Player Matchup

Neith
Neith
Platinum II
DisruptBae
Neith
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
Koburaa
Thanatos
Diamond IV
Level 124
God Stats
0W - 3L
1,312 SR
Queue Stats
322W - 323L
2,102 MMR
Solo
Ymir
Ymir
Platinum III
Shank
Ymir
Platinum III
Level 160
God Stats
9W - 15L
1,543 SR
Queue Stats
177W - 156L
1,913 MMR
Party 2
Chronos
Chronos
Platinum III
Weetbixkid11
Chronos
Platinum III
Level 149
God Stats
2W - 1L
1,824 SR
Queue Stats
165W - 162L
1,913 MMR
Party 2
Nike
Nike
Platinum II
YungLegz
Nike
Platinum II
Level 157
God Stats
11W - 7L
1,861 SR
Queue Stats
311W - 295L
1,936 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,608 SR
1,873 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,635 SR
1,898 MMR
Bellona
Bellona
Platinum V
SmellyFrenchMann
Bellona
Platinum V
Level 124
God Stats
10W - 10L
1,829 SR
Queue Stats
194W - 178L
1,815 MMR
Solo
Hachiman
Hachiman
Platinum III
Símply
Hachiman
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 182L
1,835 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Vintegecow1
Xbalanque
Platinum I
Level 149
God Stats
5W - 3L
1,637 SR
Queue Stats
247W - 198L
2,007 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
itsyaboyshaun
Cabrakan
Diamond IV
Level 160
God Stats
3W - 4L
1,708 SR
Queue Stats
307W - 265L
2,085 MMR
Party 1
Eset
Eset
Gold II
lovablebigman
Eset
Gold II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 5 / 2
9,618
458
13,920
16,552
6,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Koburaa
Thanatos
15
2 / 7 / 5
9,237
440
8,597
16,612
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Shank
Ymir
14
2 / 7 / 5
9,023
430
8,225
20,195
17,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Weetbixkid11
Chronos
20
3 / 4 / 1
11,971
570
10,042
14,493
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
18
2 / 3 / 3
10,763
513
10,523
19,340
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Cu ChulainnSetNemesisYemojaAo Kuang

VS

Bans
ApolloAnhurOsirisHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 5
12,852
612
18,260
23,470
20,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Símply
Hachiman
20
5 / 2 / 9
13,559
646
13,464
16,632
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Vintegecow1
Xbalanque
20
8 / 0 / 9
12,752
607
16,081
17,317
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
itsyaboyshaun
Cabrakan
20
5 / 1 / 14
12,855
612
12,893
15,996
14,463
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 18
11,771
561
7,358
15,845
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
10
Kills
26
26
Deaths
10
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
2
0.4
L
Thanatos
Koburaa
Thanatos
2
7
5
0.64
L
Ymir
Shank
Ymir
2
7
5
0.64
W
5
3
5
2.5
W
Hachiman
Símply
Hachiman
5
2
9
4.75
W
Xbalanque
Vintegecow1
Xbalanque
8
0
9
12.5
L
Chronos
Weetbixkid11
Chronos
3
4
1
0.88
L
Nike
2
3
3
1.17
W
Cabrakan
itsyaboyshaun
Cabrakan
5
1
14
12
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,307
Damage
68,056
87,192
Taken
89,260
51,755
Mitigated
62,749
28,544
Healing
47,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,920
5,556
0
3,332
16,552
6,440
0
2,788
13,764
0
80,334
L
Thanatos
Koburaa
Thanatos
8,597
2,807
0
12,077
16,612
5,678
0
5,681
10,931
0
53,703
L
Ymir
Shank
Ymir
8,225
962
0
2,837
20,195
17,970
0
6,140
13,987
27,656
0
W
18,260
6,891
0
11,015
23,470
20,808
243
3,107
18,584
0
93,876
W
Hachiman
Símply
Hachiman
13,464
8,105
0
11,293
16,632
6,460
2,526
5,457
11,175
0
108,054
W
Xbalanque
Vintegecow1
Xbalanque
16,081
9,416
0
8,199
17,317
9,329
4,015
2,463
14,854
0
121,081
L
Chronos
Weetbixkid11
Chronos
10,042
2,735
0
5,330
14,493
5,253
672
4,240
10,253
97,221
0
L
Nike
10,523
1,003
0
4,968
19,340
16,414
0
1,938
17,402
0
74,416
W
Cabrakan
itsyaboyshaun
Cabrakan
12,893
1,122
0
6,005
15,996
14,463
325
6,099
9,825
104,009
0
W
7,358
436
3,027
7,542
15,845
11,689
552
3,069
12,676
40,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
63,789
615
Minions Killed
739
0
Camps Cleared
0
2,104,398
Distance Traveled
2,107,917
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,618
458
151
7
0
399,930
1
L
Thanatos
9,237
440
93
4
0
436,520
4
L
Ymir
9,023
430
46
2
0
410,185
8
W
Bellona
12,852
612
177
8
0
412,712
1
W
Hachiman
13,559
646
171
8
0
380,108
8
W
Xbalanque
12,752
607
167
8
0
409,911
4
L
Chronos
11,971
570
179
9
0
407,435
5
L
Nike
10,763
513
146
7
0
450,328
2
W
Cabrakan
12,855
612
164
8
0
475,433
5
W
Eset
11,771
561
60
3
0
429,753
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role