Player Matchup

Anubis
Anubis
DJshadowflight
Anubis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 42L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Livid14
Amaterasu
Level 4
God Stats
6W - 8L
1,555 SR
Queue Stats
23W - 31L
1,538 Elo+
Solo
Neith
Neith
Mcphilip
Neith
Level 4
God Stats
1W - 2L
1,329 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
isadltt
Yemoja
Level 26
God Stats
13W - 18L
1,550 SR
Queue Stats
129W - 144L
1,474 Elo+
Solo
Tiamat
Tiamat
jbernetskie
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,406 Elo+
Solo
Team Averages
Level 14
1,487 SR
1,470 Elo+

VS

Team Averages
Level 21
1,526 SR
1,363 Elo+
Khepri
Khepri
CrazedXenomorph
Khepri
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,210 Elo+
Solo
Tiamat
Tiamat
Glornoir
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 96L
1,144 Elo+
Solo
Arachne
Arachne
Hypocrysy
Arachne
Level 15
God Stats
27W - 27L
1,653 SR
Queue Stats
253W - 213L
1,779 Elo+
Solo
Hades
Hades
SK8erMoose
Hades
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,299 Elo+
Solo
Xing Tian
Xing Tian
Xahk
Xing Tian
Level 27
God Stats
3W - 1L
1,477 SR
Queue Stats
71W - 86L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 5
12,671
1,152
16,923
19,748
12,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Livid14
Amaterasu
17
0 / 7 / 12
10,209
928
10,173
19,921
13,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Mcphilip
Neith
16
0 / 10 / 7
9,622
875
7,487
19,755
9,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
isadltt
Yemoja
17
0 / 3 / 10
10,905
991
11,907
20,227
19,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
17
5 / 9 / 7
11,223
1,020
13,367
18,007
10,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

68

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 23
11,730
1,066
9,108
14,974
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Glornoir
Tiamat
18
6 / 0 / 18
12,344
1,122
13,793
7,810
8,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Hypocrysy
Arachne
20
28 / 4 / 6
15,722
1,429
44,859
20,781
10,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
17
2 / 3 / 20
10,743
977
12,538
15,899
9,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Xahk
Xing Tian
19
0 / 2 / 24
12,083
1,098
11,081
14,268
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
13
Kills
37
37
Deaths
13
41
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
4
23
3.13
L
8
8
5
1.31
W
Tiamat
Glornoir
Tiamat
6
0
18
15
W
Arachne
Hypocrysy
Arachne
28
4
6
7.75
L
Amaterasu
Livid14
Amaterasu
0
7
12
0.86
L
Neith
Mcphilip
Neith
0
10
7
0.35
W
Hades
2
3
20
4
W
Xing Tian
Xahk
Xing Tian
0
2
24
6
L
Yemoja
isadltt
Yemoja
0
3
10
1.67
L
Tiamat
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
91,379
97,658
Taken
73,732
66,369
Mitigated
59,014
13,950
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,108
513
0
2,321
14,974
16,307
0
8,952
6,022
18,218
0
L
16,923
1,224
0
4,410
19,748
12,621
0
8,119
11,629
46,265
0
W
Tiamat
Glornoir
Tiamat
13,793
466
0
2,199
7,810
8,204
0
3,640
4,170
40,025
0
W
Arachne
Hypocrysy
Arachne
44,859
37,729
0
9,749
20,781
10,336
0
9,879
10,902
0
56,773
L
Amaterasu
Livid14
Amaterasu
10,173
5,846
0
1,810
19,921
13,343
0
12,900
7,021
0
20,858
L
Neith
Mcphilip
Neith
7,487
4,414
0
1,798
19,755
9,870
0
6,524
13,180
0
24,618
W
Hades
12,538
3,416
2,620
2,504
15,899
9,099
0
10,422
5,477
31,999
0
W
Xing Tian
Xahk
Xing Tian
11,081
1,006
0
1,239
14,268
15,068
0
9,304
4,964
21,760
0
L
Yemoja
isadltt
Yemoja
11,907
1,504
2,219
1,073
20,227
19,759
0
10,805
9,422
31,675
0
L
Tiamat
13,367
1,013
267
2,373
18,007
10,776
0
8,121
9,886
23,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,630
Gold Earned
62,622
196
Minions Killed
165
3
Camps Cleared
9
887,627
Distance Traveled
1,028,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,730
1,066
28
3
1
196,862
1
L
Anubis
12,671
1,152
86
8
0
185,404
0
W
Tiamat
12,344
1,122
48
4
0
219,355
0
W
Arachne
15,722
1,429
17
2
6
239,017
0
L
Amaterasu
10,209
928
14
1
0
178,820
0
L
Neith
9,622
875
40
4
1
147,922
1
W
Hades
10,743
977
51
5
0
174,833
0
W
Xing Tian
12,083
1,098
21
2
2
198,021
1
L
Yemoja
10,905
991
32
3
2
189,854
1
L
Tiamat
11,223
1,020
24
2
0
185,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role