Player Matchup

Artio
Artio
Ainvorn
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Eyoel
Olorun
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 129L
1,539 Elo+
Solo
Ra
Ra
OneWαy
Ra
Level 153
God Stats
0W - 1L
1,550 SR
Queue Stats
57W - 46L
1,430 Elo+
Solo
Chaac
Chaac
Sim3x
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
SirrrThomas
Sun Wukong
Level 68
God Stats
1W - 6L
1,314 SR
Queue Stats
204W - 204L
1,569 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,508 Elo+

VS

Team Averages
Level 152
1,504 SR
1,545 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aokighara
Heimdallr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 124L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
Cholkar
Hou Yi
Level 158
God Stats
9W - 8L
1,500 SR
Queue Stats
509W - 538L
1,579 Elo+
Solo
Hades
Hades
Rеzan
Hades
Level 155
God Stats
2W - 0L
1,736 SR
Queue Stats
69W - 63L
1,574 Elo+
Party 2
Camazotz
Camazotz
t3ranova
Camazotz
Level 126
God Stats
1W - 1L
1,284 SR
Queue Stats
10W - 19L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ainvorn
Artio
16
1 / 6 / 22
11,252
703
10,154
29,984
41,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Eyoel
Olorun
17
9 / 8 / 16
11,981
749
22,754
21,638
11,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 20
14,249
891
31,466
20,327
17,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Sim3x
Chaac
16
4 / 7 / 21
11,277
705
21,049
31,329
41,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SirrrThomas
Sun Wukong
20
10 / 4 / 19
14,800
925
22,004
22,769
17,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
3 / 5 / 20
11,727
733
8,756
30,163
36,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Aokighara
Heimdallr
20
6 / 7 / 20
13,539
846
26,388
25,293
13,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Cholkar
Hou Yi
20
13 / 7 / 11
13,937
871
25,710
17,721
9,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Rеzan
Hades
20
6 / 9 / 14
12,915
807
29,657
30,923
23,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
t3ranova
Camazotz
19
3 / 7 / 21
11,860
741
13,295
30,617
25,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
117
35
Kills
31
31
Deaths
35
98
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
5
20
2.6
L
Artio
Ainvorn
Artio
1
6
22
2
W
Heimdallr
Aokighara
Heimdallr
6
7
20
2.29
W
Hou Yi
Cholkar
Hou Yi
13
7
11
2.64
L
Olorun
Eyoel
Olorun
9
8
16
2.13
L
11
6
20
3.5
W
Hades
Rеzan
Hades
6
9
14
1.44
L
Chaac
Sim3x
Chaac
4
7
21
2.07
L
Sun Wukong
SirrrThomas
Sun Wukong
10
4
19
4.88
W
Camazotz
t3ranova
Camazotz
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,427
Damage
103,806
126,047
Taken
134,717
128,609
Mitigated
108,446
52,700
Healing
58,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,756
3,574
11,010
11,000
30,163
36,424
252
16,614
13,197
0
11,995
L
Artio
Ainvorn
Artio
10,154
378
7,577
6,550
29,984
41,115
444
5,111
24,436
13,512
0
W
Heimdallr
Aokighara
Heimdallr
26,388
14,969
1,219
7,242
25,293
13,744
2,329
10,516
14,639
0
55,481
W
Hou Yi
Cholkar
Hou Yi
25,710
10,781
2,550
1,768
17,721
9,588
2,058
8,780
8,721
0
50,549
L
Olorun
Eyoel
Olorun
22,754
14,093
2,136
2,691
21,638
11,224
2,393
6,011
15,114
36,826
0
L
31,466
3,643
11,351
5,451
20,327
17,522
1,349
4,948
14,956
59,525
0
W
Hades
Rеzan
Hades
29,657
1,787
4,272
8,452
30,923
23,192
0
14,977
15,712
59,487
0
L
Chaac
Sim3x
Chaac
21,049
2,632
3,680
7,171
31,329
41,369
887
6,142
24,591
0
29,821
L
Sun Wukong
SirrrThomas
Sun Wukong
22,004
2,973
2,727
3,366
22,769
17,379
2,355
5,812
16,532
0
50,397
W
Camazotz
t3ranova
Camazotz
13,295
2,628
1,777
8,809
30,617
25,498
472
12,139
18,074
0
26,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,559
Gold Earned
63,978
157
Minions Killed
165
0
Camps Cleared
0
1,431,886
Distance Traveled
1,270,062
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,727
733
3
0
0
263,352
0
L
Artio
11,252
703
4
0
0
300,203
1
W
Heimdallr
13,539
846
45
3
0
241,033
2
W
Hou Yi
13,937
871
41
3
0
247,484
1
L
Olorun
11,981
749
19
1
0
232,509
0
L
Ra
14,249
891
62
4
0
351,736
3
W
Hades
12,915
807
56
4
0
245,846
0
L
Chaac
11,277
705
19
1
0
235,893
0
L
Sun Wukong
14,800
925
53
3
0
311,545
0
W
Camazotz
11,860
741
20
1
0
272,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role