Player Matchup

Erlang Shen
Erlang Shen
Bronze III
CallumBrockk
Erlang Shen
Bronze III
Level 127
God Stats
2W - 1L
1,941 SR
Queue Stats
17W - 10L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,941 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 54
1,613 SR
1,420 MMR
Izanami
Izanami
Gold IV
MrTimeOver
Izanami
Gold IV
Level 54
God Stats
53W - 41L
1,613 SR
Queue Stats
84W - 78L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CallumBrockk
Erlang Shen
20
8 / 1 / 0
15,409
770
24,372
28,112
28,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BakasuraOsirisKaliChronosAh Muzen Cab

VS

Bans
BellonaDanzaburouUllrAnubisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
20
1 / 8 / 0
15,556
778
17,487
29,727
16,389
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CallumBrockk
Erlang Shen
8
1
0
8
W
Izanami
MrTimeOver
Izanami
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
17,487
28,112
Taken
29,727
28,126
Mitigated
16,389
13,840
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CallumBrockk
Erlang Shen
24,372
15,179
0
13,840
28,112
28,126
2,892
46
28,066
1,708
121,926
W
Izanami
MrTimeOver
Izanami
17,487
12,257
0
10,386
29,727
16,389
2,681
1,222
28,505
0
158,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,409
Gold Earned
15,556
146
Minions Killed
226
0
Camps Cleared
0
365,058
Distance Traveled
324,687
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,409
770
146
7
0
365,058
3
W
Izanami
15,556
778
226
11
0
324,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role