Player Matchup

Thanatos
Thanatos
BeastlY I 6
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,514 Elo+
Party 1
Fafnir
Fafnir
Cayde 66666
Fafnir
Level 27
God Stats
9W - 5L
1,529 SR
Queue Stats
106W - 115L
1,257 Elo+
Solo
Artemis
Artemis
MangoJeezus93
Artemis
Level 16
God Stats
6W - 1L
1,716 SR
Queue Stats
90W - 90L
1,598 Elo+
Solo
Ares
Ares
Ruffrobot33
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 1
Tiamat
Tiamat
xbloodxwolf
Tiamat
Level 20
God Stats
33W - 7L
1,690 SR
Queue Stats
122W - 92L
1,669 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,522 Elo+

VS

Team Averages
Level 12
1,532 SR
1,358 Elo+
Yemoja
Yemoja
AngryJoey548905
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,571 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ConcreteLoan
Kumbhakarna
Level 18
God Stats
30W - 25L
1,617 SR
Queue Stats
232W - 185L
1,564 Elo+
Party 2
Ra
Ra
Lonelymeat
Ra
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 11L
1,299 Elo+
Solo
Cupid
Cupid
OILAH1
Cupid
Level 7
God Stats
3W - 5L
1,759 SR
Queue Stats
9W - 22L
1,189 Elo+
Solo
Olorun
Olorun
Sinfrey9276
Olorun
Level 11
God Stats
16W - 23L
1,284 SR
Queue Stats
62W - 88L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeastlY I 6
Thanatos
16
11 / 4 / 11
11,017
1,102
11,328
8,423
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
18
3 / 0 / 23
10,704
1,070
4,299
5,216
4,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
19
12 / 0 / 16
12,189
1,219
24,959
5,611
2,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 21
9,538
954
3,118
8,048
8,239
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
11 / 1 / 19
11,911
1,191
23,799
9,601
7,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,768
877
2,365
6,228
3,738
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
ConcreteLoan
Kumbhakarna
15
3 / 0 / 4
9,939
994
8,260
14,621
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 8 / 4
9,081
908
4,823
10,918
5,271
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
OILAH1
Cupid
14
1 / 12 / 3
8,870
887
3,659
19,950
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
2 / 15 / 3
9,815
982
10,099
23,801
9,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
37
Kills
7
7
Deaths
37
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Thanatos
BeastlY I 6
Thanatos
11
4
11
4.13
W
Fafnir
3
0
23
14.5
L
Kumbhakarna
ConcreteLoan
Kumbhakarna
3
0
4
5
L
0
8
4
0.25
W
Artemis
12
0
16
20
L
Cupid
OILAH1
Cupid
1
12
3
0.21
W
0
2
21
5.25
L
Olorun
2
15
3
0.23
W
Tiamat
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,503
Damage
29,206
36,899
Taken
75,518
26,582
Mitigated
38,705
13,896
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,365
376
315
0
6,228
3,738
0
1,172
5,056
7,527
0
W
Thanatos
BeastlY I 6
Thanatos
11,328
4,320
958
4,644
8,423
3,578
0
6,336
2,087
0
16,422
W
Fafnir
4,299
1,071
1,242
1,682
5,216
4,321
0
3,593
1,623
13,043
0
L
Kumbhakarna
ConcreteLoan
Kumbhakarna
8,260
731
0
3,118
14,621
13,162
0
4,667
9,954
18,008
0
L
4,823
740
225
424
10,918
5,271
0
3,505
7,413
20,428
0
W
Artemis
24,959
14,747
204
1,281
5,611
2,494
0
4,129
1,482
0
52,258
L
Cupid
OILAH1
Cupid
3,659
1,566
100
1,662
19,950
7,419
0
7,516
12,434
0
11,493
W
3,118
639
0
0
8,048
8,239
0
4,868
3,180
6,573
0
L
Olorun
10,099
6,040
98
4,979
23,801
9,115
0
14,356
9,445
18,758
0
W
Tiamat
23,799
1,854
292
3,593
9,601
7,950
0
6,621
2,980
45,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
46,473
148
Minions Killed
91
8
Camps Cleared
5
779,137
Distance Traveled
715,542
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,768
877
6
1
1
87,053
1
W
Thanatos
11,017
1,102
10
1
0
136,046
0
W
Fafnir
10,704
1,070
31
3
1
160,751
1
L
Kumbhakarna
9,939
994
12
1
1
199,339
1
L
Ra
9,081
908
35
4
2
111,840
0
W
Artemis
12,189
1,219
69
7
2
163,013
0
L
Cupid
8,870
887
18
2
0
180,621
0
W
Ares
9,538
954
0
0
0
142,580
0
L
Olorun
9,815
982
20
2
1
136,689
4
W
Tiamat
11,911
1,191
38
4
5
176,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role