Player Matchup

Anhur
Anhur
Gold IV
Happyunk
Anhur
Gold IV
Level 128
God Stats
0W - 1L
1,290 SR
Queue Stats
32W - 25L
1,580 MMR
Solo
Set
Set
Gold III
LilGeezy
Set
Gold III
Level 105
God Stats
3W - 3L
1,305 SR
Queue Stats
117W - 127L
1,679 MMR
Solo
Agni
Agni
Gold I
Shadowviper72
Agni
Gold I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
378W - 366L
1,620 MMR
Solo
Ymir
Ymir
Gold V
ivaaancabezas
Ymir
Gold V
Level 109
God Stats
13W - 9L
1,500 SR
Queue Stats
93W - 96L
1,624 MMR
Solo
Fenrir
Fenrir
Gold III
sillet11
Fenrir
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,419 SR
1,601 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,610 SR
1,621 MMR
Raijin
Raijin
Gold II
ELITEFC
Raijin
Gold II
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
214W - 198L
1,599 MMR
Solo
Medusa
Medusa
Platinum I
ShuterMage
Medusa
Platinum I
Level 160
God Stats
95W - 77L
1,748 SR
Queue Stats
500W - 485L
1,935 MMR
Party 1
Bastet
Bastet
Bronze III
amjjr1993
Bastet
Bronze III
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,505 MMR
Solo
Geb
Geb
Silver II
dilectam
Geb
Silver II
Level 158
God Stats
6W - 3L
1,533 SR
Queue Stats
27W - 22L
1,493 MMR
Party 1
Hades
Hades
Gold I
jexcygames
Hades
Gold I
Level 138
God Stats
2W - 1L
1,767 SR
Queue Stats
96W - 89L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Happyunk
Anhur
18
7 / 7 / 4
11,578
482
13,876
20,328
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 7 / 9
11,013
459
12,970
22,707
16,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 6 / 6
10,710
446
15,172
15,030
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 8 / 11
9,824
409
4,781
22,186
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
sillet11
Fenrir
20
12 / 1 / 5
13,746
573
13,395
23,217
17,047
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneDanzaburouTsukuyomiScyllaHun Batz

VS

Bans
ApolloCu ChulainnKhepriYemojaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELITEFC
Raijin
20
5 / 5 / 6
14,268
595
14,464
16,352
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ShuterMage
Medusa
20
13 / 3 / 7
16,373
682
22,356
22,484
9,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
amjjr1993
Bastet
18
5 / 7 / 4
12,509
521
10,449
17,677
10,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 5 / 13
12,312
513
7,269
18,533
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
20
5 / 5 / 14
14,779
616
19,820
26,119
23,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
25
Kills
29
29
Deaths
25
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Raijin
ELITEFC
Raijin
5
5
6
1.6
L
Anhur
Happyunk
Anhur
7
7
4
1.29
L
4
7
9
1.21
L
2
6
6
0.83
W
Medusa
ShuterMage
Medusa
13
3
7
5.5
W
Bastet
amjjr1993
Bastet
5
7
4
1
W
1
5
13
1.5
L
0
8
11
0.69
W
Hades
5
5
14
2.4
L
Fenrir
sillet11
Fenrir
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,194
Damage
74,358
103,468
Taken
101,165
70,065
Mitigated
68,890
25,469
Healing
37,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ELITEFC
Raijin
14,464
601
0
5,674
16,352
7,255
1,799
6,096
9,939
101,345
0
L
Anhur
Happyunk
Anhur
13,876
8,045
0
5,758
20,328
8,664
1,865
5,645
14,683
0
74,949
L
12,970
5,378
0
4,269
22,707
16,141
140
12,450
10,257
533
60,154
L
15,172
1,134
0
1,961
15,030
5,788
305
9,112
5,918
80,767
0
W
Medusa
ShuterMage
Medusa
22,356
12,103
0
13,060
22,484
9,519
5,247
2,287
20,127
0
149,915
W
Bastet
amjjr1993
Bastet
10,449
4,671
0
1,165
17,677
10,144
1,721
3,044
14,425
0
80,154
W
7,269
868
0
2,783
18,533
18,225
591
2,535
15,861
36,554
0
L
4,781
232
0
1,852
22,186
22,425
76
7,837
14,349
27,068
0
W
Hades
19,820
4,429
953
13,754
26,119
23,747
1,369
5,853
20,022
90,868
0
L
Fenrir
sillet11
Fenrir
13,395
5,192
0
11,629
23,217
17,047
2,178
6,509
16,708
0
86,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,871
Gold Earned
70,241
539
Minions Killed
672
0
Camps Cleared
0
2,129,582
Distance Traveled
2,136,377
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,268
595
174
7
0
405,492
5
L
Anhur
11,578
482
143
6
0
365,596
4
L
Set
11,013
459
77
3
0
391,363
1
L
Agni
10,710
446
148
6
0
428,403
4
W
Medusa
16,373
682
204
9
0
422,295
7
W
Bastet
12,509
521
108
5
0
449,601
0
W
Geb
12,312
513
37
2
0
469,825
11
L
Ymir
9,824
409
24
1
0
444,608
9
W
Hades
14,779
616
149
6
0
389,164
1
L
Fenrir
13,746
573
147
6
0
499,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role