Player Matchup

Tiamat
Tiamat
Chardleys
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jayson Wood
Skadi
Level 66
God Stats
6W - 4L
1,469 SR
Queue Stats
38W - 49L
1,324 Elo+
Party 1
Sol
Sol
Jord Kriger
Sol
Level 67
God Stats
35W - 20L
1,570 SR
Queue Stats
49W - 31L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRandomNightOw
Tsukuyomi
Level 61
God Stats
6W - 6L
1,271 SR
Queue Stats
470W - 519L
1,419 Elo+
Solo
Cerberus
Cerberus
zandria2020
Cerberus
Level 66
God Stats
3W - 5L
1,567 SR
Queue Stats
66W - 87L
1,319 Elo+
Party 1
Team Averages
Level 75
1,475 SR
1,422 Elo+

VS

Team Averages
Level 57
1,353 SR
1,297 Elo+
Pele
Pele
EPW_OpFlo
Pele
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
173W - 183L
1,305 Elo+
Solo
Nu Wa
Nu Wa
IlSilentRagell
Nu Wa
Level 40
God Stats
7W - 12L
1,410 SR
Queue Stats
131W - 180L
1,265 Elo+
Solo
Anhur
Anhur
OneHunnaStax
Anhur
Level 52
God Stats
1W - 4L
1,227 SR
Queue Stats
21W - 39L
1,289 Elo+
Solo
King Arthur
King Arthur
lilrican
King Arthur
Level 66
God Stats
1W - 4L
1,288 SR
Queue Stats
18W - 28L
1,348 Elo+
Party 2
Artemis
Artemis
r12r4
Artemis
Level 26
God Stats
15W - 34L
1,342 SR
Queue Stats
27W - 64L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chardleys
Tiamat
16
4 / 2 / 1
9,406
672
8,609
8,187
7,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 3
8,376
598
8,163
7,764
2,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 0
8,372
598
5,180
9,557
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
12
4 / 4 / 2
7,598
543
6,202
8,990
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
zandria2020
Cerberus
12
2 / 2 / 6
7,218
516
5,795
10,901
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
9 / 2 / 2
8,526
609
9,165
13,990
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 3
5,854
418
7,212
6,036
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,527
395
2,932
9,044
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lilrican
King Arthur
12
1 / 3 / 4
6,590
471
2,674
10,287
8,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
r12r4
Artemis
10
1 / 7 / 2
6,111
437
6,173
8,928
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
20
Kills
12
12
Deaths
20
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chardleys
Tiamat
4
2
1
2.25
L
Pele
9
2
2
5
L
0
3
3
0.5
W
7
1
3
8.5
W
3
3
0
1
L
1
5
0
0.2
W
Tsukuyomi
4
4
2
1.25
L
King Arthur
lilrican
King Arthur
1
3
4
1
L
Artemis
r12r4
Artemis
1
7
2
0.29
W
Cerberus
zandria2020
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
28,156
45,399
Taken
48,285
25,489
Mitigated
18,842
16,876
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chardleys
Tiamat
8,609
1,494
0
4,240
8,187
7,713
2,761
433
7,754
53,087
0
L
Pele
9,165
2,630
0
4,356
13,990
5,234
0
5,720
8,270
0
42,288
L
7,212
1,601
117
509
6,036
1,579
0
3,762
2,274
29,590
0
W
8,163
4,506
835
2,943
7,764
2,191
3,912
1,148
6,616
0
50,755
W
5,180
811
0
3,818
9,557
2,799
4,024
3,198
6,359
45,115
0
L
2,932
1,156
0
1,294
9,044
1,883
0
2,414
6,630
0
25,654
W
Tsukuyomi
6,202
1,741
14
2,148
8,990
4,602
0
1,148
7,842
0
35,850
L
King Arthur
lilrican
King Arthur
2,674
346
0
2,500
10,287
8,286
0
5,506
4,781
170
19,241
L
Artemis
r12r4
Artemis
6,173
2,945
0
0
8,928
1,860
0
2,182
6,746
0
25,090
W
Cerberus
zandria2020
Cerberus
5,795
173
576
2,302
10,901
8,184
451
1,378
9,523
25,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
32,608
418
Minions Killed
236
0
Camps Cleared
0
1,245,561
Distance Traveled
1,189,642
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,406
672
109
8
0
219,225
0
L
Pele
8,526
609
74
5
0
278,977
0
L
Nu Wa
5,854
418
40
3
0
193,998
0
W
Skadi
8,376
598
87
6
0
246,860
5
W
Sol
8,372
598
93
7
0
248,987
4
L
Anhur
5,527
395
46
3
0
249,922
0
W
Tsukuyomi
7,598
543
61
4
0
273,951
0
L
King Arthur
6,590
471
39
3
0
246,658
0
L
Artemis
6,111
437
37
3
0
220,087
0
W
Cerberus
7,218
516
68
5
0
256,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role