Player Matchup

Cthulhu
Cthulhu
Donny3415
Cthulhu
Level 87
God Stats
5W - 1L
1,400 SR
Queue Stats
191W - 119L
1,405 Elo+
Party 1
Arachne
Arachne
HyperCapybara98
Arachne
Level 38
God Stats
8W - 6L
1,559 SR
Queue Stats
11W - 18L
1,396 Elo+
Party 1
Chang'e
Chang'e
Relax lts Me
Chang'e
Level 69
God Stats
1W - 0L
1,944 SR
Queue Stats
52W - 57L
1,413 Elo+
Party 1
Team Averages
Level 65
1,634 SR
1,405 Elo+

VS

Team Averages
Level 129
1,781 SR
1,595 Elo+
Chaac
Chaac
DISR43LI G34RS
Chaac
Level 160
God Stats
51W - 29L
1,698 SR
Queue Stats
626W - 630L
1,494 Elo+
Solo
Arachne
Arachne
Musics B4SS
Arachne
Level 120
God Stats
1W - 3L
1,913 SR
Queue Stats
6W - 5L
1,791 Elo+
Solo
Tiamat
Tiamat
lewispboby
Tiamat
Level 107
God Stats
9W - 17L
1,734 SR
Queue Stats
534W - 845L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Donny3415
Cthulhu
20
6 / 2 / 6
16,959
737
23,205
34,682
25,032
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 6 / 5
14,770
642
5,687
19,894
8,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Relax lts Me
Chang'e
16
2 / 3 / 6
13,637
593
9,542
19,014
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 2
15,417
670
35,746
24,747
12,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Musics B4SS
Arachne
7
1 / 2 / 2
11,123
484
1,395
3,141
1,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
lewispboby
Tiamat
19
1 / 5 / 7
13,724
597
18,492
19,975
23,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
11
11
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
W
Cthulhu
Donny3415
Cthulhu
6
2
6
4.5
W
4
6
5
1.08
L
Arachne
Musics B4SS
Arachne
1
2
2
1
W
Chang'e
Relax lts Me
Chang'e
2
3
6
1.67
L
Tiamat
lewispboby
Tiamat
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,434
Damage
55,633
73,590
Taken
47,863
39,828
Mitigated
36,592
36,922
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,746
4,618
0
9,982
24,747
12,068
1,115
18,553
6,194
0
134,484
W
Cthulhu
Donny3415
Cthulhu
23,205
924
637
14,780
34,682
25,032
513
9,337
25,345
83,505
0
W
5,687
4,934
0
2,335
19,894
8,004
1,467
3,785
16,109
0
30,493
L
Arachne
Musics B4SS
Arachne
1,395
858
0
284
3,141
1,010
0
1,859
1,282
0
4,262
W
Chang'e
Relax lts Me
Chang'e
9,542
1,311
10,574
8,596
19,014
6,792
1,365
5,695
13,319
68,658
0
L
Tiamat
lewispboby
Tiamat
18,492
1,058
478
7,839
19,975
23,514
323
12,489
7,486
69,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
40,264
268
Minions Killed
274
0
Camps Cleared
0
1,188,619
Distance Traveled
935,622
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,417
670
180
8
0
417,081
0
W
Cthulhu
16,959
737
104
5
0
426,576
0
W
Arachne
14,770
642
59
3
0
391,640
0
L
Arachne
11,123
484
9
0
0
111,316
2
W
Chang'e
13,637
593
105
5
0
370,403
0
L
Tiamat
13,724
597
85
4
0
407,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role