Player Matchup

Artemis
Artemis
Hinojo94
Artemis
Level 10
God Stats
4W - 1L
1,907 SR
Queue Stats
14W - 21L
1,324 Elo+
Solo
Arachne
Arachne
Im-Big-n-Chunky
Arachne
Level 81
God Stats
6W - 5L
1,678 SR
Queue Stats
135W - 96L
1,558 Elo+
Party 1
Hera
Hera
gab_t123
Hera
Level 85
God Stats
4W - 0L
1,670 SR
Queue Stats
277W - 271L
1,539 Elo+
Party 1
Team Averages
Level 59
1,752 SR
1,474 Elo+

VS

Team Averages
Level 46
1,436 SR
1,347 Elo+
Mulan
Mulan
Kronosgarouk14
Mulan
Level 5
God Stats
0W - 4L
1,191 SR
Queue Stats
19W - 41L
1,129 Elo+
Solo
Vamana
Vamana
Sincitycalling1
Vamana
Level 86
God Stats
1W - 1L
1,535 SR
Queue Stats
249W - 182L
1,461 Elo+
Solo
Tiamat
Tiamat
iXkangourou_
Tiamat
Level 48
God Stats
11W - 9L
1,583 SR
Queue Stats
95W - 86L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hinojo94
Artemis
12
4 / 1 / 9
8,970
748
5,293
5,343
1,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
7 / 1 / 7
9,532
794
11,993
8,306
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
13
5 / 4 / 11
9,544
795
11,675
6,520
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,575
631
2,330
10,594
7,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 2
7,708
642
4,752
12,606
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
12
3 / 6 / 2
8,111
676
5,925
12,727
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
6
6
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Hinojo94
Artemis
4
1
9
8.5
W
7
1
7
10.5
L
2
6
1
0.42
L
1
4
2
0.5
W
Hera
5
4
11
2.63
L
Tiamat
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
13,007
20,169
Taken
35,927
7,662
Mitigated
25,226
4,112
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Hinojo94
Artemis
5,293
1,825
0
829
5,343
1,831
1,600
1,997
3,346
0
21,472
W
11,993
8,141
0
3,033
8,306
3,578
0
1,750
6,556
0
33,475
L
2,330
172
0
141
10,594
7,703
0
4,267
6,052
0
16,317
L
4,752
1,536
0
4,840
12,606
8,705
70
3,469
9,005
0
32,754
W
Hera
11,675
2,338
0
250
6,520
2,253
454
2,238
4,282
39,401
0
L
Tiamat
5,925
504
0
3,659
12,727
8,818
0
3,499
8,979
29,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,046
Gold Earned
23,394
132
Minions Killed
134
0
Camps Cleared
0
678,734
Distance Traveled
627,405
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,970
748
21
2
0
214,027
0
W
Arachne
9,532
794
38
3
0
246,030
0
L
Mulan
7,575
631
32
3
0
200,277
1
L
Vamana
7,708
642
50
4
0
225,274
2
W
Hera
9,544
795
73
6
0
218,677
3
L
Tiamat
8,111
676
52
4
0
201,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role