Player Matchup

Baron Samedi
Baron Samedi
ASMR Sage
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
PacoTacoxD
Thor
Level 108
God Stats
2W - 5L
1,321 SR
Queue Stats
130W - 124L
1,494 Elo+
Solo
He Bo
He Bo
SuPrSoldr Green
He Bo
Level 104
God Stats
14W - 17L
1,587 SR
Queue Stats
798W - 735L
1,458 Elo+
Solo
Ares
Ares
Terror Akuma
Ares
Level 44
God Stats
10W - 16L
1,212 SR
Queue Stats
124W - 146L
1,452 Elo+
Party 1
Tiamat
Tiamat
fervillacres__29
Tiamat
Level 39
God Stats
4W - 10L
1,758 SR
Queue Stats
87W - 124L
1,637 Elo+
Solo
Team Averages
Level 64
1,476 SR
1,508 Elo+

VS

Team Averages
Level 108
1,467 SR
1,508 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Astral-Navigator
Nu Wa
Level 107
God Stats
39W - 30L
1,521 SR
Queue Stats
322W - 296L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
Castle_IV
Heimdallr
Level 107
God Stats
9W - 9L
1,344 SR
Queue Stats
327W - 301L
1,513 Elo+
Party 2
Bacchus
Bacchus
Gunclouds
Bacchus
Level 109
God Stats
14W - 4L
1,618 SR
Queue Stats
367W - 342L
1,451 Elo+
Solo
Mulan
Mulan
Krayvs
Mulan
Level 88
God Stats
25W - 21L
1,352 SR
Queue Stats
718W - 702L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASMR Sage
Baron Samedi
9
1 / 2 / 0
5,945
457
3,220
6,385
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 3 / 1
6,602
508
5,442
11,107
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,361
489
6,955
5,444
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
5,672
436
2,432
10,172
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,739
441
3,642
9,204
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 0 / 2
7,422
571
3,475
8,838
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 2
7,021
540
4,053
3,544
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Castle_IV
Heimdallr
12
4 / 2 / 1
6,850
527
6,554
7,647
2,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Gunclouds
Bacchus
11
0 / 2 / 7
6,655
512
5,804
11,588
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Krayvs
Mulan
13
3 / 0 / 3
7,518
578
6,773
7,297
4,185
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
2
5
L
Baron Samedi
ASMR Sage
Baron Samedi
1
2
0
0.5
W
3
1
2
4
W
Heimdallr
Castle_IV
Heimdallr
4
2
1
2.25
W
Bacchus
Gunclouds
Bacchus
0
2
7
1.75
W
Mulan
Krayvs
Mulan
3
0
3
4.5
L
2
3
1
0.83
L
2
1
1
2.5
L
0
3
2
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
26,659
42,312
Taken
38,914
19,071
Mitigated
16,888
13,996
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,475
918
0
5,876
8,838
2,829
0
2,875
5,857
38,791
0
L
Baron Samedi
ASMR Sage
Baron Samedi
3,220
737
262
1,789
6,385
2,824
0
1,564
4,751
23,905
0
W
4,053
716
0
952
3,544
1,144
746
913
2,517
30,943
0
W
Heimdallr
Castle_IV
Heimdallr
6,554
3,352
0
3,410
7,647
2,542
454
4,121
3,480
0
40,360
W
Bacchus
Gunclouds
Bacchus
5,804
865
0
3,856
11,588
6,188
0
5,093
6,297
17,233
0
W
Mulan
Krayvs
Mulan
6,773
871
0
693
7,297
4,185
471
2,743
4,514
0
39,406
L
5,442
1,013
0
4,183
11,107
3,681
0
3,951
7,070
0
35,590
L
6,955
401
0
1,845
5,444
1,635
0
2,955
2,349
30,891
0
L
2,432
239
222
2,259
10,172
5,413
0
2,622
7,492
17,036
0
L
3,642
475
0
3,436
9,204
5,518
0
1,847
7,318
30,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
35,466
238
Minions Killed
346
0
Camps Cleared
0
1,134,219
Distance Traveled
1,180,318
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,422
571
70
5
0
277,452
5
L
Baron Samedi
5,945
457
40
3
0
195,675
1
W
Nu Wa
7,021
540
83
6
0
202,686
5
W
Heimdallr
6,850
527
85
7
0
204,271
0
W
Bacchus
6,655
512
20
2
0
258,895
4
W
Mulan
7,518
578
88
7
0
237,014
1
L
Thor
6,602
508
70
5
0
236,279
4
L
He Bo
6,361
489
55
4
0
218,423
4
L
Ares
5,672
436
24
2
0
296,169
4
L
Tiamat
5,739
441
49
4
0
187,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role