Player Matchup

Neith
Neith
ASMR Sage
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
Shien Sensei
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
SwankPants93
Tiamat
Level 26
God Stats
19W - 14L
1,565 SR
Queue Stats
487W - 462L
1,443 Elo+
Party 3
Bakasura
Bakasura
Terror Akuma
Bakasura
Level 44
God Stats
2W - 6L
1,191 SR
Queue Stats
124W - 146L
1,407 Elo+
Party 2
Izanami
Izanami
TrueParasomniac
Izanami
Level 87
God Stats
2W - 6L
1,332 SR
Queue Stats
75W - 82L
1,421 Elo+
Party 3
Team Averages
Level 42
1,418 SR
1,411 Elo+

VS

Team Averages
Level 62
1,449 SR
1,501 Elo+
Sol
Sol
Brenternet
Sol
Level 66
God Stats
13W - 14L
1,575 SR
Queue Stats
31W - 37L
1,543 Elo+
Solo
Artemis
Artemis
LilyKazam
Artemis
Level 17
God Stats
7W - 9L
1,468 SR
Queue Stats
12W - 19L
1,460 Elo+
Party 1
Tiamat
Tiamat
Miss_Yunaaaaahhh
Tiamat
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 78L
1,541 Elo+
Solo
Thanatos
Thanatos
PandaCat8467
Thanatos
Level 69
God Stats
4W - 2L
1,367 SR
Queue Stats
14W - 15L
1,515 Elo+
Party 1
Bacchus
Bacchus
plaguerism5781
Bacchus
Level 37
God Stats
14W - 12L
1,334 SR
Queue Stats
111W - 101L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASMR Sage
Neith
10
1 / 7 / 2
6,544
436
4,202
9,111
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 3 / 4
5,482
365
1,158
2,821
542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
1 / 1 / 1
7,151
477
2,866
5,773
3,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Terror Akuma
Bakasura
10
1 / 6 / 0
6,475
432
3,414
11,353
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
9 / 5 / 0
9,212
614
9,987
10,846
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,498
500
4,884
9,463
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LilyKazam
Artemis
11
1 / 2 / 4
6,640
443
4,101
9,292
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 2 / 1
6,885
459
2,933
6,408
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
PandaCat8467
Thanatos
15
15 / 2 / 1
9,611
641
13,512
10,940
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 3
6,633
442
3,490
10,746
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
21
22
Deaths
16
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
ASMR Sage
Neith
1
7
2
0.29
W
4
4
3
1.38
W
Artemis
LilyKazam
Artemis
1
2
4
1.5
W
0
2
1
0.25
W
Thanatos
PandaCat8467
Thanatos
15
2
1
7.75
L
0
3
4
0.67
L
Tiamat
1
1
1
1.5
L
Bakasura
Terror Akuma
Bakasura
1
6
0
0.17
L
9
5
0
1.8
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
28,920
39,904
Taken
46,849
12,491
Mitigated
22,310
9,246
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ASMR Sage
Neith
4,202
2,393
0
543
9,111
2,554
402
3,907
5,164
0
25,484
W
4,884
1,028
99
3,539
9,463
2,438
0
639
8,824
35,349
0
W
Artemis
LilyKazam
Artemis
4,101
1,256
0
4,000
9,292
2,780
418
328
8,964
0
34,149
W
2,933
126
0
1,756
6,408
3,110
702
1,578
4,725
33,529
0
W
Thanatos
PandaCat8467
Thanatos
13,512
4,889
0
11,052
10,940
6,530
0
761
9,924
0
62,906
L
1,158
841
0
140
2,821
542
229
1,150
1,671
4,342
0
L
Tiamat
2,866
411
0
3,391
5,773
3,707
685
2,015
3,469
34,328
0
L
Bakasura
Terror Akuma
Bakasura
3,414
2,842
0
2,033
11,353
2,922
153
1,575
9,662
0
29,151
L
9,987
5,874
0
3,139
10,846
2,766
1,338
2,215
8,631
0
52,184
W
3,490
319
0
2,002
10,746
7,452
16
718
10,028
18,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
37,267
276
Minions Killed
327
0
Camps Cleared
0
1,061,373
Distance Traveled
1,340,014
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,544
436
39
3
0
243,740
0
W
Sol
7,498
500
66
4
0
291,819
12
W
Artemis
6,640
443
58
4
0
253,438
0
W
Tiamat
6,885
459
70
5
0
214,949
0
W
Thanatos
9,611
641
102
7
0
298,071
3
L
Nu Wa
5,482
365
10
1
0
122,269
0
L
Tiamat
7,151
477
63
4
0
175,365
1
L
Bakasura
6,475
432
69
5
0
289,462
0
L
Izanami
9,212
614
95
6
0
230,537
1
W
Bacchus
6,633
442
31
2
0
281,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role