Player Matchup

Scylla
Scylla
Faerghus
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FossilFghterRBP
Sun Wukong
Level 127
God Stats
5W - 3L
1,810 SR
Queue Stats
235W - 114L
1,701 Elo+
Party 1
Baba Yaga
Baba Yaga
Noogeyjr
Baba Yaga
Level 146
God Stats
8W - 3L
1,549 SR
Queue Stats
127W - 59L
1,743 Elo+
Party 1
Kuzenbo
Kuzenbo
Rapidible
Kuzenbo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 147L
1,768 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Redracon
Ah Muzen Cab
Level 150
God Stats
1W - 1L
1,293 SR
Queue Stats
143W - 71L
1,809 Elo+
Party 1
Team Averages
Level 141
1,530 SR
1,704 Elo+

VS

Team Averages
Level 133
1,548 SR
1,560 Elo+
Heimdallr
Heimdallr
Azmay
Heimdallr
Level 113
God Stats
1W - 2L
1,509 SR
Queue Stats
36W - 33L
1,602 Elo+
Solo
Sylvanus
Sylvanus
HiruXD
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JosieXuXu
Nu Wa
Level 149
God Stats
5W - 2L
1,729 SR
Queue Stats
131W - 135L
1,590 Elo+
Solo
Tiamat
Tiamat
LLAMASCG
Tiamat
Level 142
God Stats
4W - 6L
1,500 SR
Queue Stats
277W - 276L
1,607 Elo+
Party 2
Kali
Kali
Yamianu
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Faerghus
Scylla
19
3 / 2 / 4
11,933
542
9,442
10,746
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
FossilFghterRBP
Sun Wukong
17
2 / 2 / 13
11,452
521
9,254
19,758
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Noogeyjr
Baba Yaga
19
5 / 5 / 7
12,135
552
16,080
16,236
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Rapidible
Kuzenbo
18
8 / 3 / 5
12,405
564
12,247
19,594
27,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Redracon
Ah Muzen Cab
20
8 / 2 / 5
14,554
662
20,991
16,390
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azmay
Heimdallr
17
3 / 7 / 2
10,291
468
11,666
16,919
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
HiruXD
Sylvanus
13
1 / 6 / 4
8,081
367
7,202
20,849
16,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
JosieXuXu
Nu Wa
16
4 / 5 / 6
10,501
477
17,877
15,267
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
LLAMASCG
Tiamat
18
1 / 5 / 2
10,483
477
6,464
13,003
15,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Yamianu
Kali
18
5 / 3 / 4
11,187
509
10,516
21,852
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
26
Kills
14
14
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Azmay
Heimdallr
3
7
2
0.57
W
Scylla
Faerghus
Scylla
3
2
4
2.5
W
Sun Wukong
FossilFghterRBP
Sun Wukong
2
2
13
4.25
L
Sylvanus
HiruXD
Sylvanus
1
6
4
0.5
L
Nu Wa
JosieXuXu
Nu Wa
4
5
6
1.4
L
Tiamat
LLAMASCG
Tiamat
1
5
2
0.4
W
Baba Yaga
Noogeyjr
Baba Yaga
5
5
7
1.7
W
Kuzenbo
Rapidible
Kuzenbo
8
3
5
3.5
W
Ah Muzen Cab
Redracon
Ah Muzen Cab
8
2
5
5.25
L
Kali
Yamianu
Kali
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,014
Damage
53,725
82,724
Taken
87,890
55,962
Mitigated
55,415
30,167
Healing
28,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Azmay
Heimdallr
11,666
5,778
0
3,598
16,919
7,300
0
4,992
11,853
0
77,535
W
Scylla
Faerghus
Scylla
9,442
677
0
3,085
10,746
3,325
384
4,058
6,508
80,432
0
W
Sun Wukong
FossilFghterRBP
Sun Wukong
9,254
1,742
0
6,150
19,758
12,764
628
7,555
11,957
0
38,296
L
Sylvanus
HiruXD
Sylvanus
7,202
1,613
2,544
6,202
20,849
16,100
0
8,374
12,334
28,549
7,442
L
Nu Wa
JosieXuXu
Nu Wa
17,877
4,045
162
3,072
15,267
5,602
0
9,539
5,576
76,974
0
L
Tiamat
LLAMASCG
Tiamat
6,464
1,416
0
5,229
13,003
15,306
500
5,384
7,585
69,605
0
W
Baba Yaga
Noogeyjr
Baba Yaga
16,080
728
0
7,344
16,236
5,535
440
7,486
8,446
102,969
0
W
Kuzenbo
Rapidible
Kuzenbo
12,247
3,728
0
4,872
19,594
27,012
323
8,253
11,210
61,224
0
W
Ah Muzen Cab
Redracon
Ah Muzen Cab
20,991
12,885
0
8,716
16,390
7,326
8,426
2,929
13,353
0
145,373
L
Kali
Yamianu
Kali
10,516
6,050
0
8,122
21,852
11,107
0
8,921
12,773
0
71,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
50,543
697
Minions Killed
620
0
Camps Cleared
0
2,246,724
Distance Traveled
1,886,344
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,291
468
153
7
0
321,035
8
W
Scylla
11,933
542
165
8
0
414,894
10
W
Sun Wukong
11,452
521
40
2
0
479,293
9
L
Sylvanus
8,081
367
55
3
0
352,802
9
L
Nu Wa
10,501
477
127
6
0
379,581
9
L
Tiamat
10,483
477
154
7
0
391,808
2
W
Baba Yaga
12,135
552
158
7
0
445,959
2
W
Kuzenbo
12,405
564
106
5
0
425,713
0
W
Ah Muzen Cab
14,554
662
228
10
0
480,865
2
L
Kali
11,187
509
131
6
0
441,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role