Player Matchup

Pele
Pele
Borjuelass
Pele
Level 25
God Stats
10W - 5L
1,500 SR
Queue Stats
87W - 109L
1,356 Elo+
Solo
Cthulhu
Cthulhu
ExternalNest468
Cthulhu
Level 15
God Stats
4W - 1L
1,689 SR
Queue Stats
92W - 82L
1,811 Elo+
Party 1
Tiamat
Tiamat
JeansFleau2605
Tiamat
Level 38
God Stats
24W - 11L
1,763 SR
Queue Stats
323W - 315L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RAY_Miro
Tsukuyomi
Level 17
God Stats
18W - 33L
1,321 SR
Queue Stats
28W - 43L
1,287 Elo+
Solo
Artemis
Artemis
c0ol-fo0t
Artemis
Level 24
God Stats
12W - 15L
1,380 SR
Queue Stats
12W - 16L
1,291 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,466 Elo+

VS

Team Averages
Level 19
1,473 SR
1,472 Elo+
Neith
Neith
Dauron
Neith
Level 20
God Stats
24W - 33L
1,432 SR
Queue Stats
36W - 50L
1,366 Elo+
Solo
Ares
Ares
ShanoYT38
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,499 Elo+
Solo
Tiamat
Tiamat
Spl_winner
Tiamat
Level 8
God Stats
21W - 17L
1,433 SR
Queue Stats
50W - 42L
1,539 Elo+
Solo
Artio
Artio
Weckow
Artio
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 12L
1,606 Elo+
Solo
Freya
Freya
barbabianca13
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 1
10,639
463
10,846
21,578
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 0 / 2
11,087
482
12,032
12,525
9,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 3
10,634
462
3,810
12,365
14,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
RAY_Miro
Tsukuyomi
16
5 / 2 / 3
10,873
473
9,739
11,655
11,008
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
c0ol-fo0t
Artemis
20
15 / 0 / 1
13,415
583
26,702
16,304
6,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dauron
Neith
17
5 / 2 / 2
10,553
459
8,398
8,571
3,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
1 / 10 / 2
8,305
361
4,960
21,978
20,630
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Spl_winner
Tiamat
20
1 / 3 / 0
11,697
509
11,105
20,615
14,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Weckow
Artio
16
3 / 4 / 4
10,758
468
9,471
20,949
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 13 / 1
8,668
377
13,360
24,566
9,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
30
Kills
10
10
Deaths
32
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
7
1
1.07
L
Neith
Dauron
Neith
5
2
2
3
W
3
0
2
4
W
0
1
3
1.5
W
Tsukuyomi
RAY_Miro
Tsukuyomi
5
2
3
3.25
L
Ares
1
10
2
0.2
L
Tiamat
Spl_winner
Tiamat
1
3
0
0.33
L
Artio
Weckow
Artio
3
4
4
1.25
L
0
13
1
0.04
W
Artemis
c0ol-fo0t
Artemis
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,129
Damage
47,294
74,427
Taken
96,679
49,912
Mitigated
66,609
22,220
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,846
4,150
0
4,926
21,578
7,787
2,309
6,830
14,748
0
67,253
L
Neith
Dauron
Neith
8,398
5,030
0
427
8,571
3,420
1,748
494
8,077
0
56,754
W
12,032
775
485
2,103
12,525
9,556
429
7,596
4,929
61,956
0
W
3,810
665
0
2,814
12,365
14,934
600
6,932
5,433
47,161
0
W
Tsukuyomi
RAY_Miro
Tsukuyomi
9,739
3,261
0
1,597
11,655
11,008
2,147
3,568
8,087
0
61,930
L
Ares
4,960
1,014
0
351
21,978
20,630
313
490
21,463
24,426
0
L
Tiamat
Spl_winner
Tiamat
11,105
823
0
9,199
20,615
14,891
2,023
8,845
11,169
90,166
0
L
Artio
Weckow
Artio
9,471
176
468
5,928
20,949
18,598
1,540
3,492
17,332
42,748
0
L
13,360
5,238
92
6,610
24,566
9,070
298
1,720
22,796
43,775
0
W
Artemis
c0ol-fo0t
Artemis
26,702
22,463
0
10,295
16,304
6,627
5,659
13,970
2,334
0
96,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,648
Gold Earned
49,981
536
Minions Killed
430
0
Camps Cleared
0
2,031,012
Distance Traveled
1,763,871
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,639
463
93
4
0
414,993
0
L
Neith
10,553
459
119
5
0
333,260
4
W
Cthulhu
11,087
482
110
5
0
481,296
0
W
Tiamat
10,634
462
98
4
0
394,576
0
W
Tsukuyomi
10,873
473
101
4
0
414,322
0
L
Ares
8,305
361
34
1
0
261,060
0
L
Tiamat
11,697
509
160
7
0
375,292
4
L
Artio
10,758
468
58
3
0
417,442
3
L
Freya
8,668
377
59
3
0
376,817
1
W
Artemis
13,415
583
134
6
0
325,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role