Player Matchup

Ymir
Ymir
JustA_3on3Casual
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
1,623 Elo+
Solo
Olorun
Olorun
TheBrokenBruh
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,599 Elo+
Solo
Tiamat
Tiamat
jcawnis19
Tiamat
Level 29
God Stats
11W - 8L
1,965 SR
Queue Stats
399W - 389L
1,680 Elo+
Solo
Danzaburou
Danzaburou
joshy14499
Danzaburou
Level 13
God Stats
1W - 1L
1,708 SR
Queue Stats
26W - 31L
1,802 Elo+
Party 1
Nemesis
Nemesis
spooky_ghost_boi
Nemesis
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 45L
1,831 Elo+
Party 1
Team Averages
Level 20
1,635 SR
1,707 Elo+

VS

Team Averages
Level 16
1,598 SR
1,645 Elo+
Ymir
Ymir
MacFapper
Ymir
Level 17
God Stats
3W - 0L
1,815 SR
Queue Stats
14W - 18L
1,700 Elo+
Solo
King Arthur
King Arthur
Obsidian Au
King Arthur
Level 9
God Stats
2W - 3L
1,385 SR
Queue Stats
13W - 9L
1,681 Elo+
Solo
Ullr
Ullr
PrestigerK
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,687 Elo+
Solo
Scylla
Scylla
coaxial_money2
Scylla
Level 23
God Stats
3W - 0L
1,792 SR
Queue Stats
28W - 25L
1,656 Elo+
Solo
Pele
Pele
xF3ARxThexDonx
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
6,905
384
2,824
14,602
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 5 / 0
8,178
454
2,274
11,919
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
jcawnis19
Tiamat
16
2 / 1 / 1
9,065
504
12,870
9,335
10,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
joshy14499
Danzaburou
8
0 / 11 / 0
5,985
333
3,648
11,834
2,939
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 0
6,702
372
1,960
15,527
4,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 1 / 19
10,417
579
6,628
11,680
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Obsidian Au
King Arthur
17
4 / 1 / 1
10,324
574
7,516
18,290
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
20 / 0 / 5
12,038
669
19,138
11,824
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 2 / 7
9,124
507
5,982
6,783
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 4
10,227
568
6,921
10,544
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
3
Kills
35
35
Deaths
4
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Ymir
4
1
19
13.5
W
King Arthur
Obsidian Au
King Arthur
4
1
1
4.5
W
20
0
5
22.5
L
1
5
0
0.2
W
2
2
7
2.75
L
Tiamat
jcawnis19
Tiamat
2
1
1
2.5
L
Danzaburou
joshy14499
Danzaburou
0
11
0
0
L
0
8
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
46,185
63,217
Taken
59,121
28,448
Mitigated
39,432
13,862
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,824
1,041
159
924
14,602
5,862
0
3,116
11,486
23,509
0
W
Ymir
6,628
1,719
0
1,069
11,680
12,075
1,359
2,430
9,250
33,521
0
W
King Arthur
Obsidian Au
King Arthur
7,516
563
0
8,967
18,290
15,295
116
8,378
9,912
0
62,700
W
19,138
12,018
0
7,285
11,824
5,015
1,375
2,111
9,713
0
102,641
L
2,274
1,107
50
2,422
11,919
4,042
1,078
4,321
7,548
42,781
0
W
5,982
626
0
1,386
6,783
2,450
1,395
2,748
4,035
43,338
0
L
Tiamat
jcawnis19
Tiamat
12,870
1,296
0
5,026
9,335
10,705
743
600
8,410
63,220
0
L
Danzaburou
joshy14499
Danzaburou
3,648
1,771
111
842
11,834
2,939
0
1,594
10,240
0
19,090
L
1,960
475
54
4,274
15,527
4,900
0
2,979
12,423
0
28,603
W
6,921
1,470
0
7,244
10,544
4,597
366
2,301
8,243
0
73,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
52,130
329
Minions Killed
555
0
Camps Cleared
0
1,409,342
Distance Traveled
1,684,737
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,905
384
42
2
0
292,830
2
W
Ymir
10,417
579
55
3
0
362,409
3
W
King Arthur
10,324
574
144
8
0
342,395
2
W
Ullr
12,038
669
140
8
0
320,422
1
L
Olorun
8,178
454
81
5
0
285,028
1
W
Scylla
9,124
507
90
5
0
303,509
2
L
Tiamat
9,065
504
114
6
0
285,553
4
L
Danzaburou
5,985
333
41
2
0
212,677
0
L
Nemesis
6,702
372
51
3
0
333,254
0
W
Pele
10,227
568
126
7
0
356,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role