Player Matchup

Bellona
Bellona
AkNyter
Bellona
Level 4
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 20L
1,439 Elo+
Solo
Neith
Neith
Black0ctane
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,635 Elo+
Party 2
Fenrir
Fenrir
KKazuma93
Fenrir
Level 20
God Stats
4W - 12L
1,146 SR
Queue Stats
52W - 52L
1,500 Elo+
Party 1
Scylla
Scylla
PDRG948
Scylla
Level 22
God Stats
5W - 7L
1,473 SR
Queue Stats
67W - 77L
1,402 Elo+
Party 1
Fafnir
Fafnir
crazyromanian
Fafnir
Level 28
God Stats
9W - 11L
1,631 SR
Queue Stats
21W - 20L
1,638 Elo+
Party 2
Team Averages
Level 21
1,501 SR
1,523 Elo+

VS

Team Averages
Level 21
1,533 SR
1,488 Elo+
Mulan
Mulan
Amecha
Mulan
Level 29
God Stats
16W - 17L
1,516 SR
Queue Stats
59W - 66L
1,491 Elo+
Solo
Thor
Thor
BonJournee
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
LG Szebasztiin0
Yemoja
Level 27
God Stats
1W - 3L
1,323 SR
Queue Stats
46W - 39L
1,519 Elo+
Solo
Scylla
Scylla
SaLes7
Scylla
Level 17
God Stats
10W - 9L
1,500 SR
Queue Stats
121W - 157L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Signoricabroni
Danzaburou
Level 27
God Stats
12W - 11L
1,825 SR
Queue Stats
86W - 99L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkNyter
Bellona
2
0 / 2 / 0
3,018
431
198
2,086
738
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

6
0 / 2 / 1
3,551
507
2,475
3,331
778
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Fenrir
KKazuma93
Fenrir
4
0 / 3 / 0
3,299
471
972
4,441
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
PDRG948
Scylla
4
0 / 5 / 0
3,244
463
522
2,963
559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 0 / 0
4,225
604
1,859
4,957
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amecha
Mulan
8
2 / 0 / 2
4,806
687
1,281
1,790
587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
5 / 0 / 2
5,217
745
3,718
3,111
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,882
555
1,171
2,786
933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
SaLes7
Scylla
7
4 / 0 / 0
4,320
617
1,780
2,160
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Signoricabroni
Danzaburou
7
0 / 0 / 0
4,078
583
1,408
4,088
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
12
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
AkNyter
Bellona
0
2
0
0
W
Mulan
Amecha
Mulan
2
0
2
3
L
0
2
1
0.25
W
5
0
2
6
L
Fenrir
KKazuma93
Fenrir
0
3
0
0
W
0
1
1
0.5
L
Scylla
PDRG948
Scylla
0
5
0
0
W
Scylla
SaLes7
Scylla
4
0
0
4
W
Danzaburou
Signoricabroni
Danzaburou
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,026
Damage
9,358
17,778
Taken
13,935
5,764
Mitigated
3,748
4,628
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AkNyter
Bellona
198
0
0
182
2,086
738
8
0
2,086
0
3,493
W
Mulan
Amecha
Mulan
1,281
272
0
198
1,790
587
615
0
1,790
0
23,311
L
2,475
1,101
0
1,150
3,331
778
459
330
3,001
0
17,561
W
3,718
861
0
480
3,111
832
0
383
2,728
0
20,877
L
Fenrir
KKazuma93
Fenrir
972
233
0
931
4,441
1,015
0
346
4,045
0
9,706
W
1,171
260
645
605
2,786
933
0
975
1,811
7,150
0
L
Scylla
PDRG948
Scylla
522
0
0
0
2,963
559
75
1,212
1,579
7,386
0
W
Scylla
SaLes7
Scylla
1,780
184
0
661
2,160
420
788
418
1,742
9,037
0
W
Danzaburou
Signoricabroni
Danzaburou
1,408
426
0
1,684
4,088
976
0
605
3,483
0
19,909
L
1,859
478
0
2,365
4,957
2,674
380
841
4,116
6,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,337
Gold Earned
22,303
78
Minions Killed
171
0
Camps Cleared
0
513,406
Distance Traveled
651,519
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,018
431
5
1
0
59,350
1
W
Mulan
4,806
687
64
9
0
142,728
2
L
Neith
3,551
507
40
6
0
104,779
0
W
Thor
5,217
745
40
6
0
153,641
1
L
Fenrir
3,299
471
20
3
0
119,294
0
W
Yemoja
3,882
555
14
2
0
119,803
0
L
Scylla
3,244
463
7
1
0
110,184
1
W
Scylla
4,320
617
17
2
0
112,158
1
W
Danzaburou
4,078
583
36
5
0
123,189
0
L
Fafnir
4,225
604
6
1
0
119,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role