Player Matchup

Yemoja
Yemoja
BlanketTerror2
Yemoja
Level 7
God Stats
1W - 2L
1,359 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Set
Set
BlueBATMAN666
Set
Level 8
God Stats
8W - 12L
1,492 SR
Queue Stats
18W - 20L
1,416 Elo+
Solo
Ullr
Ullr
HunterHakusho
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
nazosenn
Cerberus
Level 20
God Stats
2W - 4L
1,369 SR
Queue Stats
34W - 38L
1,514 Elo+
Solo
Cthulhu
Cthulhu
tcf1314
Cthulhu
Level 9
God Stats
1W - 2L
1,720 SR
Queue Stats
9W - 30L
1,517 Elo+
Solo
Team Averages
Level 12
1,488 SR
1,473 Elo+

VS

Team Averages
Level 17
1,521 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
BigNose5005
Tsukuyomi
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
1,171W - 963L
1,744 Elo+
Solo
Nox
Nox
BipedialFox
Nox
Level 22
God Stats
4W - 4L
1,475 SR
Queue Stats
43W - 44L
1,538 Elo+
Solo
Neith
Neith
Drakeblem1
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,452 Elo+
Solo
Discordia
Discordia
astuto964piloto
Discordia
Level 18
God Stats
5W - 5L
1,643 SR
Queue Stats
92W - 109L
1,455 Elo+
Solo
Skadi
Skadi
waanwaangujaba
Skadi
Level 11
God Stats
9W - 8L
1,489 SR
Queue Stats
193W - 195L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,181
1,018
1,469
10,183
9,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 11 / 2
10,101
1,010
7,822
21,037
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 5 / 2
8,946
895
8,124
12,269
4,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
nazosenn
Cerberus
16
3 / 2 / 1
10,658
1,066
9,962
18,349
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
tcf1314
Cthulhu
15
0 / 11 / 3
9,004
900
6,700
25,301
24,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

135

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigNose5005
Tsukuyomi
19
16 / 0 / 13
12,858
1,286
32,451
6,096
2,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 3 / 11
10,309
1,031
5,057
7,224
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
1 / 1 / 18
10,043
1,004
9,691
7,301
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
astuto964piloto
Discordia
17
8 / 1 / 17
10,981
1,098
15,285
6,406
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 17
10,804
1,080
15,636
10,423
3,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
109
7
Kills
33
33
Deaths
7
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigNose5005
Tsukuyomi
16
0
13
22.5
W
4
3
11
3.17
L
0
4
2
0.25
L
4
11
2
0.45
W
Neith
1
1
18
10
L
0
5
2
0.2
W
Discordia
astuto964piloto
Discordia
8
1
17
16.5
L
Cerberus
nazosenn
Cerberus
3
2
1
1.75
L
Cthulhu
tcf1314
Cthulhu
0
11
3
0.14
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
78,120
87,139
Taken
37,450
69,198
Mitigated
12,924
7,319
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigNose5005
Tsukuyomi
32,451
10,613
0
700
6,096
2,495
0
1,453
4,400
0
50,937
W
5,057
2,109
0
214
7,224
2,410
0
3,731
3,318
15,202
0
L
1,469
489
1,542
1,022
10,183
9,963
0
3,624
6,401
14,342
0
L
7,822
2,372
0
1,658
21,037
14,200
0
4,443
16,386
0
17,671
W
Neith
9,691
4,491
0
2,342
7,301
2,262
0
3,962
3,214
0
19,688
L
8,124
4,111
0
67
12,269
4,541
0
2,264
9,861
0
34,430
W
Discordia
astuto964piloto
Discordia
15,285
2,193
0
1,053
6,406
1,926
0
3,971
2,270
22,029
0
L
Cerberus
nazosenn
Cerberus
9,962
119
0
2,532
18,349
16,330
0
4,378
13,673
25,038
0
L
Cthulhu
tcf1314
Cthulhu
6,700
395
0
498
25,301
24,164
0
4,617
20,476
22,034
0
W
15,636
9,073
203
1,450
10,423
3,831
0
4,549
5,624
0
35,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
54,995
154
Minions Killed
150
3
Camps Cleared
5
902,503
Distance Traveled
936,760
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,858
1,286
35
4
1
228,515
1
W
Nox
10,309
1,031
22
2
0
143,205
0
L
Yemoja
10,181
1,018
19
2
0
155,449
2
L
Set
10,101
1,010
22
2
1
190,328
0
W
Neith
10,043
1,004
25
3
3
191,625
0
L
Ullr
8,946
895
50
5
0
168,604
0
W
Discordia
10,981
1,098
23
2
0
204,190
0
L
Cerberus
10,658
1,066
28
3
2
212,572
1
L
Cthulhu
9,004
900
35
4
0
175,550
2
W
Skadi
10,804
1,080
45
5
1
169,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role