Player Matchup

Nike
Nike
DROthaking22
Nike
Level 50
God Stats
56W - 44L
1,449 SR
Queue Stats
132W - 188L
1,332 Elo+
Solo
Tiamat
Tiamat
darknight405
Tiamat
Level 69
God Stats
1W - 7L
1,402 SR
Queue Stats
33W - 46L
1,428 Elo+
Solo
Cthulhu
Cthulhu
t33blowsclouds
Cthulhu
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 46L
1,510 Elo+
Solo
Team Averages
Level 61
1,450 SR
1,423 Elo+

VS

Team Averages
Level 44
1,470 SR
1,422 Elo+
Ganesha
Ganesha
For20PlugLife
Ganesha
Level 29
God Stats
31W - 29L
1,579 SR
Queue Stats
112W - 138L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
Sire_Of_Silence
Ne Zha
Level 62
God Stats
13W - 14L
1,490 SR
Queue Stats
205W - 239L
1,418 Elo+
Solo
Agni
Agni
vinny_vodkasauce
Agni
Level 41
God Stats
3W - 6L
1,341 SR
Queue Stats
115W - 141L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,875
572
6,657
21,579
26,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
1 / 7 / 2
10,816
569
13,420
12,406
8,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 2
11,332
596
9,861
16,458
15,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 1 / 9
11,604
611
8,054
10,592
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 8
12,868
677
14,826
17,533
6,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
10 / 2 / 4
13,562
714
18,014
12,946
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
16
16
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Ganesha
1
1
9
5.5
W
5
2
8
4.5
L
Tiamat
1
7
2
0.29
L
3
5
2
0.8
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
40,894
50,443
Taken
41,071
49,507
Mitigated
14,857
9,326
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,657
1,535
537
1,149
21,579
26,405
219
11,933
9,646
0
29,232
W
Ganesha
8,054
485
1,023
3,603
10,592
4,259
66
5,825
4,431
35,235
0
W
14,826
9,963
1,175
7,356
17,533
6,170
1,179
8,435
8,688
0
79,194
L
Tiamat
13,420
1,084
0
1,266
12,406
8,032
291
6,293
6,113
51,837
0
L
9,861
72
1,791
4,583
16,458
15,070
62
7,978
8,480
37,976
0
W
18,014
2,691
1,108
2,822
12,946
4,428
1,341
8,137
4,495
73,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
38,034
184
Minions Killed
227
0
Camps Cleared
0
856,185
Distance Traveled
953,431
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,875
572
62
3
0
271,344
0
W
Ganesha
11,604
611
12
1
0
329,356
0
W
Ne Zha
12,868
677
79
4
0
299,535
3
L
Tiamat
10,816
569
77
4
0
306,268
3
L
Cthulhu
11,332
596
45
2
0
278,573
4
W
Agni
13,562
714
136
7
0
324,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role