Player Matchup

Zeus
Zeus
Angel13170
Zeus
Level 20
God Stats
0W - 1L
1,860 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo
Scylla
Scylla
CODYBJJ
Scylla
Level 29
God Stats
6W - 8L
1,498 SR
Queue Stats
151W - 169L
1,580 Elo+
Solo
Thor
Thor
Kraithyon
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,619 SR
1,482 Elo+

VS

Team Averages
Level 41
1,587 SR
1,805 Elo+
Fenrir
Fenrir
MDRtacruttfort
Fenrir
Level 28
God Stats
12W - 9L
1,375 SR
Queue Stats
36W - 72L
1,178 Elo+
Solo
Tiamat
Tiamat
Sad Drag
Tiamat
Level 68
God Stats
8W - 0L
2,024 SR
Queue Stats
193W - 10L
2,148 Elo+
Party 1
Bellona
Bellona
YenaUrf
Bellona
Level 28
God Stats
1W - 1L
1,361 SR
Queue Stats
33W - 2L
2,089 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
6,410
641
5,145
8,750
2,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
CODYBJJ
Scylla
10
1 / 7 / 3
6,691
669
3,487
9,010
2,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
2 / 9 / 4
7,371
737
2,943
10,996
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 9
8,678
868
6,606
6,666
2,905
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Sad Drag
Tiamat
13
6 / 1 / 12
9,120
912
9,290
6,386
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
YenaUrf
Bellona
13
11 / 1 / 9
9,585
959
8,597
10,854
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
24
25
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Scylla
CODYBJJ
Scylla
1
7
3
0.36
L
Thor
2
9
4
0.44
W
7
4
9
2.88
W
Tiamat
Sad Drag
Tiamat
6
1
12
12
W
Bellona
YenaUrf
Bellona
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,575
Damage
24,493
28,756
Taken
23,906
8,446
Mitigated
15,252
1,178
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,145
1,138
0
0
8,750
2,270
0
2,447
6,081
11,500
0
L
Scylla
CODYBJJ
Scylla
3,487
565
0
743
9,010
2,683
0
4,069
4,755
17,728
0
L
Thor
2,943
701
0
435
10,996
3,493
0
2,242
8,606
0
14,850
W
6,606
355
0
0
6,666
2,905
245
2,987
3,635
0
10,127
W
Tiamat
Sad Drag
Tiamat
9,290
820
0
3,502
6,386
4,546
454
3,022
3,188
34,685
0
W
Bellona
YenaUrf
Bellona
8,597
3,042
0
5,232
10,854
7,801
1,434
2,427
8,377
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,472
Gold Earned
27,383
80
Minions Killed
132
0
Camps Cleared
0
454,340
Distance Traveled
559,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,410
641
24
2
0
129,281
0
L
Scylla
6,691
669
38
4
0
161,520
0
L
Thor
7,371
737
18
2
0
163,539
2
W
Fenrir
8,678
868
12
1
0
185,455
1
W
Tiamat
9,120
912
62
6
0
183,814
1
W
Bellona
9,585
959
58
6
0
190,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role