Player Matchup

Cupid
Cupid
NegiValentine
Cupid
Level 33
God Stats
4W - 0L
1,354 SR
Queue Stats
75W - 16L
1,527 Elo+
Party 1
Tiamat
Tiamat
Sögeking
Tiamat
Level 127
God Stats
3W - 0L
1,709 SR
Queue Stats
85W - 13L
1,614 Elo+
Party 1
Sobek
Sobek
Tuffet
Sobek
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 2L
1,614 Elo+
Party 1
Team Averages
Level 58
1,521 SR
1,585 Elo+

VS

Team Averages
Level 70
1,425 SR
1,452 Elo+
Artio
Artio
Beartje
Artio
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GrumpaDump
Nemesis
Level 146
God Stats
15W - 26L
1,275 SR
Queue Stats
445W - 476L
1,356 Elo+
Solo
Ymir
Ymir
WeCameAsOmens
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
9,560
735
12,044
6,887
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Sögeking
Tiamat
12
3 / 1 / 5
8,926
687
10,020
7,767
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Tuffet
Sobek
12
3 / 0 / 8
9,636
741
3,460
4,312
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beartje
Artio
11
0 / 2 / 1
7,505
577
1,536
10,958
5,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
GrumpaDump
Nemesis
11
2 / 4 / 1
8,221
632
5,440
8,938
3,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 1
7,831
602
4,700
12,630
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
Beartje
Artio
0
2
1
0.25
L
Nemesis
GrumpaDump
Nemesis
2
4
1
0.63
W
5
2
6
4
W
Tiamat
Sögeking
Tiamat
3
1
5
5.5
W
Sobek
Tuffet
Sobek
3
0
8
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
11,676
18,966
Taken
32,526
10,003
Mitigated
15,887
6,130
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Beartje
Artio
1,536
383
1,486
1,855
10,958
5,757
0
3,254
7,439
22,357
0
L
Nemesis
GrumpaDump
Nemesis
5,440
2,261
0
1,626
8,938
3,187
0
4,981
3,747
0
29,250
W
12,044
8,222
172
2,624
6,887
2,057
2,640
2,578
4,309
0
38,557
W
Tiamat
Sögeking
Tiamat
10,020
1,297
0
2,097
7,767
4,101
111
1,769
5,998
46,540
0
W
Sobek
Tuffet
Sobek
3,460
458
0
1,237
4,312
3,845
120
1,941
2,371
8,521
0
L
4,700
704
0
340
12,630
6,943
0
4,673
7,713
25,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
23,557
147
Minions Killed
138
0
Camps Cleared
0
704,719
Distance Traveled
646,132
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,505
577
47
4
0
224,290
1
L
Nemesis
8,221
632
42
3
0
214,177
5
W
Cupid
9,560
735
44
3
0
213,197
4
W
Tiamat
8,926
687
92
7
0
248,383
5
W
Sobek
9,636
741
11
1
0
243,139
0
L
Ymir
7,831
602
49
4
0
207,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role