Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BUBINS
Sylvanus
Level 80
God Stats
4W - 4L
1,633 SR
Queue Stats
120W - 130L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
LaMuertegiro
Danzaburou
Level 87
God Stats
2W - 2L
1,649 SR
Queue Stats
138W - 149L
1,459 Elo+
Party 1
Raijin
Raijin
SirjustoH_2014
Raijin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,474 Elo+
Solo
He Bo
He Bo
空kong
He Bo
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 159L
1,561 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,492 Elo+

VS

Team Averages
Level 119
1,551 SR
1,436 Elo+
Arachne
Arachne
Aurelia96
Arachne
Level 123
God Stats
2W - 4L
1,363 SR
Queue Stats
172W - 169L
1,534 Elo+
Solo
Xbalanque
Xbalanque
Hima-87
Xbalanque
Level 152
God Stats
10W - 8L
1,715 SR
Queue Stats
401W - 324L
1,527 Elo+
Solo
Geb
Geb
Phőbix
Geb
Level 126
God Stats
3W - 1L
1,803 SR
Queue Stats
189W - 187L
1,554 Elo+
Solo
Ra
Ra
Prophesierr
Ra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 36L
1,124 Elo+
Solo
Eset
Eset
qNasty
Eset
Level 128
God Stats
4W - 6L
1,375 SR
Queue Stats
301W - 296L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
8 / 3 / 2
9,203
837
15,245
13,008
5,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BUBINS
Sylvanus
14
0 / 3 / 11
7,673
698
6,421
13,449
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LaMuertegiro
Danzaburou
14
2 / 4 / 4
7,845
713
12,067
13,503
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 7
7,687
699
12,708
13,980
6,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
空kong
He Bo
10
1 / 2 / 4
6,931
630
1,313
6,824
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aurelia96
Arachne
15
3 / 2 / 10
8,909
810
6,452
11,875
6,826
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Hima-87
Xbalanque
14
4 / 3 / 7
8,868
806
12,587
10,976
5,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
15
0 / 3 / 15
9,303
846
8,294
16,262
18,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 11
9,644
877
9,854
9,608
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
qNasty
Eset
19
9 / 3 / 7
11,089
1,008
18,840
12,897
6,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
12
Kills
19
19
Deaths
12
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
3
2
3
W
Arachne
Aurelia96
Arachne
3
2
10
4
L
Sylvanus
BUBINS
Sylvanus
0
3
11
1.83
W
Xbalanque
Hima-87
Xbalanque
4
3
7
2.5
L
Danzaburou
LaMuertegiro
Danzaburou
2
4
4
1
W
Geb
0
3
15
2.5
W
3
1
11
8.5
L
1
7
7
0.64
W
Eset
qNasty
Eset
9
3
7
4.17
L
He Bo
空kong
He Bo
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,754
Damage
56,027
60,764
Taken
61,618
30,005
Mitigated
42,539
30,726
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,245
9,495
1,637
4,556
13,008
5,543
0
9,049
3,959
0
31,746
W
Arachne
Aurelia96
Arachne
6,452
5,678
954
2,162
11,875
6,826
2,330
4,167
7,708
0
10,226
L
Sylvanus
BUBINS
Sylvanus
6,421
1,010
7,454
5,874
13,449
7,891
0
8,560
4,889
11,315
0
W
Xbalanque
Hima-87
Xbalanque
12,587
2,827
506
1,865
10,976
5,203
1,292
3,682
7,294
0
20,244
L
Danzaburou
LaMuertegiro
Danzaburou
12,067
3,964
908
4,470
13,503
5,660
195
7,361
6,142
0
27,869
W
Geb
8,294
85
1,784
1,913
16,262
18,395
120
4,548
11,714
14,730
0
W
9,854
383
9,039
3,526
9,608
5,581
1,014
3,592
6,016
29,759
0
L
12,708
763
390
2,321
13,980
6,125
0
8,925
5,055
29,405
0
W
Eset
qNasty
Eset
18,840
562
2,449
2,799
12,897
6,534
417
4,453
8,444
37,477
0
L
He Bo
空kong
He Bo
1,313
53
1,070
2,046
6,824
4,786
0
3,093
3,731
3,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
47,813
136
Minions Killed
136
0
Camps Cleared
0
810,330
Distance Traveled
985,126
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,203
837
43
4
0
165,838
0
W
Arachne
8,909
810
8
1
0
177,285
0
L
Sylvanus
7,673
698
11
1
0
202,818
0
W
Xbalanque
8,868
806
23
2
0
193,839
0
L
Danzaburou
7,845
713
42
4
0
170,797
0
W
Geb
9,303
846
6
1
0
223,900
0
W
Ra
9,644
877
61
6
0
183,316
0
L
Raijin
7,687
699
39
4
0
173,304
0
W
Eset
11,089
1,008
38
3
0
206,786
3
L
He Bo
6,931
630
1
0
0
97,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role