Player Matchup

Cthulhu
Cthulhu
CapitanCrack319
Cthulhu
Level 13
God Stats
3W - 2L
1,704 SR
Queue Stats
28W - 43L
1,344 Elo+
Party 1
Nox
Nox
NaleskY
Nox
Level 4
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 24L
1,199 Elo+
Party 1
Kali
Kali
Polan851098
Kali
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 27L
1,276 Elo+
Party 1
Cupid
Cupid
Sw4c11u
Cupid
Level 2
God Stats
0W - 3L
1,191 SR
Queue Stats
23W - 32L
1,199 Elo+
Party 1
Neith
Neith
Szyszyn2889
Neith
Level 4
God Stats
5W - 9L
1,301 SR
Queue Stats
12W - 20L
1,276 Elo+
Party 1
Team Averages
Level 5
1,439 SR
1,259 Elo+

VS

Team Averages
Level 16
1,450 SR
1,367 Elo+
Artemis
Artemis
Carsuga239
Artemis
Level 28
God Stats
2W - 0L
1,428 SR
Queue Stats
13W - 22L
1,439 Elo+
Solo
Tiamat
Tiamat
FlameL4
Tiamat
Level 7
God Stats
3W - 1L
1,258 SR
Queue Stats
41W - 39L
1,213 Elo+
Solo
Chang'e
Chang'e
HiroV13
Chang'e
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Ivelhe
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,302 Elo+
Solo
Erlang Shen
Erlang Shen
Rangotek
Erlang Shen
Level 28
God Stats
45W - 17L
1,561 SR
Queue Stats
107W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
12,001
462
16,707
30,321
30,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
16
5 / 8 / 3
11,398
438
11,331
16,638
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 9 / 5
11,458
441
7,054
24,900
10,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Sw4c11u
Cupid
15
0 / 10 / 4
9,376
361
7,387
19,493
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 12 / 5
10,073
387
9,978
20,817
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carsuga239
Artemis
20
9 / 3 / 11
14,356
552
18,011
22,154
9,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
FlameL4
Tiamat
20
6 / 4 / 17
14,410
554
17,976
21,317
29,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
HiroV13
Chang'e
12
0 / 9 / 9
10,245
394
2,084
12,555
5,963
Kukulkan
Ivelhe
Kukulkan
20
11 / 2 / 13
14,620
562
25,678
12,060
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Rangotek
Erlang Shen
20
16 / 2 / 15
15,073
580
20,195
27,857
23,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
107
19
Kills
42
44
Deaths
20
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
W
Artemis
Carsuga239
Artemis
9
3
11
4.83
W
Tiamat
FlameL4
Tiamat
6
4
17
3.63
W
Chang'e
HiroV13
Chang'e
0
9
9
0.5
W
Kukulkan
Ivelhe
Kukulkan
11
2
13
8.75
L
Nox
5
8
3
0.81
L
5
9
5
0.83
W
Erlang Shen
Rangotek
Erlang Shen
16
2
15
11.75
L
Cupid
Sw4c11u
Cupid
0
10
4
0.2
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,457
Damage
83,944
112,169
Taken
95,943
61,967
Mitigated
72,964
24,530
Healing
47,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,707
525
874
7,175
30,321
30,138
0
14,752
15,569
50,064
0
W
Artemis
Carsuga239
Artemis
18,011
8,248
0
9,308
22,154
9,038
6,736
5,559
16,395
0
105,018
W
Tiamat
FlameL4
Tiamat
17,976
869
0
9,087
21,317
29,129
1,119
6,852
14,260
94,349
0
W
Chang'e
HiroV13
Chang'e
2,084
854
1,537
2,915
12,555
5,963
625
3,514
8,918
8,456
0
W
Kukulkan
Ivelhe
Kukulkan
25,678
2,433
0
4,103
12,060
5,580
1,266
5,830
6,155
88,324
0
L
Nox
11,331
1,673
566
1,362
16,638
7,195
740
8,316
8,322
53,336
0
L
7,054
3,397
0
7,135
24,900
10,364
65
10,226
14,674
0
71,799
W
Erlang Shen
Rangotek
Erlang Shen
20,195
9,679
1,245
19,589
27,857
23,254
4,163
9,168
18,442
0
83,970
L
Cupid
Sw4c11u
Cupid
7,387
3,460
213
3,836
19,493
6,710
1,517
7,279
12,214
0
46,264
L
9,978
3,635
0
3,369
20,817
7,560
582
6,323
14,494
0
46,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,306
Gold Earned
68,704
440
Minions Killed
465
0
Camps Cleared
0
2,074,505
Distance Traveled
2,277,047
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,001
462
64
2
0
464,899
1
W
Artemis
14,356
552
120
5
0
455,524
8
W
Tiamat
14,410
554
137
5
0
417,396
0
W
Chang'e
10,245
394
13
1
0
376,316
2
W
Kukulkan
14,620
562
102
4
0
457,005
5
L
Nox
11,398
438
105
4
0
422,600
1
L
Kali
11,458
441
122
5
0
436,400
2
W
Erlang Shen
15,073
580
93
4
0
570,806
0
L
Cupid
9,376
361
73
3
0
386,487
0
L
Neith
10,073
387
76
3
0
364,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role