Player Matchup

Tiamat
Tiamat
AitorTilla17
Tiamat
Level 29
God Stats
7W - 1L
1,729 SR
Queue Stats
56W - 53L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Firamoneller
Cthulhu
Level 84
God Stats
16W - 9L
1,808 SR
Queue Stats
95W - 62L
1,635 Elo+
Party 1
Neith
Neith
Poseidonproz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,635 Elo+
Party 1
Thanatos
Thanatos
velessia
Thanatos
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Глючок
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,448 Elo+
Solo
Team Averages
Level 27
1,607 SR
1,550 Elo+

VS

Team Averages
Level 20
1,471 SR
1,484 Elo+
Izanami
Izanami
Black0ctane
Izanami
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
52W - 50L
1,619 Elo+
Party 2
Chronos
Chronos
Gollum928
Chronos
Level 23
God Stats
2W - 1L
1,715 SR
Queue Stats
19W - 22L
1,591 Elo+
Solo
Bellona
Bellona
Kaedeggle
Bellona
Level 20
God Stats
6W - 6L
1,249 SR
Queue Stats
67W - 64L
1,435 Elo+
Solo
Fafnir
Fafnir
crazyromanian
Fafnir
Level 28
God Stats
9W - 11L
1,588 SR
Queue Stats
21W - 20L
1,614 Elo+
Party 2
Ao Kuang
Ao Kuang
床底的目光
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 0 / 5
9,085
534
9,699
6,046
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Firamoneller
Cthulhu
12
3 / 4 / 5
7,575
446
11,076
12,401
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 4
7,433
437
7,168
5,939
2,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
velessia
Thanatos
17
7 / 0 / 5
9,998
588
9,582
12,532
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Глючок
Bellona
12
0 / 3 / 2
7,201
424
1,142
7,972
5,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Black0ctane
Izanami
15
3 / 3 / 3
9,086
534
8,945
9,900
3,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Gollum928
Chronos
14
0 / 4 / 0
7,779
458
4,210
13,484
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Kaedeggle
Bellona
14
2 / 3 / 2
8,432
496
6,229
11,319
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 4 / 3
8,777
516
7,109
18,147
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
3
0 / 0 / 0
5,122
301
0
1,050
185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
10
10
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
0
5
4.5
L
Izanami
Black0ctane
Izanami
3
3
3
1.5
W
Cthulhu
Firamoneller
Cthulhu
3
4
5
1.38
L
Chronos
Gollum928
Chronos
0
4
0
0
L
Bellona
Kaedeggle
Bellona
2
3
2
1
W
2
3
4
1.33
L
5
4
3
1.63
W
Thanatos
velessia
Thanatos
7
0
5
9.5
W
Bellona
Глючок
Bellona
0
3
2
0.33
L
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
26,493
44,890
Taken
53,900
25,230
Mitigated
37,983
17,910
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,699
609
0
2,796
6,046
3,312
489
3,705
2,341
52,318
0
L
Izanami
Black0ctane
Izanami
8,945
7,088
0
4,372
9,900
3,718
257
3,922
5,698
0
80,762
W
Cthulhu
Firamoneller
Cthulhu
11,076
1,011
627
1,375
12,401
7,452
0
3,883
8,518
39,434
0
L
Chronos
Gollum928
Chronos
4,210
1,111
0
5,977
13,484
4,935
0
5,841
7,105
50,651
0
L
Bellona
Kaedeggle
Bellona
6,229
1,757
0
3,760
11,319
10,449
648
2,268
8,808
96
39,405
W
7,168
4,063
0
1,220
5,939
2,185
87
2,479
3,460
0
30,230
L
7,109
2,358
873
6,344
18,147
18,696
84
7,022
10,570
15,558
0
W
Thanatos
velessia
Thanatos
9,582
3,235
0
10,968
12,532
6,785
935
1,144
11,388
0
79,828
W
Bellona
Глючок
Bellona
1,142
382
0
924
7,972
5,496
289
204
7,768
0
23,294
L
Ao Kuang
0
0
0
376
1,050
185
0
149
856
3,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
39,196
406
Minions Killed
374
0
Camps Cleared
0
1,498,409
Distance Traveled
1,227,910
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,085
534
108
6
0
327,907
1
L
Izanami
9,086
534
158
9
0
296,469
1
W
Cthulhu
7,575
446
54
3
0
342,291
1
L
Chronos
7,779
458
110
6
0
312,273
1
L
Bellona
8,432
496
74
4
0
277,425
2
W
Neith
7,433
437
62
4
0
261,404
0
L
Fafnir
8,777
516
20
1
0
288,098
4
W
Thanatos
9,998
588
128
8
0
329,905
0
W
Bellona
7,201
424
54
3
0
236,902
2
L
Ao Kuang
5,122
301
12
1
0
53,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role