Player Matchup

Tiamat
Tiamat
Ishlovek
Tiamat
Level 27
God Stats
6W - 5L
1,660 SR
Queue Stats
28W - 25L
1,596 Elo+
Solo
Arachne
Arachne
ONLYNERDSMRF
Arachne
Level 11
God Stats
1W - 1L
1,759 SR
Queue Stats
8W - 4L
1,826 Elo+
Solo
Medusa
Medusa
OldBessyDaCow
Medusa
Level 78
God Stats
23W - 22L
1,545 SR
Queue Stats
160W - 167L
1,447 Elo+
Party 1
Ares
Ares
YSN-J-
Ares
Level 11
God Stats
0W - 1L
1,524 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 1
Osiris
Osiris
onewhoknocks1309
Osiris
Level 21
God Stats
27W - 23L
1,651 SR
Queue Stats
92W - 63L
1,674 Elo+
Solo
Team Averages
Level 30
1,628 SR
1,580 Elo+

VS

Team Averages
Level 44
1,553 SR
1,682 Elo+
Ravana
Ravana
Its A Smurf DUH
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,672 Elo+
Solo
Persephone
Persephone
LilySoPeachy
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Xing Tian
Xing Tian
LustAndDespair
Xing Tian
Level 26
God Stats
1W - 0L
1,893 SR
Queue Stats
9W - 3L
1,704 Elo+
Party 2
Heimdallr
Heimdallr
SerpentorPrime
Heimdallr
Level 160
God Stats
8W - 1L
1,371 SR
Queue Stats
109W - 114L
1,624 Elo+
Party 2
Erlang Shen
Erlang Shen
TazerPanda
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ishlovek
Tiamat
16
2 / 1 / 1
9,443
590
6,508
7,794
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ONLYNERDSMRF
Arachne
13
3 / 4 / 3
8,314
520
4,468
11,699
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 8 / 1
6,905
432
4,381
11,812
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
YSN-J-
Ares
11
0 / 6 / 1
6,855
428
3,445
10,800
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 1
9,178
574
8,479
13,086
9,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,831
552
5,251
7,150
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
LilySoPeachy
Persephone
14
1 / 3 / 2
8,515
532
6,358
6,698
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
LustAndDespair
Xing Tian
13
2 / 1 / 8
8,592
537
4,281
11,391
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SerpentorPrime
Heimdallr
16
9 / 2 / 4
10,295
643
11,907
10,733
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
TazerPanda
Erlang Shen
15
2 / 1 / 0
8,753
547
8,099
10,966
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
19
19
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ishlovek
Tiamat
2
1
1
2.5
W
5
2
2
3
W
Persephone
LilySoPeachy
Persephone
1
3
2
0.67
W
Xing Tian
LustAndDespair
Xing Tian
2
1
8
6
L
Arachne
ONLYNERDSMRF
Arachne
3
4
3
1.13
L
1
8
1
0.19
W
Heimdallr
SerpentorPrime
Heimdallr
9
2
4
5.5
W
Erlang Shen
TazerPanda
Erlang Shen
2
1
0
2
L
Ares
YSN-J-
Ares
0
6
1
0.08
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
35,896
55,191
Taken
46,938
27,314
Mitigated
23,683
19,869
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ishlovek
Tiamat
6,508
645
0
3,247
7,794
5,365
140
4,173
3,268
72,137
0
W
5,251
1,046
0
2,326
7,150
3,622
520
788
6,306
0
46,845
W
Persephone
LilySoPeachy
Persephone
6,358
168
0
888
6,698
2,120
0
3,145
3,396
51,308
0
W
Xing Tian
LustAndDespair
Xing Tian
4,281
692
0
1,722
11,391
6,901
0
2,803
8,518
28,035
0
L
Arachne
ONLYNERDSMRF
Arachne
4,468
3,154
0
4,642
11,699
4,437
8
1,745
9,869
0
39,817
L
4,381
1,698
0
2,715
11,812
3,356
0
1,012
10,782
0
38,860
W
Heimdallr
SerpentorPrime
Heimdallr
11,907
4,770
0
3,854
10,733
4,252
1,250
1,617
9,116
0
83,398
W
Erlang Shen
TazerPanda
Erlang Shen
8,099
3,763
0
2,706
10,966
6,788
1,202
1,844
9,097
0
54,619
L
Ares
YSN-J-
Ares
3,445
596
0
326
10,800
4,980
0
2,469
8,237
18,304
0
L
8,479
2,359
0
8,939
13,086
9,176
672
665
12,396
6,051
55,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
44,986
443
Minions Killed
498
0
Camps Cleared
0
1,602,556
Distance Traveled
1,499,276
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,443
590
165
10
0
299,791
1
W
Ravana
8,831
552
107
7
0
340,044
3
W
Persephone
8,515
532
123
8
0
266,738
2
W
Xing Tian
8,592
537
32
2
0
312,109
6
L
Arachne
8,314
520
77
5
0
351,530
1
L
Medusa
6,905
432
51
3
0
357,014
2
W
Heimdallr
10,295
643
129
8
0
268,768
9
W
Erlang Shen
8,753
547
107
7
0
311,617
0
L
Ares
6,855
428
27
2
0
284,124
0
L
Osiris
9,178
574
123
8
0
310,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role