Player Matchup

Da Ji
Da Ji
KawaiiPeto
Da Ji
Level 23
God Stats
7W - 10L
1,500 SR
Queue Stats
87W - 90L
1,384 Elo+
Solo
Bakasura
Bakasura
RazR ZR
Bakasura
Level 33
God Stats
7W - 9L
1,453 SR
Queue Stats
86W - 128L
1,266 Elo+
Party 1
Neith
Neith
Sachezzz
Neith
Level 19
God Stats
12W - 13L
1,500 SR
Queue Stats
13W - 15L
1,248 Elo+
Solo
Danzaburou
Danzaburou
SpielerLeiche71
Danzaburou
Level 22
God Stats
3W - 7L
1,391 SR
Queue Stats
39W - 73L
1,217 Elo+
Party 1
Agni
Agni
leoelca
Agni
Level 24
God Stats
9W - 18L
1,287 SR
Queue Stats
51W - 79L
1,324 Elo+
Solo
Team Averages
Level 24
1,426 SR
1,288 Elo+

VS

Team Averages
Level 21
1,480 SR
1,335 Elo+
Ymir
Ymir
IDestroy_btw
Ymir
Level 27
God Stats
8W - 5L
1,779 SR
Queue Stats
174W - 143L
1,470 Elo+
Solo
Sol
Sol
Monhe_De_Odivela
Sol
Level 16
God Stats
11W - 20L
1,244 SR
Queue Stats
19W - 49L
1,100 Elo+
Solo
Bakasura
Bakasura
alvaroeldopao29
Bakasura
Level 29
God Stats
3W - 5L
1,376 SR
Queue Stats
48W - 71L
1,304 Elo+
Party 2
Odin
Odin
hugocorrerdel-12
Odin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 56L
1,302 Elo+
Party 2
Cupid
Cupid
kMqStore
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 19 / 4
7,758
369
5,696
19,905
6,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
RazR ZR
Bakasura
14
5 / 4 / 3
9,745
464
16,012
17,995
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Sachezzz
Neith
16
8 / 4 / 3
10,161
484
21,251
12,215
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
SpielerLeiche71
Danzaburou
13
0 / 5 / 3
8,472
403
5,912
14,056
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
leoelca
Agni
11
0 / 13 / 1
7,267
346
4,531
13,768
4,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
10,526
501
8,129
20,964
25,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
21 / 1 / 7
12,271
584
24,509
17,793
9,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
20
12 / 1 / 2
13,141
626
11,464
15,299
9,050
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 8
9,758
465
5,153
11,927
4,560
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
kMqStore
Cupid
14
5 / 6 / 5
9,220
439
10,233
15,262
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
14
Kills
45
45
Deaths
14
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Da Ji
1
19
4
0.16
W
21
1
7
24.5
L
Bakasura
RazR ZR
Bakasura
5
4
3
1.63
L
Neith
Sachezzz
Neith
8
4
3
2.38
L
Danzaburou
SpielerLeiche71
Danzaburou
0
5
3
0.3
W
Bakasura
12
1
2
13
W
4
3
8
2.67
W
Cupid
kMqStore
Cupid
5
6
5
1.25
L
Agni
leoelca
Agni
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,402
Damage
59,488
77,939
Taken
81,245
28,026
Mitigated
54,291
14,235
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,129
2,526
0
500
20,964
25,844
277
605
20,007
28,056
0
L
Da Ji
5,696
1,580
0
0
19,905
6,643
892
8,861
11,044
0
22,512
W
24,509
8,755
207
9,261
17,793
9,628
4,654
2,289
14,323
75,255
0
L
Bakasura
RazR ZR
Bakasura
16,012
10,424
0
3,544
17,995
7,461
0
5,741
12,047
0
53,354
L
Neith
Sachezzz
Neith
21,251
12,670
0
5,286
12,215
4,714
0
5,516
6,699
0
56,385
L
Danzaburou
SpielerLeiche71
Danzaburou
5,912
2,720
0
4,654
14,056
4,683
861
6,041
8,015
0
35,927
W
Bakasura
11,464
9,591
705
3,293
15,299
9,050
526
660
14,639
0
127,413
W
5,153
2,296
123
766
11,927
4,560
471
365
11,172
0
43,949
W
Cupid
kMqStore
Cupid
10,233
4,408
593
5,564
15,262
5,209
2,463
612
13,875
0
41,177
L
Agni
leoelca
Agni
4,531
606
0
751
13,768
4,525
234
6,479
7,289
31,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
54,916
293
Minions Killed
503
0
Camps Cleared
0
1,601,640
Distance Traveled
1,894,047
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,526
501
41
2
0
387,120
3
L
Da Ji
7,758
369
36
2
0
328,995
0
W
Sol
12,271
584
110
5
0
329,150
0
L
Bakasura
9,745
464
100
5
0
340,828
0
L
Neith
10,161
484
64
3
0
343,750
0
L
Danzaburou
8,472
403
48
2
0
319,457
2
W
Bakasura
13,141
626
220
10
0
485,412
0
W
Odin
9,758
465
63
3
0
388,730
0
W
Cupid
9,220
439
69
3
0
303,635
2
L
Agni
7,267
346
45
2
0
268,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role