Player Matchup

Zeus
Zeus
Mirror-_-image
Zeus
Level 67
God Stats
48W - 26L
1,555 SR
Queue Stats
526W - 513L
1,586 Elo+
Party 1
Chaac
Chaac
SimpliStealth
Chaac
Level 53
God Stats
96W - 74L
1,609 SR
Queue Stats
152W - 157L
1,589 Elo+
Party 1
Sobek
Sobek
TheGoonies55
Sobek
Level 27
God Stats
59W - 28L
1,751 SR
Queue Stats
296W - 286L
1,511 Elo+
Party 1
Team Averages
Level 49
1,638 SR
1,562 Elo+

VS

Team Averages
Level 29
1,487 SR
1,473 Elo+
Amaterasu
Amaterasu
EatCake3216
Amaterasu
Level 74
God Stats
5W - 3L
1,445 SR
Queue Stats
238W - 212L
1,534 Elo+
Solo
Danzaburou
Danzaburou
R_Clezga
Danzaburou
Level 6
God Stats
3W - 11L
1,507 SR
Queue Stats
19W - 25L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
R_SneeProx
Nu Wa
Level 8
God Stats
2W - 5L
1,507 SR
Queue Stats
39W - 40L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 12
8,374
837
11,046
3,164
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
11 / 1 / 6
8,781
878
9,736
9,739
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 1 / 13
8,142
814
3,378
10,180
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EatCake3216
Amaterasu
10
2 / 3 / 0
6,628
663
2,981
10,987
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
R_Clezga
Danzaburou
8
0 / 10 / 2
5,804
580
5,622
12,429
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
7
0 / 5 / 1
5,749
575
749
5,523
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EatCake3216
Amaterasu
2
3
0
0.67
W
5
0
12
11
L
Danzaburou
R_Clezga
Danzaburou
0
10
2
0.1
L
Nu Wa
0
5
1
0.1
W
11
1
6
14
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,160
Damage
9,352
23,083
Taken
28,939
17,906
Mitigated
12,631
7,197
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EatCake3216
Amaterasu
2,981
962
0
1,209
10,987
7,105
0
4,757
6,230
0
21,776
W
11,046
1,239
0
204
3,164
904
717
36
3,128
39,608
0
L
Danzaburou
R_Clezga
Danzaburou
5,622
1,841
0
624
12,429
3,888
0
6,732
5,697
0
15,073
L
Nu Wa
749
246
0
410
5,523
1,638
0
2,957
2,566
2,992
0
W
9,736
1,554
0
2,006
9,739
7,576
1,423
374
9,279
0
26,764
W
3,378
324
0
4,987
10,180
9,426
0
267
9,873
12,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
18,181
102
Minions Killed
48
0
Camps Cleared
0
604,903
Distance Traveled
475,313
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,628
663
28
3
0
207,150
0
W
Zeus
8,374
837
59
6
0
187,889
2
L
Danzaburou
5,804
580
17
2
0
150,249
0
L
Nu Wa
5,749
575
3
0
0
117,914
0
W
Chaac
8,781
878
30
3
0
212,398
1
W
Sobek
8,142
814
13
1
0
204,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role