Player Matchup

Hou Yi
Hou Yi
Hallouh
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 111L
1,466 Elo+
Solo
Tiamat
Tiamat
Riaga_The_Fallen
Tiamat
Level 103
God Stats
17W - 19L
1,524 SR
Queue Stats
146W - 203L
1,409 Elo+
Solo
Achilles
Achilles
SuPrAtUrTlE68
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,498 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,458 Elo+

VS

Team Averages
Level 40
1,500 SR
1,449 Elo+
Tiamat
Tiamat
MrMcMassacre
Tiamat
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
249W - 153L
1,515 Elo+
Solo
Medusa
Medusa
wessley99
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zagamer69
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hallouh
Hou Yi
12
4 / 1 / 10
8,751
796
7,579
5,836
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
9 / 0 / 5
9,086
826
7,701
6,996
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SuPrAtUrTlE68
Achilles
11
3 / 2 / 11
8,215
747
6,478
10,801
8,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 2 / 1
7,031
639
5,630
6,706
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
wessley99
Medusa
9
0 / 8 / 2
6,815
620
5,413
8,986
2,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
zagamer69
Tsukuyomi
10
3 / 6 / 0
7,673
698
5,378
10,193
4,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Hallouh
Hou Yi
4
1
10
9
L
Tiamat
0
2
1
0.25
W
9
0
5
11.5
W
Achilles
SuPrAtUrTlE68
Achilles
3
2
11
4.25
L
Medusa
wessley99
Medusa
0
8
2
0.13
L
Tsukuyomi
zagamer69
Tsukuyomi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
16,421
23,633
Taken
25,885
17,231
Mitigated
10,929
5,941
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Hallouh
Hou Yi
7,579
3,663
0
919
5,836
3,464
148
1,015
4,729
0
37,772
L
Tiamat
5,630
680
0
2,018
6,706
4,058
0
3,196
3,402
29,669
0
W
7,701
551
414
2,891
6,996
5,048
356
2,539
4,284
29,782
0
W
Achilles
SuPrAtUrTlE68
Achilles
6,478
2,596
166
1,551
10,801
8,719
0
1,639
8,923
0
21,416
L
Medusa
wessley99
Medusa
5,413
2,044
638
540
8,986
2,717
0
1,786
7,008
0
13,762
L
Tsukuyomi
zagamer69
Tsukuyomi
5,378
1,288
171
558
10,193
4,154
0
2,418
7,562
0
19,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
21,519
156
Minions Killed
99
0
Camps Cleared
0
618,164
Distance Traveled
548,659
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,751
796
63
6
0
184,696
1
L
Tiamat
7,031
639
59
5
0
180,862
1
W
Tiamat
9,086
826
54
5
0
215,291
2
W
Achilles
8,215
747
39
4
0
218,177
1
L
Medusa
6,815
620
16
1
0
164,313
4
L
Tsukuyomi
7,673
698
24
2
0
203,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role