Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cerneos
Ah Muzen Cab
Level 63
God Stats
8W - 2L
1,849 SR
Queue Stats
64W - 68L
1,508 Elo+
Solo
Cabrakan
Cabrakan
IsCrooksy
Cabrakan
Level 136
God Stats
4W - 3L
1,500 SR
Queue Stats
418W - 397L
1,510 Elo+
Party 1
Achilles
Achilles
Safe1
Achilles
Level 118
God Stats
6W - 2L
1,498 SR
Queue Stats
332W - 313L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
Zee97
Ao Kuang
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
246W - 232L
1,508 Elo+
Party 1
Tiamat
Tiamat
cakilee
Tiamat
Level 160
God Stats
9W - 13L
1,572 SR
Queue Stats
496W - 481L
1,533 Elo+
Solo
Team Averages
Level 109
1,584 SR
1,527 Elo+

VS

Team Averages
Level 60
1,472 SR
1,492 Elo+
Danzaburou
Danzaburou
BruderJamal
Danzaburou
Level 34
God Stats
141W - 128L
1,547 SR
Queue Stats
213W - 207L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
Extinc
Cu Chulainn
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 2
Nemesis
Nemesis
iNugg
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,572 Elo+
Party 2
Hercules
Hercules
javilaclase
Hercules
Level 35
God Stats
3W - 5L
1,314 SR
Queue Stats
77W - 70L
1,533 Elo+
Solo
Tiamat
Tiamat
willyvi
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cerneos
Ah Muzen Cab
11
2 / 2 / 3
6,616
551
7,333
7,479
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
IsCrooksy
Cabrakan
10
5 / 0 / 8
6,829
569
4,681
5,636
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Safe1
Achilles
11
0 / 2 / 1
6,448
537
6,610
11,419
5,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Zee97
Ao Kuang
13
4 / 0 / 2
7,224
602
1,065
5,531
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
cakilee
Tiamat
12
3 / 0 / 7
6,756
563
6,140
3,728
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BruderJamal
Danzaburou
9
2 / 4 / 0
5,431
453
5,062
7,313
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Extinc
Cu Chulainn
12
2 / 1 / 0
6,692
558
7,426
10,341
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
iNugg
Nemesis
8
0 / 2 / 0
5,199
433
733
6,120
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
javilaclase
Hercules
8
0 / 4 / 3
5,109
426
2,991
12,236
6,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
willyvi
Tiamat
11
0 / 3 / 0
6,290
524
2,624
5,762
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BruderJamal
Danzaburou
2
4
0
0.5
W
Ah Muzen Cab
Cerneos
Ah Muzen Cab
2
2
3
1.75
L
Cu Chulainn
Extinc
Cu Chulainn
2
1
0
2
W
Cabrakan
IsCrooksy
Cabrakan
5
0
8
9
W
Achilles
Safe1
Achilles
0
2
1
0.25
W
Ao Kuang
Zee97
Ao Kuang
4
0
2
5
W
Tiamat
cakilee
Tiamat
3
0
7
6.5
L
Nemesis
iNugg
Nemesis
0
2
0
0
L
Hercules
javilaclase
Hercules
0
4
3
0.38
L
Tiamat
willyvi
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
18,836
33,793
Taken
41,772
15,681
Mitigated
20,644
15,530
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BruderJamal
Danzaburou
5,062
1,748
0
1,494
7,313
2,190
0
2,222
5,063
0
27,421
W
Ah Muzen Cab
Cerneos
Ah Muzen Cab
7,333
3,451
0
4,267
7,479
2,363
0
0
7,479
0
43,821
L
Cu Chulainn
Extinc
Cu Chulainn
7,426
1,410
0
5,075
10,341
6,438
27
71
10,270
0
39,699
W
Cabrakan
IsCrooksy
Cabrakan
4,681
972
0
2,220
5,636
3,720
0
1,358
4,151
11,595
0
W
Achilles
Safe1
Achilles
6,610
1,219
0
4,177
11,419
5,582
0
0
10,919
0
35,316
W
Ao Kuang
Zee97
Ao Kuang
1,065
288
0
1,964
5,531
1,693
0
49
5,417
45,410
0
W
Tiamat
cakilee
Tiamat
6,140
930
0
2,902
3,728
2,323
0
917
2,678
37,910
0
L
Nemesis
iNugg
Nemesis
733
324
0
2,634
6,120
1,846
0
1,763
4,323
0
24,675
L
Hercules
javilaclase
Hercules
2,991
910
0
4,835
12,236
6,718
0
3,201
8,859
0
11,448
L
Tiamat
willyvi
Tiamat
2,624
339
0
1,624
5,762
3,452
72
4,159
1,371
33,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
28,721
364
Minions Killed
313
0
Camps Cleared
0
1,146,687
Distance Traveled
986,383
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,431
453
49
4
0
172,014
1
W
Ah Muzen Cab
6,616
551
83
7
0
210,802
3
L
Cu Chulainn
6,692
558
83
7
0
198,011
1
W
Cabrakan
6,829
569
12
1
0
243,223
4
W
Achilles
6,448
537
87
7
0
222,057
3
W
Ao Kuang
7,224
602
93
8
0
242,502
0
W
Tiamat
6,756
563
89
7
0
228,103
6
L
Nemesis
5,199
433
64
5
0
219,176
1
L
Hercules
5,109
426
19
2
0
207,138
2
L
Tiamat
6,290
524
98
8
0
190,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role