Player Matchup

Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CODE_VIRUS_ALERT
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,703 Elo+
Solo
Chaac
Chaac
Manic_Inceptor
Chaac
Level 15
God Stats
2W - 0L
1,743 SR
Queue Stats
29W - 15L
1,651 Elo+
Solo
Thor
Thor
MrSmurf2658
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,804 Elo+
Solo
Zeus
Zeus
Trentacular5518
Zeus
Level 25
God Stats
1W - 0L
1,106 SR
Queue Stats
56W - 47L
1,622 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,656 Elo+

VS

Team Averages
Level 19
1,650 SR
1,737 Elo+
Artemis
Artemis
DJ277
Artemis
Level 6
God Stats
3W - 6L
1,505 SR
Queue Stats
5W - 8L
1,748 Elo+
Solo
Arachne
Arachne
Dechraunz
Arachne
Level 16
God Stats
6W - 4L
1,596 SR
Queue Stats
15W - 21L
1,840 Elo+
Solo
Tiamat
Tiamat
GeneralFloops
Tiamat
Level 27
God Stats
25W - 19L
1,675 SR
Queue Stats
88W - 60L
1,688 Elo+
Solo
Guan Yu
Guan Yu
IDontNeedNoHelp-
Guan Yu
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 6L
1,710 Elo+
Solo
Freya
Freya
PebbleSnatch
Freya
Level 28
God Stats
4W - 1L
1,746 SR
Queue Stats
161W - 113L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 4
4,780
478
1,323
5,253
2,423
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CODE_VIRUS_ALERT
Danzaburou
9
4 / 1 / 0
5,503
550
3,615
4,407
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 1
7,205
721
6,345
8,235
3,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 2
5,935
594
2,963
6,172
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 3
6,079
608
3,408
4,304
1,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJ277
Artemis
4
1 / 4 / 1
4,058
406
1,573
4,081
789
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Dechraunz
Arachne
8
2 / 3 / 1
5,089
509
3,418
7,100
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 0
4,942
494
3,228
5,895
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,093
409
1,196
5,660
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,230
523
1,922
4,505
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
5
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
4
2
W
Danzaburou
CODE_VIRUS_ALERT
Danzaburou
4
1
0
4
L
Artemis
DJ277
Artemis
1
4
1
0.38
L
Arachne
Dechraunz
Arachne
2
3
1
0.83
L
1
2
0
0.5
L
0
4
0
0
W
6
0
1
6.5
W
2
0
2
3
L
0
1
1
0.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
11,337
28,371
Taken
27,241
10,649
Mitigated
9,623
12,360
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,323
631
0
1,848
5,253
2,423
0
1,202
4,051
9,199
0
W
Danzaburou
CODE_VIRUS_ALERT
Danzaburou
3,615
1,760
0
1,962
4,407
1,320
574
797
3,610
0
34,053
L
Artemis
DJ277
Artemis
1,573
927
0
0
4,081
789
0
1,273
2,808
0
5,378
L
Arachne
Dechraunz
Arachne
3,418
2,884
0
2,523
7,100
2,067
0
353
6,747
0
20,181
L
3,228
654
0
1,736
5,895
2,770
0
1,534
4,361
21,582
0
L
1,196
75
0
568
5,660
2,791
38
614
5,046
0
11,070
W
6,345
1,385
0
4,816
8,235
3,843
71
0
8,060
0
47,842
W
2,963
954
0
2,368
6,172
1,993
0
1,458
4,560
0
32,587
L
1,922
917
0
2,293
4,505
1,206
0
957
3,548
22,543
0
W
3,408
514
0
1,366
4,304
1,070
996
1,331
2,765
31,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
23,412
338
Minions Killed
172
0
Camps Cleared
0
922,315
Distance Traveled
895,085
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,780
478
8
1
0
195,214
3
W
Danzaburou
5,503
550
74
7
0
177,271
0
L
Artemis
4,058
406
6
1
0
157,375
0
L
Arachne
5,089
509
47
5
0
160,635
0
L
Tiamat
4,942
494
44
4
0
186,858
1
L
Guan Yu
4,093
409
20
2
0
218,323
1
W
Chaac
7,205
721
105
11
0
165,911
0
W
Thor
5,935
594
66
7
0
217,484
0
L
Freya
5,230
523
55
6
0
171,894
5
W
Zeus
6,079
608
85
9
0
166,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role