Player Matchup

Hades
Hades
MrAntart
Hades
Level 104
God Stats
1W - 1L
1,724 SR
Queue Stats
78W - 95L
1,439 Elo+
Solo
Nemesis
Nemesis
POMUSZ
Nemesis
Level 100
God Stats
30W - 30L
1,536 SR
Queue Stats
1,006W - 949L
1,455 Elo+
Party 1
Hachiman
Hachiman
PeetSK
Hachiman
Level 121
God Stats
16W - 14L
1,504 SR
Queue Stats
336W - 345L
1,415 Elo+
Solo
Tiamat
Tiamat
Vomalio
Tiamat
Level 104
God Stats
6W - 8L
1,500 SR
Queue Stats
996W - 936L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
ZEUS1179
Erlang Shen
Level 84
God Stats
4W - 4L
1,625 SR
Queue Stats
22W - 29L
1,463 Elo+
Solo
Team Averages
Level 103
1,578 SR
1,446 Elo+

VS

Team Averages
Level 103
1,460 SR
1,508 Elo+
Osiris
Osiris
Entomolopron
Osiris
Level 120
God Stats
3W - 3L
1,584 SR
Queue Stats
162W - 161L
1,536 Elo+
Solo
Tiamat
Tiamat
LordVohrs
Tiamat
Level 143
God Stats
8W - 13L
1,136 SR
Queue Stats
440W - 452L
1,490 Elo+
Solo
Aphrodite
Aphrodite
SANTANIST1
Aphrodite
Level 67
God Stats
5W - 4L
1,476 SR
Queue Stats
75W - 63L
1,533 Elo+
Solo
Arachne
Arachne
hackana
Arachne
Level 107
God Stats
4W - 0L
1,707 SR
Queue Stats
301W - 291L
1,449 Elo+
Solo
Anhur
Anhur
p4paye
Anhur
Level 80
God Stats
3W - 3L
1,397 SR
Queue Stats
35W - 26L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MrAntart
Hades
16
3 / 10 / 5
11,299
435
15,959
26,734
20,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
POMUSZ
Nemesis
19
7 / 2 / 6
12,263
472
9,799
23,577
11,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
PeetSK
Hachiman
19
3 / 4 / 7
12,269
472
12,752
19,685
6,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Vomalio
Tiamat
18
2 / 7 / 8
11,897
458
21,718
18,109
14,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
ZEUS1179
Erlang Shen
18
4 / 7 / 5
11,240
432
16,418
25,308
19,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 2 / 10
14,619
562
17,290
31,302
33,735
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
LordVohrs
Tiamat
20
6 / 2 / 14
14,831
570
23,824
21,571
16,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
SANTANIST1
Aphrodite
18
0 / 5 / 19
12,035
463
11,819
19,121
11,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
hackana
Arachne
20
13 / 5 / 7
15,146
583
18,425
27,850
11,604
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
p4paye
Anhur
20
7 / 5 / 7
14,714
566
17,024
21,517
10,390
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
19
Kills
30
30
Deaths
19
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
2
10
4.5
W
Tiamat
LordVohrs
Tiamat
6
2
14
6.5
L
Hades
MrAntart
Hades
3
10
5
0.55
L
Nemesis
POMUSZ
Nemesis
7
2
6
5
L
Hachiman
PeetSK
Hachiman
3
4
7
1.63
W
Aphrodite
SANTANIST1
Aphrodite
0
5
19
1.9
L
Tiamat
Vomalio
Tiamat
2
7
8
0.86
L
Erlang Shen
ZEUS1179
Erlang Shen
4
7
5
0.93
W
Arachne
hackana
Arachne
13
5
7
3.3
W
Anhur
p4paye
Anhur
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,646
Damage
88,382
113,413
Taken
121,361
71,507
Mitigated
83,877
37,595
Healing
74,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,290
7,785
0
18,263
31,302
33,735
2,387
3,145
28,049
275
112,964
W
Tiamat
LordVohrs
Tiamat
23,824
2,366
0
8,332
21,571
16,315
286
11,055
10,056
110,312
0
L
Hades
MrAntart
Hades
15,959
875
573
5,949
26,734
20,891
0
10,012
16,722
55,020
0
L
Nemesis
POMUSZ
Nemesis
9,799
5,287
0
8,144
23,577
11,074
0
7,937
15,640
0
71,342
L
Hachiman
PeetSK
Hachiman
12,752
6,591
0
7,666
19,685
6,264
310
4,946
14,739
0
95,799
W
Aphrodite
SANTANIST1
Aphrodite
11,819
1,136
16,712
12,429
19,121
11,833
410
8,275
10,573
57,122
0
L
Tiamat
Vomalio
Tiamat
21,718
1,077
0
4,692
18,109
14,071
0
8,912
9,197
85,667
0
L
Erlang Shen
ZEUS1179
Erlang Shen
16,418
8,043
0
10,571
25,308
19,207
178
4,107
21,201
0
61,211
W
Arachne
hackana
Arachne
18,425
11,931
0
12,277
27,850
11,604
4,157
8,239
19,340
0
100,863
W
Anhur
p4paye
Anhur
17,024
7,236
0
6,349
21,517
10,390
1,966
5,899
15,500
0
114,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
71,345
619
Minions Killed
673
0
Camps Cleared
0
2,397,546
Distance Traveled
2,533,204
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,619
562
159
6
0
474,363
0
W
Tiamat
14,831
570
166
6
0
533,596
0
L
Hades
11,299
435
84
3
0
416,067
0
L
Nemesis
12,263
472
124
5
0
561,923
1
L
Hachiman
12,269
472
154
6
0
455,327
3
W
Aphrodite
12,035
463
68
3
0
508,589
6
L
Tiamat
11,897
458
156
6
0
473,042
2
L
Erlang Shen
11,240
432
101
4
0
491,187
0
W
Arachne
15,146
583
126
5
0
567,361
12
W
Anhur
14,714
566
154
6
0
449,295
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role