Player Matchup

Khepri
Khepri
Gold V
AngoryGecko
Khepri
Gold V
Level 131
God Stats
5W - 7L
1,728 SR
Queue Stats
164W - 163L
1,241 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Lewmor
Baron Samedi
Silver V
Level 105
God Stats
1W - 0L
1,616 SR
Queue Stats
15W - 28L
1,263 MMR
Solo
Awilix
Awilix
Bronze IV
XxFredixX
Awilix
Bronze IV
Level 156
God Stats
3W - 7L
1,248 SR
Queue Stats
34W - 48L
1,230 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
joelyyyyybanter
Cu Chulainn
Gold V
Level 82
God Stats
33W - 28L
1,484 SR
Queue Stats
156W - 156L
1,286 MMR
Solo
Cupid
Cupid
Gold III
Ɓoyka
Cupid
Gold III
Level 160
God Stats
1W - 2L
1,312 SR
Queue Stats
248W - 226L
1,263 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,478 SR
1,256 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,555 SR
1,256 MMR
Erlang Shen
Erlang Shen
Silver IV
AimXxGaming
Erlang Shen
Silver IV
Level 63
God Stats
4W - 4L
1,636 SR
Queue Stats
31W - 35L
1,272 MMR
Solo
Janus
Janus
Silver III
Fitrine
Janus
Silver III
Level 133
God Stats
17W - 14L
1,685 SR
Queue Stats
225W - 227L
1,291 MMR
Solo
Geb
Geb
Silver V
KakashiHatake9
Geb
Silver V
Level 153
God Stats
46W - 32L
1,691 SR
Queue Stats
313W - 335L
1,181 MMR
Solo
Chang'e
Chang'e
Silver I
KingJayLoko
Chang'e
Silver I
Level 60
God Stats
0W - 2L
1,262 SR
Queue Stats
31W - 39L
1,271 MMR
Solo
Chernobog
Chernobog
Silver I
ГОРДОРИКС
Chernobog
Silver I
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 244L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 0 / 7
9,776
466
5,997
14,303
10,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Lewmor
Baron Samedi
15
0 / 4 / 4
9,543
454
5,234
9,407
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
XxFredixX
Awilix
17
5 / 2 / 3
10,842
516
8,023
15,030
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
joelyyyyybanter
Cu Chulainn
18
4 / 3 / 2
11,215
534
10,181
12,932
10,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Ɓoyka
Cupid
20
6 / 1 / 2
12,565
598
16,666
17,400
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetPersephoneTsukuyomiScyllaCthulhu

VS

Bans
Nu WaNemesisSobekPeleApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AimXxGaming
Erlang Shen
15
5 / 4 / 0
9,380
447
10,074
16,161
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Fitrine
Janus
17
4 / 1 / 1
10,694
509
12,124
9,454
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
8,546
407
4,787
13,663
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
KingJayLoko
Chang'e
16
1 / 5 / 3
9,298
443
6,633
13,623
14,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 4 / 2
9,517
453
10,139
16,185
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
10
10
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AimXxGaming
Erlang Shen
5
4
0
1.25
W
Khepri
1
0
7
4.5
L
Janus
Fitrine
Janus
4
1
1
4.5
L
0
2
3
0.75
L
Chang'e
KingJayLoko
Chang'e
1
5
3
0.5
W
Baron Samedi
Lewmor
Baron Samedi
0
4
4
0.5
W
Awilix
XxFredixX
Awilix
5
2
3
3.25
W
Cu Chulainn
joelyyyyybanter
Cu Chulainn
4
3
2
1.67
W
Cupid
Ɓoyka
Cupid
6
1
2
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,101
Damage
43,757
69,072
Taken
69,086
39,938
Mitigated
45,896
26,113
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AimXxGaming
Erlang Shen
10,074
5,752
0
2,408
16,161
11,517
697
4,174
11,867
0
69,179
W
Khepri
5,997
999
0
2,574
14,303
10,663
0
6,449
7,854
30,233
0
L
Janus
Fitrine
Janus
12,124
435
0
250
9,454
3,893
608
1,768
7,528
88,202
0
L
4,787
437
0
2,296
13,663
10,400
0
1,199
12,418
25,377
0
L
Chang'e
KingJayLoko
Chang'e
6,633
532
803
5,380
13,623
14,312
132
1,316
12,221
49,718
0
W
Baron Samedi
Lewmor
Baron Samedi
5,234
254
1,494
2,059
9,407
3,795
53
3,578
5,829
60,520
0
W
Awilix
XxFredixX
Awilix
8,023
3,294
0
5,016
15,030
6,053
0
6,079
8,951
0
71,596
W
Cu Chulainn
joelyyyyybanter
Cu Chulainn
10,181
1,678
0
2,658
12,932
10,771
1,200
5,154
7,778
0
74,247
W
Cupid
Ɓoyka
Cupid
16,666
11,173
335
11,977
17,400
8,656
1,683
2,284
15,116
0
109,432
L
10,139
6,282
0
6,868
16,185
5,774
268
2,364
13,821
0
79,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
47,435
574
Minions Killed
537
0
Camps Cleared
0
2,075,715
Distance Traveled
2,020,180
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,380
447
102
5
0
417,908
5
W
Khepri
9,776
466
32
2
0
425,742
6
L
Janus
10,694
509
159
8
0
448,389
8
L
Geb
8,546
407
13
1
0
435,825
8
L
Chang'e
9,298
443
105
5
0
380,863
1
W
Baron Samedi
9,543
454
123
6
0
379,486
10
W
Awilix
10,842
516
101
5
0
501,231
0
W
Cu Chulainn
11,215
534
130
6
0
415,561
7
W
Cupid
12,565
598
188
9
0
353,695
6
L
Chernobog
9,517
453
158
8
0
337,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role