Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Arcon355
Tiamat
Level 49
God Stats
31W - 19L
1,699 SR
Queue Stats
478W - 530L
1,469 Elo+
Party 1
Cerberus
Cerberus
Talion2
Cerberus
Level 60
God Stats
21W - 23L
1,453 SR
Queue Stats
60W - 76L
1,296 Elo+
Party 1
Amaterasu
Amaterasu
ejcleland
Amaterasu
Level 68
God Stats
35W - 38L
1,405 SR
Queue Stats
505W - 556L
1,509 Elo+
Party 1
Chernobog
Chernobog
wumbology1G
Chernobog
Level 37
God Stats
10W - 6L
1,461 SR
Queue Stats
83W - 103L
1,333 Elo+
Party 1
Team Averages
Level 52
1,504 SR
1,421 Elo+

VS

Team Averages
Level 43
1,443 SR
1,389 Elo+
Fenrir
Fenrir
CrocNugget8
Fenrir
Level 46
God Stats
4W - 9L
1,213 SR
Queue Stats
165W - 163L
1,429 Elo+
Solo
Ne Zha
Ne Zha
PonyboyHoss
Ne Zha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 140L
1,358 Elo+
Solo
Tiamat
Tiamat
Seledorone
Tiamat
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,452 Elo+
Solo
Geb
Geb
l__I__I__l__
Geb
Level 56
God Stats
6W - 5L
1,500 SR
Queue Stats
202W - 224L
1,348 Elo+
Party 2
Artemis
Artemis
y819-k318
Artemis
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 201L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
6 / 1 / 1
6,776
616
4,121
7,283
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Arcon355
Tiamat
13
4 / 0 / 5
7,463
678
5,251
2,412
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Talion2
Cerberus
8
0 / 2 / 4
4,993
454
4,781
8,214
6,464
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
ejcleland
Amaterasu
12
3 / 0 / 1
6,861
624
5,146
4,959
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
wumbology1G
Chernobog
10
2 / 1 / 3
5,792
527
6,633
7,557
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 2 / 1
5,788
526
4,427
8,449
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
6
0 / 5 / 0
4,500
409
1,764
7,291
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Seledorone
Tiamat
8
1 / 3 / 0
4,852
441
1,700
4,089
2,041
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 1 / 2
5,449
495
4,543
9,459
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
y819-k318
Artemis
7
2 / 4 / 0
4,704
428
4,891
6,941
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
1
6.5
W
Tiamat
Arcon355
Tiamat
4
0
5
6.5
L
Fenrir
0
2
1
0.25
L
Ne Zha
0
5
0
0
L
Tiamat
Seledorone
Tiamat
1
3
0
0.33
W
Cerberus
Talion2
Cerberus
0
2
4
1
W
Amaterasu
ejcleland
Amaterasu
3
0
1
3.5
L
1
1
2
2
W
Chernobog
wumbology1G
Chernobog
2
1
3
3.5
L
Artemis
y819-k318
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
17,325
30,425
Taken
36,229
18,704
Mitigated
11,599
12,439
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,121
2,726
0
1,948
7,283
3,615
1,041
942
6,341
0
33,278
W
Tiamat
Arcon355
Tiamat
5,251
465
0
1,204
2,412
2,730
296
546
1,866
36,928
0
L
Fenrir
4,427
1,756
0
2,131
8,449
2,805
0
87
8,362
0
30,169
L
Ne Zha
1,764
810
0
1,889
7,291
1,836
0
2,679
4,480
0
15,402
L
Tiamat
Seledorone
Tiamat
1,700
164
0
633
4,089
2,041
0
1,986
1,920
13,922
0
W
Cerberus
Talion2
Cerberus
4,781
166
516
2,678
8,214
6,464
292
2,325
5,889
15,904
0
W
Amaterasu
ejcleland
Amaterasu
5,146
3,023
0
2,091
4,959
3,589
0
334
4,625
0
33,527
L
4,543
1,026
586
4,034
9,459
3,351
0
2,330
7,129
18,707
0
W
Chernobog
wumbology1G
Chernobog
6,633
3,438
540
3,462
7,557
2,306
71
2,096
5,461
0
34,707
L
Artemis
y819-k318
Artemis
4,891
2,220
0
1,003
6,941
1,566
0
2,591
4,306
0
16,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
25,293
314
Minions Killed
166
0
Camps Cleared
0
1,046,667
Distance Traveled
963,910
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,776
616
65
6
0
221,664
0
W
Tiamat
7,463
678
88
8
0
215,709
2
L
Fenrir
5,788
526
66
6
0
204,090
0
L
Ne Zha
4,500
409
36
3
0
201,548
1
L
Tiamat
4,852
441
29
3
0
163,783
2
W
Cerberus
4,993
454
22
2
0
196,419
0
W
Amaterasu
6,861
624
81
7
0
228,479
4
L
Geb
5,449
495
16
1
0
206,177
3
W
Chernobog
5,792
527
58
5
0
184,396
1
L
Artemis
4,704
428
19
2
0
188,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role