Player Matchup

Izanami
Izanami
Klafferr
Izanami
Level 140
God Stats
7W - 1L
1,848 SR
Queue Stats
393W - 170L
1,757 Elo+
Party 2
Tiamat
Tiamat
MalteaserMark
Tiamat
Level 148
God Stats
5W - 4L
1,788 SR
Queue Stats
46W - 22L
1,953 Elo+
Party 3
Ne Zha
Ne Zha
Rex4ever
Ne Zha
Level 157
God Stats
43W - 17L
1,931 SR
Queue Stats
883W - 297L
1,810 Elo+
Party 2
Heimdallr
Heimdallr
Thegoras
Heimdallr
Level 158
God Stats
25W - 17L
1,500 SR
Queue Stats
627W - 415L
1,710 Elo+
Party 3
Fafnir
Fafnir
Woofin
Fafnir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 135L
1,721 Elo+
Party 3
Team Averages
Level 150
1,713 SR
1,790 Elo+

VS

Team Averages
Level 117
1,505 SR
1,466 Elo+
Cupid
Cupid
CommandoKris
Cupid
Level 158
God Stats
1W - 6L
1,316 SR
Queue Stats
332W - 366L
1,585 Elo+
Solo
Thanatos
Thanatos
CrunchyCho1959
Thanatos
Level 100
God Stats
11W - 28L
1,357 SR
Queue Stats
79W - 124L
1,403 Elo+
Party 1
Tiamat
Tiamat
DocterCoff1959
Tiamat
Level 103
God Stats
2W - 2L
1,506 SR
Queue Stats
29W - 41L
1,441 Elo+
Party 1
Osiris
Osiris
TheDangerousBox
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ZandaClaus
Sobek
Level 66
God Stats
3W - 6L
1,846 SR
Queue Stats
79W - 136L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Klafferr
Izanami
12
3 / 0 / 0
7,008
701
5,115
5,773
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,174
617
4,708
5,557
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Rex4ever
Ne Zha
11
2 / 0 / 3
6,185
619
3,968
4,874
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Thegoras
Heimdallr
12
3 / 0 / 1
6,657
666
3,479
4,649
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Woofin
Fafnir
10
1 / 0 / 4
6,425
643
2,470
5,500
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,225
523
2,013
4,617
955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
10
1 / 0 / 0
5,595
560
1,288
5,658
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,857
486
3,458
4,770
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 1
5,900
590
4,377
10,711
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
8
0 / 2 / 0
4,848
485
1,418
5,155
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Thanatos
1
0
0
1
L
0
3
0
0
W
Izanami
Klafferr
Izanami
3
0
0
3
W
0
1
0
0
W
Ne Zha
Rex4ever
Ne Zha
2
0
3
3.5
L
0
2
1
0.25
W
Heimdallr
Thegoras
Heimdallr
3
0
1
3.5
W
Fafnir
Woofin
Fafnir
1
0
4
3
L
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
12,554
26,353
Taken
30,911
13,521
Mitigated
11,988
15,827
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,013
1,346
16
1,138
4,617
955
0
1,144
3,473
0
31,231
L
Thanatos
1,288
99
0
4,615
5,658
1,555
0
177
5,465
0
28,738
L
3,458
752
0
1,264
4,770
2,256
0
0
4,770
25,654
0
W
Izanami
Klafferr
Izanami
5,115
3,459
0
3,745
5,773
1,931
602
3,442
2,077
0
54,898
W
4,708
702
0
3,458
5,557
3,908
36
0
5,557
32,926
0
W
Ne Zha
Rex4ever
Ne Zha
3,968
1,372
0
2,832
4,874
1,534
0
207
4,643
0
38,877
L
4,377
1,070
0
6,365
10,711
5,202
0
4,669
5,681
0
36,631
W
Heimdallr
Thegoras
Heimdallr
3,479
2,062
0
2,964
4,649
2,108
0
535
4,114
0
47,602
W
Fafnir
Woofin
Fafnir
2,470
499
0
2,828
5,500
4,040
327
414
5,086
19,905
0
L
Sobek
1,418
73
0
2,403
5,155
2,020
0
811
4,344
10,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
26,425
419
Minions Killed
291
0
Camps Cleared
0
1,035,618
Distance Traveled
1,028,654
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,225
523
73
7
0
184,245
3
L
Thanatos
5,595
560
63
6
0
223,839
1
L
Tiamat
4,857
486
45
5
0
200,325
3
W
Izanami
7,008
701
125
13
0
208,076
6
W
Tiamat
6,174
617
86
9
0
204,671
1
W
Ne Zha
6,185
619
76
8
0
241,751
1
L
Osiris
5,900
590
93
9
0
204,635
3
W
Heimdallr
6,657
666
95
10
0
185,573
5
W
Fafnir
6,425
643
37
4
0
195,547
3
L
Sobek
4,848
485
17
2
0
215,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role