Player Matchup

Bellona
Bellona
Dovvny
Bellona
Level 145
God Stats
13W - 8L
1,500 SR
Queue Stats
233W - 223L
1,610 Elo+
Party 2
Cernunnos
Cernunnos
PatikliPandaa
Cernunnos
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sulfatide
Tsukuyomi
Level 129
God Stats
5W - 7L
1,462 SR
Queue Stats
280W - 271L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
blackangel2007
Kuzenbo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,419 Elo+
Solo
Nu Wa
Nu Wa
khakiinoy
Nu Wa
Level 101
God Stats
10W - 8L
1,462 SR
Queue Stats
115W - 108L
1,473 Elo+
Party 2
Team Averages
Level 95
1,485 SR
1,466 Elo+

VS

Team Averages
Level 75
1,432 SR
1,454 Elo+
Tiamat
Tiamat
Bubblegum32
Tiamat
Level 103
God Stats
8W - 13L
1,503 SR
Queue Stats
176W - 202L
1,485 Elo+
Solo
King Arthur
King Arthur
JasperCrow
King Arthur
Level 82
God Stats
7W - 21L
1,401 SR
Queue Stats
272W - 319L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Saliphe
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SrNoBodys
Skadi
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,485 Elo+
Solo
Thor
Thor
getrip247
Thor
Level 48
God Stats
0W - 2L
1,259 SR
Queue Stats
75W - 128L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dovvny
Bellona
15
9 / 2 / 11
9,914
583
16,193
14,844
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
PatikliPandaa
Cernunnos
13
0 / 6 / 2
7,870
463
4,767
11,906
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Sulfatide
Tsukuyomi
18
13 / 1 / 4
10,930
643
12,687
15,121
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 4
6,878
405
2,754
10,442
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
khakiinoy
Nu Wa
15
4 / 0 / 10
9,113
536
12,533
8,052
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 2 / 0
8,765
516
9,802
11,716
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
JasperCrow
King Arthur
12
2 / 11 / 0
7,728
455
8,381
15,877
8,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Saliphe
Sylvanus
12
3 / 5 / 3
8,579
505
3,519
12,575
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Skadi
SrNoBodys
Skadi
15
6 / 3 / 2
9,094
535
11,847
15,816
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
0 / 5 / 1
8,182
481
2,909
13,392
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
26
Kills
12
12
Deaths
26
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
0
0.5
W
Bellona
Dovvny
Bellona
9
2
11
7.25
L
King Arthur
JasperCrow
King Arthur
2
11
0
0.18
W
Cernunnos
PatikliPandaa
Cernunnos
0
6
2
0.17
L
Sylvanus
Saliphe
Sylvanus
3
5
3
0.9
L
Skadi
SrNoBodys
Skadi
6
3
2
2.33
W
Tsukuyomi
Sulfatide
Tsukuyomi
13
1
4
15
W
0
3
4
0.67
L
Thor
0
5
1
0.1
W
Nu Wa
khakiinoy
Nu Wa
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
36,458
60,365
Taken
69,376
35,656
Mitigated
36,722
20,572
Healing
18,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,802
1,202
0
3,727
11,716
7,107
266
4,059
7,302
59,686
0
W
Bellona
Dovvny
Bellona
16,193
5,306
0
3,678
14,844
13,540
1,044
2,607
12,145
0
50,834
L
King Arthur
JasperCrow
King Arthur
8,381
1,160
0
618
15,877
8,447
141
2,400
12,946
622
33,865
W
Cernunnos
PatikliPandaa
Cernunnos
4,767
2,160
0
2,909
11,906
3,968
292
528
11,378
0
46,893
L
Sylvanus
Saliphe
Sylvanus
3,519
694
611
2,510
12,575
11,356
245
4,074
8,219
21,861
0
L
Skadi
SrNoBodys
Skadi
11,847
5,290
0
6,327
15,816
5,059
1,518
3,323
12,277
0
62,944
W
Tsukuyomi
Sulfatide
Tsukuyomi
12,687
3,293
0
9,086
15,121
6,734
0
4,679
10,258
0
82,498
W
2,754
1,065
0
1,552
10,442
8,712
105
1,655
8,687
21,696
0
L
Thor
2,909
970
0
4,344
13,392
4,753
0
472
12,728
0
54,454
W
Nu Wa
khakiinoy
Nu Wa
12,533
3,278
0
3,347
8,052
2,702
135
3,652
4,040
50,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
42,348
477
Minions Killed
414
0
Camps Cleared
0
1,629,851
Distance Traveled
1,473,488
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,765
516
107
6
0
323,562
5
W
Bellona
9,914
583
93
5
0
349,785
6
L
King Arthur
7,728
455
53
3
0
297,670
0
W
Cernunnos
7,870
463
109
6
0
280,542
0
L
Sylvanus
8,579
505
50
3
0
254,079
2
L
Skadi
9,094
535
99
6
0
294,966
1
W
Tsukuyomi
10,930
643
145
9
0
363,596
3
W
Kuzenbo
6,878
405
29
2
0
346,366
1
L
Thor
8,182
481
105
6
0
303,211
0
W
Nu Wa
9,113
536
101
6
0
289,562
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role