Player Matchup

Amaterasu
Amaterasu
Daytonna
Amaterasu
Level 49
God Stats
59W - 73L
1,409 SR
Queue Stats
249W - 276L
1,387 Elo+
Solo
Cupid
Cupid
Homie-geo
Cupid
Level 39
God Stats
2W - 2L
1,559 SR
Queue Stats
47W - 71L
1,383 Elo+
Party 2
Ratatoskr
Ratatoskr
PatikliPandaa
Ratatoskr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,718 Elo+
Solo
Sun Wukong
Sun Wukong
Taylorpa1
Sun Wukong
Level 27
God Stats
1W - 1L
1,744 SR
Queue Stats
14W - 32L
1,259 Elo+
Party 2
Scylla
Scylla
ZeroYoutube
Scylla
Level 84
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 5L
1,612 Elo+
Solo
Team Averages
Level 51
1,587 SR
1,472 Elo+

VS

Team Averages
Level 60
1,555 SR
1,379 Elo+
Discordia
Discordia
GodsLuke
Discordia
Level 62
God Stats
4W - 2L
1,863 SR
Queue Stats
233W - 173L
1,427 Elo+
Party 1
Thanatos
Thanatos
Moonlinked
Thanatos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 35L
1,329 Elo+
Solo
Tiamat
Tiamat
OMFGitsROB
Tiamat
Level 68
God Stats
4W - 6L
1,409 SR
Queue Stats
151W - 159L
1,307 Elo+
Solo
Skadi
Skadi
elimockeli
Skadi
Level 60
God Stats
13W - 8L
1,498 SR
Queue Stats
482W - 411L
1,378 Elo+
Party 1
Chang'e
Chang'e
xrouf9
Chang'e
Level 68
God Stats
108W - 111L
1,506 SR
Queue Stats
213W - 224L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daytonna
Amaterasu
16
0 / 7 / 0
9,553
367
2,691
21,954
12,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Homie-geo
Cupid
16
1 / 11 / 2
10,151
390
7,889
20,314
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
PatikliPandaa
Ratatoskr
16
1 / 11 / 0
10,437
401
7,137
23,518
6,692
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Taylorpa1
Sun Wukong
16
1 / 9 / 0
10,321
397
9,218
25,336
18,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
17
1 / 7 / 1
10,863
418
9,745
14,465
3,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodsLuke
Discordia
20
12 / 0 / 9
14,355
552
15,233
11,029
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Moonlinked
Thanatos
20
15 / 2 / 11
16,853
648
27,020
28,406
12,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
OMFGitsROB
Tiamat
19
5 / 1 / 13
13,693
527
12,299
14,395
8,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
8 / 1 / 14
14,376
553
14,731
16,344
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
xrouf9
Chang'e
20
5 / 0 / 12
14,695
565
9,590
15,901
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
104
4
Kills
45
45
Deaths
4
3
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Daytonna
Amaterasu
0
7
0
0
W
Discordia
GodsLuke
Discordia
12
0
9
16.5
L
Cupid
Homie-geo
Cupid
1
11
2
0.18
W
Thanatos
Moonlinked
Thanatos
15
2
11
10.25
W
Tiamat
OMFGitsROB
Tiamat
5
1
13
11.5
L
Ratatoskr
PatikliPandaa
Ratatoskr
1
11
0
0.09
L
Sun Wukong
Taylorpa1
Sun Wukong
1
9
0
0.11
L
Scylla
1
7
1
0.21
W
Skadi
8
1
14
15
W
Chang'e
xrouf9
Chang'e
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,680
Damage
78,873
105,587
Taken
86,075
47,115
Mitigated
44,935
17,886
Healing
59,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Daytonna
Amaterasu
2,691
669
0
2,005
21,954
12,672
354
6,756
15,058
0
55,678
W
Discordia
GodsLuke
Discordia
15,233
1,567
415
3,219
11,029
4,271
1,567
2,926
8,053
76,952
0
L
Cupid
Homie-geo
Cupid
7,889
3,537
307
3,299
20,314
5,534
0
7,663
12,531
0
44,551
W
Thanatos
Moonlinked
Thanatos
27,020
7,766
0
23,366
28,406
12,418
53
3,710
24,627
0
166,292
W
Tiamat
OMFGitsROB
Tiamat
12,299
2,810
0
6,998
14,395
8,047
3,108
3,471
10,604
64,025
0
L
Ratatoskr
PatikliPandaa
Ratatoskr
7,137
1,765
0
4,940
23,518
6,692
6
5,816
17,509
0
60,798
L
Sun Wukong
Taylorpa1
Sun Wukong
9,218
963
0
6,074
25,336
18,431
194
11,454
13,658
0
62,747
L
Scylla
9,745
240
0
1,261
14,465
3,786
472
4,469
9,709
73,166
0
W
Skadi
14,731
7,249
0
5,341
16,344
6,519
4,263
2,724
13,545
0
102,706
W
Chang'e
xrouf9
Chang'e
9,590
485
9,058
10,808
15,901
13,680
2,119
1,849
14,027
81,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,325
Gold Earned
73,972
536
Minions Killed
673
0
Camps Cleared
0
2,227,430
Distance Traveled
2,479,678
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,553
367
94
4
0
537,742
1
W
Discordia
14,355
552
110
4
0
508,293
7
L
Cupid
10,151
390
92
4
0
409,040
0
W
Thanatos
16,853
648
190
7
0
493,230
3
W
Tiamat
13,693
527
106
4
0
419,005
3
L
Ratatoskr
10,437
401
114
4
0
421,370
0
L
Sun Wukong
10,321
397
112
4
0
417,396
2
L
Scylla
10,863
418
124
5
0
441,882
2
W
Skadi
14,376
553
142
5
0
525,214
5
W
Chang'e
14,695
565
125
5
0
533,936
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role