stats
17W - 5L
1,751 Elo+
Party 1
Team Averages
Level 52
1,748 SR
1,643 Elo+

VS

Team Averages
Level 81
1,500 SR
1,559 Elo+
Tiamat
Tiamat
FGCental
Tiamat
Level 65
God Stats
50W - 53L
1,500 SR
Queue Stats
359W - 449L
1,499 Elo+
Solo
Cupid
Cupid
TrickyBoi1234
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,476 Elo+
Solo
Awilix
Awilix
ĐcUndead
Awilix
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CocMerchant
Discordia
14
3 / 2 / 10
10,453
697
11,374
6,388
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
Jimalator
Chernobog
15
5 / 2 / 8
10,884
726
12,152
8,223
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 2 / 5
12,266
818
9,510
14,067
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FGCental
Tiamat
11
0 / 5 / 3
8,411
561
8,003
12,398
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 4
9,584
639
5,705
10,629
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
ĐcUndead
Awilix
12
4 / 8 / 2
9,643
643
8,207
15,178
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
6
6
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
CocMerchant
Discordia
3
2
10
4
L
Tiamat
FGCental
Tiamat
0
5
3
0.3
W
Chernobog
Jimalator
Chernobog
5
2
8
4.5
W
9
2
5
5.75
L
2
4
4
1
L
Awilix
ĐcUndead
Awilix
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,036
Damage
21,915
28,678
Taken
38,205
19,956
Mitigated
16,051
9,122
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CocMerchant
Discordia
11,374
677
0
2,571
6,388
2,446
318
1,513
4,875
48,067
0
L
Tiamat
FGCental
Tiamat
8,003
466
0
3,150
12,398
6,350
0
7,069
5,065
29,063
0
W
Chernobog
Jimalator
Chernobog
12,152
8,132
0
1,588
8,223
4,366
2,071
1,852
6,371
0
69,626
W
9,510
362
0
4,963
14,067
13,144
292
5,003
9,064
27,097
0
L
5,705
2,822
396
3,207
10,629
3,950
0
6,962
3,195
0
32,258
L
Awilix
ĐcUndead
Awilix
8,207
3,387
0
783
15,178
5,751
0
5,911
8,919
0
23,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
27,638
186
Minions Killed
136
0
Camps Cleared
0
732,066
Distance Traveled
749,401
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,453
697
64
4
0
240,635
3
L
Tiamat
8,411
561
41
3
0
243,105
2
W
Chernobog
10,884
726
102
7
0
233,932
2
W
Ymir
12,266
818
20
1
0
257,499
3
L
Cupid
9,584
639
64
4
0
237,046
4
L
Awilix
9,643
643
31
2
0
269,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role