Player Matchup

Tiamat
Tiamat
Arczeals
Tiamat
Level 20
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 1
Merlin
Merlin
Keltar111
Merlin
Level 28
God Stats
61W - 77L
1,486 SR
Queue Stats
61W - 80L
1,412 Elo+
Solo
Artemis
Artemis
Lahjak
Artemis
Level 18
God Stats
0W - 1L
1,841 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 1
Nemesis
Nemesis
VasiSolo
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
d100ev
Neith
Level 5
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,150 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,364 Elo+

VS

Team Averages
Level 19
1,598 SR
1,475 Elo+
Arachne
Arachne
LIL666777jt
Arachne
Level 21
God Stats
3W - 1L
1,705 SR
Queue Stats
4W - 3L
1,246 Elo+
Party 2
Set
Set
Liorjakob123456
Set
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Petooh
Izanami
Level 27
God Stats
28W - 20L
1,668 SR
Queue Stats
81W - 72L
1,607 Elo+
Solo
Sol
Sol
VittoCalis
Sol
Level 22
God Stats
48W - 34L
1,619 SR
Queue Stats
104W - 104L
1,522 Elo+
Solo
Ares
Ares
joaquin_X777
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arczeals
Tiamat
8
1 / 3 / 0
4,989
454
2,114
5,083
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Keltar111
Merlin
8
0 / 4 / 0
4,784
435
2,585
4,951
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Lahjak
Artemis
7
0 / 6 / 1
4,652
423
3,902
8,249
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
VasiSolo
Nemesis
4
0 / 5 / 0
3,957
360
1,049
5,245
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
d100ev
Neith
9
0 / 3 / 0
5,296
481
2,714
5,294
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LIL666777jt
Arachne
8
0 / 1 / 7
5,384
489
2,346
7,417
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 10
5,981
544
6,704
4,654
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Petooh
Izanami
12
9 / 0 / 4
7,248
659
3,470
5,896
1,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 0 / 2
6,392
581
5,815
5,382
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 2
5,584
508
2,056
3,804
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
20
21
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arczeals
Tiamat
1
3
0
0.33
L
Merlin
Keltar111
Merlin
0
4
0
0
W
Arachne
LIL666777jt
Arachne
0
1
7
3.5
L
Artemis
Lahjak
Artemis
0
6
1
0.08
W
3
1
10
8
W
Izanami
Petooh
Izanami
9
0
4
11
L
Nemesis
VasiSolo
Nemesis
0
5
0
0
W
5
0
2
6
L
Neith
d100ev
Neith
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
20,391
28,822
Taken
27,153
8,154
Mitigated
10,195
5,954
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arczeals
Tiamat
2,114
401
0
1,250
5,083
1,554
0
336
4,747
17,367
0
L
Merlin
Keltar111
Merlin
2,585
0
0
515
4,951
1,510
0
1,819
3,132
24,218
0
W
Arachne
LIL666777jt
Arachne
2,346
1,524
0
3,638
7,417
1,991
0
1,093
6,284
0
24,843
L
Artemis
Lahjak
Artemis
3,902
1,944
0
2,331
8,249
2,123
0
1,267
6,907
0
19,146
W
6,704
2,263
0
569
4,654
1,854
200
669
3,897
0
17,104
W
Izanami
Petooh
Izanami
3,470
2,417
0
2,850
5,896
1,653
1,644
1,002
4,776
0
42,079
L
Nemesis
VasiSolo
Nemesis
1,049
549
0
315
5,245
1,363
0
2,845
2,400
0
2,119
W
5,815
1,859
0
3,384
5,382
1,549
1,025
1,477
3,865
31,861
0
L
Neith
d100ev
Neith
2,714
1,242
0
1,543
5,294
1,604
750
1,379
3,765
0
21,422
W
2,056
127
0
575
3,804
3,148
286
172
3,632
11,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
30,589
169
Minions Killed
252
0
Camps Cleared
0
885,333
Distance Traveled
1,012,368
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,989
454
31
3
0
193,551
0
L
Merlin
4,784
435
51
5
0
178,779
0
W
Arachne
5,384
489
50
5
0
218,443
1
L
Artemis
4,652
423
37
3
0
160,439
0
W
Set
5,981
544
30
3
0
248,505
2
W
Izanami
7,248
659
91
8
0
186,765
1
L
Nemesis
3,957
360
2
0
0
158,023
1
W
Sol
6,392
581
56
5
0
183,900
3
L
Neith
5,296
481
48
4
0
194,541
0
W
Ares
5,584
508
25
2
0
174,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role