Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EdwardTran
Mercury
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 10L
1,274 Elo+
Solo
The Morrigan
The Morrigan
GM3000MMR
The Morrigan
Level 18
God Stats
6W - 6L
1,704 SR
Queue Stats
171W - 153L
1,685 Elo+
Solo
Tiamat
Tiamat
ShadedMemoirs
Tiamat
Level 9
God Stats
1W - 2L
1,217 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Ra
Ra
zDram
Ra
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
143W - 152L
1,656 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,523 Elo+

VS

Team Averages
Level 22
1,540 SR
1,584 Elo+
Tiamat
Tiamat
Arklives69
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,504 Elo+
Solo
King Arthur
King Arthur
Dozey806
King Arthur
Level 17
God Stats
8W - 10L
1,729 SR
Queue Stats
13W - 16L
1,722 Elo+
Solo
Izanami
Izanami
Fahdyam-
Izanami
Level 27
God Stats
8W - 7L
1,539 SR
Queue Stats
65W - 57L
1,481 Elo+
Solo
Scylla
Scylla
PoundOfPotatoes
Scylla
Level 29
God Stats
1W - 1L
1,201 SR
Queue Stats
27W - 14L
1,917 Elo+
Solo
Arachne
Arachne
l Gonzo I
Arachne
Level 11
God Stats
8W - 14L
1,734 SR
Queue Stats
172W - 219L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 3
9,998
454
9,401
14,074
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
EdwardTran
Mercury
12
0 / 3 / 0
7,745
352
766
14,069
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
GM3000MMR
The Morrigan
20
6 / 2 / 4
12,043
547
17,911
11,181
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 1
8,935
406
7,654
15,852
9,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
17
4 / 4 / 3
10,518
478
15,056
14,550
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arklives69
Tiamat
15
1 / 5 / 1
9,685
440
3,324
15,828
8,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Dozey806
King Arthur
17
4 / 0 / 3
10,603
482
14,673
20,538
16,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Fahdyam-
Izanami
19
6 / 5 / 4
11,528
524
14,128
17,335
6,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 4
10,485
477
9,900
12,826
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
l Gonzo I
Arachne
15
3 / 3 / 0
9,322
424
3,147
16,195
5,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
14
Kills
17
17
Deaths
16
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
3
1.5
L
Tiamat
Arklives69
Tiamat
1
5
1
0.3
L
King Arthur
Dozey806
King Arthur
4
0
3
5.5
W
Mercury
EdwardTran
Mercury
0
3
0
0
L
Izanami
Fahdyam-
Izanami
6
5
4
1.6
W
The Morrigan
GM3000MMR
The Morrigan
6
2
4
4
L
3
3
4
1.67
W
1
5
1
0.3
L
Arachne
l Gonzo I
Arachne
3
3
0
1
W
Ra
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,788
Damage
45,172
69,726
Taken
82,722
28,127
Mitigated
41,953
29,017
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,401
2,817
0
5,609
14,074
5,062
2,227
2,279
11,711
0
49,950
L
Tiamat
Arklives69
Tiamat
3,324
108
0
5,734
15,828
8,884
426
4,948
10,626
61,149
0
L
King Arthur
Dozey806
King Arthur
14,673
1,731
0
7,296
20,538
16,544
589
10,138
9,624
0
61,928
W
Mercury
EdwardTran
Mercury
766
195
0
3,799
14,069
4,109
0
1,404
12,639
0
36,828
L
Izanami
Fahdyam-
Izanami
14,128
10,231
0
5,270
17,335
6,430
161
8,107
9,094
0
99,437
W
The Morrigan
GM3000MMR
The Morrigan
17,911
3,537
0
6,157
11,181
3,854
0
1,526
9,580
88,972
983
L
9,900
835
0
1,820
12,826
4,309
122
8,869
3,601
68,703
0
W
7,654
172
876
6,327
15,852
9,134
114
3,574
12,218
46,071
0
L
Arachne
l Gonzo I
Arachne
3,147
1,588
0
3,725
16,195
5,786
964
6,759
9,298
0
56,467
W
Ra
15,056
1,647
1,917
4,332
14,550
5,968
263
3,970
10,337
74,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
51,623
533
Minions Killed
590
0
Camps Cleared
0
2,058,246
Distance Traveled
1,967,304
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,998
454
78
4
0
365,369
4
L
Tiamat
9,685
440
112
5
0
365,282
8
L
King Arthur
10,603
482
97
4
0
392,609
1
W
Mercury
7,745
352
74
3
0
492,299
0
L
Izanami
11,528
524
142
6
0
354,958
0
W
The Morrigan
12,043
547
139
6
0
384,449
4
L
Scylla
10,485
477
139
6
0
403,137
3
W
Tiamat
8,935
406
93
4
0
393,088
0
L
Arachne
9,322
424
100
5
0
451,318
0
W
Ra
10,518
478
149
7
0
423,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role