Player Matchup

Hun Batz
Hun Batz
Chill_Outfr
Hun Batz
Level 28
God Stats
2W - 3L
1,823 SR
Queue Stats
173W - 198L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Demon of Caos
Ah Muzen Cab
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 17L
1,294 Elo+
Solo
Ganesha
Ganesha
hunigirl
Ganesha
Level 15
God Stats
1W - 2L
1,171 SR
Queue Stats
94W - 108L
1,072 Elo+
Solo
Cthulhu
Cthulhu
sakhalinhik
Cthulhu
Level 13
God Stats
2W - 7L
1,410 SR
Queue Stats
6W - 26L
1,001 Elo+
Solo
Zeus
Zeus
xXGhostFaceXx12
Zeus
Level 29
God Stats
13W - 11L
1,318 SR
Queue Stats
69W - 68L
1,540 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,290 Elo+

VS

Team Averages
Level 19
1,443 SR
1,427 Elo+
Thor
Thor
JDSHAR
Thor
Level 27
God Stats
1W - 0L
1,384 SR
Queue Stats
10W - 13L
1,266 Elo+
Solo
Cthulhu
Cthulhu
OTF_ExoTic_Drips
Cthulhu
Level 25
God Stats
7W - 3L
1,480 SR
Queue Stats
23W - 20L
1,373 Elo+
Solo
Tiamat
Tiamat
Uhh Rags
Tiamat
Level 18
God Stats
10W - 4L
1,353 SR
Queue Stats
45W - 28L
1,509 Elo+
Solo
Yemoja
Yemoja
enriquenoobFXTA
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,406 Elo+
Solo
Mercury
Mercury
saucyjack2350
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chill_Outfr
Hun Batz
20
8 / 3 / 9
16,593
976
24,442
23,840
9,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
Demon of Caos
Ah Muzen Cab
20
6 / 1 / 12
17,078
1,005
39,159
23,648
9,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
hunigirl
Ganesha
20
0 / 1 / 4
14,837
873
1,597
9,036
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
sakhalinhik
Cthulhu
19
0 / 10 / 7
13,549
797
1,744
23,052
10,759
20
10 / 1 / 8
17,384
1,023
36,974
13,838
5,545
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JDSHAR
Thor
19
2 / 8 / 6
14,495
853
7,723
21,608
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 5 / 6
13,908
818
16,919
32,018
44,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Uhh Rags
Tiamat
20
7 / 5 / 5
15,986
940
36,020
20,477
21,699
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 2 / 9
17,586
1,034
9,849
16,546
26,822
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
5 / 4 / 8
14,844
873
13,753
26,360
14,941
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
50
24
Kills
16
16
Deaths
24
40
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chill_Outfr
Hun Batz
8
3
9
4.17
L
Ah Muzen Cab
Demon of Caos
Ah Muzen Cab
6
1
12
12
W
Thor
JDSHAR
Thor
2
8
6
0.63
W
2
5
6
1
W
Tiamat
Uhh Rags
Tiamat
7
5
5
1.9
W
0
2
9
2.25
L
Ganesha
hunigirl
Ganesha
0
1
4
2
L
Cthulhu
sakhalinhik
Cthulhu
0
10
7
0.35
W
Mercury
5
4
8
2.25
L
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,916
Damage
84,264
93,414
Taken
117,009
42,840
Mitigated
117,994
14,703
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chill_Outfr
Hun Batz
24,442
12,286
0
2,831
23,840
9,210
0
18,117
5,573
73
37,173
L
Ah Muzen Cab
Demon of Caos
Ah Muzen Cab
39,159
23,418
0
10,185
23,648
9,564
0
19,209
4,039
0
77,605
W
Thor
JDSHAR
Thor
7,723
889
255
1,190
21,608
9,708
0
9,428
12,180
0
34,170
W
16,919
493
0
844
32,018
44,824
0
12,108
19,910
25,901
0
W
Tiamat
Uhh Rags
Tiamat
36,020
4,208
44
4,404
20,477
21,699
0
3,911
16,232
70,814
0
W
9,849
1,589
3,318
3,005
16,546
26,822
0
3,182
13,364
52,091
0
L
Ganesha
hunigirl
Ganesha
1,597
439
0
1,235
9,036
7,762
0
4,430
4,431
14,708
0
L
Cthulhu
sakhalinhik
Cthulhu
1,744
375
171
0
23,052
10,759
0
11,841
11,091
5,158
0
W
Mercury
13,753
9,380
424
1,214
26,360
14,941
0
11,759
14,385
0
25,583
L
36,974
5,757
0
281
13,838
5,545
0
8,271
5,492
72,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,441
Gold Earned
76,819
273
Minions Killed
297
4
Camps Cleared
4
1,330,019
Distance Traveled
1,659,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,593
976
41
2
0
350,253
0
L
Ah Muzen Cab
17,078
1,005
112
7
0
291,496
0
W
Thor
14,495
853
70
4
0
292,026
0
W
Cthulhu
13,908
818
31
2
0
333,748
1
W
Tiamat
15,986
940
86
5
2
306,497
0
W
Yemoja
17,586
1,034
80
5
0
278,308
1
L
Ganesha
14,837
873
1
0
1
176,572
0
L
Cthulhu
13,549
797
13
1
1
223,165
0
W
Mercury
14,844
873
30
2
2
448,483
0
L
Zeus
17,384
1,023
106
6
2
288,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role