Player Matchup

Neith
Neith
INovvaI
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ranuncula
Ymir
Level 15
God Stats
6W - 1L
1,818 SR
Queue Stats
19W - 20L
1,673 Elo+
Solo
Arachne
Arachne
birbahunter
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
sudstep
Anubis
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
66W - 22L
1,732 Elo+
Solo
Danzaburou
Danzaburou
themitaka
Danzaburou
Level 27
God Stats
39W - 27L
1,339 SR
Queue Stats
242W - 266L
1,455 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,572 Elo+

VS

Team Averages
Level 20
1,392 SR
1,450 Elo+
Vamana
Vamana
Alex1Zz
Vamana
Level 17
God Stats
0W - 2L
1,120 SR
Queue Stats
147W - 189L
1,297 Elo+
Solo
Izanami
Izanami
Azbek2005
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,606 Elo+
Solo
Yemoja
Yemoja
Celaar
Yemoja
Level 8
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,131 Elo+
Solo
Tiamat
Tiamat
Defles
Tiamat
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 50L
1,554 Elo+
Solo
Arachne
Arachne
zLolYou
Arachne
Level 17
God Stats
3W - 5L
1,514 SR
Queue Stats
111W - 100L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
INovvaI
Neith
17
7 / 3 / 16
12,156
579
18,329
11,319
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
8 / 0 / 20
12,988
618
11,105
15,486
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
birbahunter
Arachne
11
2 / 4 / 1
9,223
439
1,437
10,673
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
sudstep
Anubis
19
23 / 2 / 3
13,683
652
29,791
15,257
8,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
themitaka
Danzaburou
16
4 / 2 / 7
11,749
559
9,687
9,659
4,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alex1Zz
Vamana
12
0 / 10 / 2
8,101
386
2,267
17,420
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Azbek2005
Izanami
14
2 / 4 / 4
9,093
433
9,041
15,156
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Celaar
Yemoja
15
1 / 10 / 4
10,229
487
4,558
20,716
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Defles
Tiamat
11
0 / 16 / 2
7,504
357
4,034
15,416
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
zLolYou
Arachne
18
7 / 6 / 0
11,445
545
12,054
22,487
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
44
Kills
10
11
Deaths
46
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
Alex1Zz
Vamana
0
10
2
0.1
L
Izanami
Azbek2005
Izanami
2
4
4
1
L
Yemoja
Celaar
Yemoja
1
10
4
0.3
L
Tiamat
Defles
Tiamat
0
16
2
0.06
W
Neith
INovvaI
Neith
7
3
16
5
W
Ymir
8
0
20
18
W
Arachne
birbahunter
Arachne
2
4
1
0.63
W
Anubis
sudstep
Anubis
23
2
3
12.25
W
Danzaburou
themitaka
Danzaburou
4
2
7
3.75
L
Arachne
zLolYou
Arachne
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,349
Damage
31,954
62,394
Taken
91,195
40,712
Mitigated
38,481
19,785
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Alex1Zz
Vamana
2,267
1,067
0
1,004
17,420
8,833
575
4,110
13,204
0
36,776
L
Izanami
Azbek2005
Izanami
9,041
6,270
0
3,768
15,156
4,465
657
8,522
6,376
0
38,294
L
Yemoja
Celaar
Yemoja
4,558
797
1,139
638
20,716
10,321
846
9,627
10,921
44,110
0
L
Tiamat
Defles
Tiamat
4,034
483
0
627
15,416
6,098
0
10,019
5,004
26,286
0
W
Neith
INovvaI
Neith
18,329
11,101
0
4,855
11,319
4,913
4,692
1,830
9,343
0
80,381
W
Ymir
11,105
1,530
0
2,508
15,486
19,380
180
1,756
13,613
41,887
0
W
Arachne
birbahunter
Arachne
1,437
1,078
0
3,493
10,673
3,238
15
207
10,441
0
32,953
W
Anubis
sudstep
Anubis
29,791
1,041
0
7,890
15,257
8,875
2,095
2,357
12,850
110,453
0
W
Danzaburou
themitaka
Danzaburou
9,687
2,551
0
1,039
9,659
4,306
4,008
2,442
7,217
0
57,900
L
Arachne
zLolYou
Arachne
12,054
6,763
0
9,539
22,487
8,764
0
7,548
14,794
0
75,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,799
Gold Earned
46,372
539
Minions Killed
375
0
Camps Cleared
0
1,776,214
Distance Traveled
1,700,589
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,101
386
58
3
0
382,112
0
L
Izanami
9,093
433
58
3
0
345,077
5
L
Yemoja
10,229
487
87
4
0
274,916
0
L
Tiamat
7,504
357
49
2
0
297,716
1
W
Neith
12,156
579
131
6
0
362,684
2
W
Ymir
12,988
618
54
3
0
416,446
3
W
Arachne
9,223
439
61
3
0
236,429
4
W
Anubis
13,683
652
161
8
0
385,574
2
W
Danzaburou
11,749
559
132
6
0
375,081
3
L
Arachne
11,445
545
123
6
0
400,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role