Player Matchup

Cupid
Cupid
Gold IV
NoobasaursDante
Cupid
Gold IV
Level 153
God Stats
38W - 31L
1,653 SR
Queue Stats
364W - 343L
1,370 MMR
Solo
Aphrodite
Aphrodite
Silver V
PlushyGoth
Aphrodite
Silver V
Level 44
God Stats
17W - 26L
1,501 SR
Queue Stats
38W - 63L
1,140 MMR
Party 1
Janus
Janus
Silver I
SlinkyClover69
Janus
Silver I
Level 142
God Stats
20W - 14L
1,562 SR
Queue Stats
161W - 162L
1,471 MMR
Party 1
Fafnir
Fafnir
Gold V
ViRal UnITE
Fafnir
Gold V
Level 126
God Stats
3W - 10L
1,204 SR
Queue Stats
315W - 318L
1,284 MMR
Solo
Fenrir
Fenrir
Gold V
sychoopturtle
Fenrir
Gold V
Level 149
God Stats
19W - 15L
1,677 SR
Queue Stats
177W - 200L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,520 SR
1,307 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,586 SR
1,309 MMR
Nox
Nox
Silver I
Boodstain
Nox
Silver I
Level 106
God Stats
1W - 3L
1,701 SR
Queue Stats
153W - 166L
1,320 MMR
Solo
Susano
Susano
Bronze III
DKSMoss
Susano
Bronze III
Level 37
God Stats
0W - 2L
1,482 SR
Queue Stats
73W - 110L
1,259 MMR
Solo
Bellona
Bellona
Silver I
Risette0
Bellona
Silver I
Level 69
God Stats
4W - 8L
1,423 SR
Queue Stats
45W - 66L
1,260 MMR
Solo
Artemis
Artemis
Silver IV
TheeePope
Artemis
Silver IV
Level 96
God Stats
3W - 1L
1,826 SR
Queue Stats
63W - 73L
1,361 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
USNDrunkenSailor
Kumbhakarna
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 3
16,033
641
16,925
19,174
8,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
PlushyGoth
Aphrodite
18
1 / 2 / 4
13,200
528
12,941
28,372
16,841
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 11
14,312
572
26,396
8,706
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
18
4 / 0 / 19
13,781
551
15,714
29,287
46,115
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 3 / 5
15,174
607
10,174
22,953
11,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetDanzaburouCu ChulainnCthulhuNu Wa

VS

Bans
BakasuraCerberusHeraOsirisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
11,514
461
14,805
18,643
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
DKSMoss
Susano
15
0 / 11 / 1
9,591
384
8,001
21,819
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bellona
Risette0
Bellona
19
1 / 5 / 0
12,208
488
17,523
23,099
18,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
TheeePope
Artemis
18
0 / 5 / 1
11,023
441
14,366
18,634
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
USNDrunkenSailor
Kumbhakarna
15
3 / 5 / 2
11,306
452
8,378
23,302
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
32
Kills
6
6
Deaths
32
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Susano
DKSMoss
Susano
0
11
1
0.05
W
8
0
3
9.5
W
Aphrodite
PlushyGoth
Aphrodite
1
2
4
1.5
L
Bellona
Risette0
Bellona
1
5
0
0.2
W
7
1
11
12.5
L
Artemis
TheeePope
Artemis
0
5
1
0.1
L
Kumbhakarna
USNDrunkenSailor
Kumbhakarna
3
5
2
0.8
W
Fafnir
4
0
19
13.5
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,150
Damage
63,073
108,492
Taken
105,497
87,277
Mitigated
64,338
64,397
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,805
731
330
3,616
18,643
6,870
228
11,323
7,028
64,665
0
L
Susano
DKSMoss
Susano
8,001
1,721
0
3,895
21,819
7,625
0
9,156
12,409
0
65,007
W
16,925
12,113
1,206
15,709
19,174
8,687
8,165
1,779
17,395
0
178,143
W
Aphrodite
PlushyGoth
Aphrodite
12,941
1,494
3,138
18,260
28,372
16,841
3,015
2,744
25,628
75,617
0
L
Bellona
Risette0
Bellona
17,523
5,011
0
4,552
23,099
18,887
0
13,521
9,458
0
95,531
W
26,396
1,099
0
2,657
8,706
4,001
2,015
1,994
6,712
101,658
0
L
Artemis
TheeePope
Artemis
14,366
7,024
0
7,915
18,634
6,929
744
8,724
9,774
0
88,832
L
Kumbhakarna
USNDrunkenSailor
Kumbhakarna
8,378
584
0
2,150
23,302
24,027
0
11,235
11,777
27,235
0
W
Fafnir
15,714
5,641
0
12,893
29,287
46,115
789
11,789
17,498
42,103
0
W
10,174
3,108
0
10,534
22,953
11,633
2,161
4,877
18,076
0
105,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,500
Gold Earned
55,642
760
Minions Killed
584
0
Camps Cleared
0
2,249,193
Distance Traveled
2,238,641
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,514
461
123
5
0
460,320
7
L
Susano
9,591
384
110
4
0
450,684
0
W
Cupid
16,033
641
245
10
0
448,536
10
W
Aphrodite
13,200
528
165
7
0
364,715
1
L
Bellona
12,208
488
182
7
0
426,251
7
W
Janus
14,312
572
158
6
0
490,905
5
L
Artemis
11,023
441
148
6
0
387,065
4
L
Kumbhakarna
11,306
452
21
1
0
514,321
5
W
Fafnir
13,781
551
32
1
0
467,044
5
W
Fenrir
15,174
607
160
6
0
477,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role