Player Matchup

Tiamat
Tiamat
LennyLegend800
Tiamat
Level 57
God Stats
2W - 2L
1,398 SR
Queue Stats
158W - 138L
1,514 Elo+
Party 1
Terra
Terra
PhoenixBLAZE5
Terra
Level 155
God Stats
3W - 0L
1,937 SR
Queue Stats
65W - 46L
1,587 Elo+
Party 1
Ravana
Ravana
Pumbahazir
Ravana
Level 127
God Stats
6W - 6L
1,290 SR
Queue Stats
160W - 166L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Snovy_Franz
Guan Yu
Level 160
God Stats
2W - 0L
1,259 SR
Queue Stats
85W - 56L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Storren8
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 129
1,477 SR
1,510 Elo+

VS

Team Averages
Level 125
1,663 SR
1,641 Elo+
Odin
Odin
LunarSif
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
OG Hassuru
Cthulhu
Level 146
God Stats
2W - 1L
1,718 SR
Queue Stats
32W - 31L
1,648 Elo+
Party 3
Neith
Neith
TH3 WAITING ON3
Neith
Level 151
God Stats
0W - 1L
1,766 SR
Queue Stats
47W - 54L
1,830 Elo+
Party 3
Tiamat
Tiamat
XXChaser
Tiamat
Level 158
God Stats
3W - 4L
1,643 SR
Queue Stats
20W - 18L
1,709 Elo+
Solo
Fenrir
Fenrir
squasht
Fenrir
Level 105
God Stats
2W - 4L
1,688 SR
Queue Stats
66W - 53L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,064
719
14,235
8,291
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 4 / 11
10,666
762
9,363
22,153
26,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
Pumbahazir
Ravana
17
2 / 2 / 4
9,967
712
11,128
13,817
8,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Snovy_Franz
Guan Yu
17
2 / 3 / 9
10,392
742
13,113
20,571
21,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Storren8
Heimdallr
19
6 / 2 / 5
12,180
870
16,572
10,489
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 1 / 7
8,534
610
7,070
16,539
15,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
OG Hassuru
Cthulhu
17
4 / 5 / 7
10,511
751
10,212
18,438
17,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 5
9,674
691
12,526
12,556
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
XXChaser
Tiamat
17
3 / 3 / 7
10,139
724
19,523
12,683
14,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
squasht
Fenrir
15
4 / 2 / 6
9,469
676
7,164
16,395
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
13
Kills
13
13
Deaths
13
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Odin
0
1
7
3.5
L
Cthulhu
OG Hassuru
Cthulhu
4
5
7
1.5
W
1
4
11
1.63
W
Ravana
Pumbahazir
Ravana
2
2
4
2
W
Guan Yu
Snovy_Franz
Guan Yu
2
3
9
2.17
W
Heimdallr
Storren8
Heimdallr
6
2
5
4.25
L
2
2
5
2.25
L
Tiamat
XXChaser
Tiamat
3
3
7
2.17
L
Fenrir
squasht
Fenrir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,411
Damage
56,495
75,321
Taken
76,611
69,402
Mitigated
60,743
24,028
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,235
748
0
1,033
8,291
8,747
0
4,330
3,961
39,990
0
L
Odin
7,070
1,419
661
576
16,539
15,340
288
4,444
12,095
447
25,981
L
Cthulhu
OG Hassuru
Cthulhu
10,212
1,096
854
0
18,438
17,442
342
6,446
11,992
29,454
724
W
9,363
606
1,649
2,345
22,153
26,493
93
8,844
13,309
21,478
0
W
Ravana
Pumbahazir
Ravana
11,128
2,348
0
3,246
13,817
8,284
1,001
6,192
7,625
0
41,578
W
Guan Yu
Snovy_Franz
Guan Yu
13,113
2,132
4,402
5,425
20,571
21,316
208
6,395
14,176
0
35,686
W
Heimdallr
Storren8
Heimdallr
16,572
8,383
0
5,928
10,489
4,562
3,257
4,880
5,609
0
58,352
L
12,526
6,106
0
4,343
12,556
6,250
107
5,997
6,559
0
40,523
L
Tiamat
XXChaser
Tiamat
19,523
1,050
0
2,486
12,683
14,899
510
2,675
10,008
46,863
0
L
Fenrir
squasht
Fenrir
7,164
1,785
0
5,670
16,395
6,812
563
4,248
12,147
0
18,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,269
Gold Earned
48,327
334
Minions Killed
313
9
Camps Cleared
7
1,447,548
Distance Traveled
1,451,579
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,064
719
73
5
2
295,418
0
L
Odin
8,534
610
38
3
0
295,502
1
L
Cthulhu
10,511
751
57
4
2
292,102
0
W
Terra
10,666
762
21
2
0
309,577
3
W
Ravana
9,967
712
81
6
0
293,639
2
W
Guan Yu
10,392
742
42
3
4
298,249
0
W
Heimdallr
12,180
870
117
8
3
250,665
2
L
Neith
9,674
691
102
7
1
282,155
3
L
Tiamat
10,139
724
79
6
3
289,660
4
L
Fenrir
9,469
676
37
3
1
292,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role