Player Matchup

Fenrir
Fenrir
Chill_Outfr
Fenrir
Level 28
God Stats
18W - 23L
1,455 SR
Queue Stats
173W - 198L
1,513 Elo+
Solo
Tiamat
Tiamat
LilySoPeachy
Tiamat
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,837 Elo+
Party 2
Amaterasu
Amaterasu
LustAndDespair
Amaterasu
Level 26
God Stats
1W - 2L
1,243 SR
Queue Stats
64W - 8L
1,839 Elo+
Party 2
Danzaburou
Danzaburou
SerpentorPrime
Danzaburou
Level 160
God Stats
26W - 4L
1,791 SR
Queue Stats
306W - 111L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
TazerPanda
Cthulhu
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 1L
1,837 Elo+
Party 2
Team Averages
Level 46
1,498 SR
1,722 Elo+

VS

Team Averages
Level 20
1,564 SR
1,626 Elo+
Bellona
Bellona
Crude Blu
Bellona
Level 28
God Stats
47W - 36L
1,826 SR
Queue Stats
601W - 620L
1,645 Elo+
Solo
Chang'e
Chang'e
Diiors
Chang'e
Level 18
God Stats
2W - 4L
1,163 SR
Queue Stats
85W - 80L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
TeflonMikey
Cthulhu
Level 18
God Stats
49W - 39L
1,736 SR
Queue Stats
277W - 303L
1,611 Elo+
Solo
Hera
Hera
VanityxVixen
Hera
Level 27
God Stats
137W - 137L
1,593 SR
Queue Stats
233W - 248L
1,620 Elo+
Solo
Nemesis
Nemesis
yungeazysyn
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 0 / 18
12,586
968
9,789
9,371
8,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
6 / 1 / 21
12,930
995
19,115
12,104
10,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LustAndDespair
Amaterasu
20
6 / 0 / 21
12,830
987
12,547
14,224
11,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SerpentorPrime
Danzaburou
20
11 / 0 / 16
15,107
1,162
30,516
11,214
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TazerPanda
Cthulhu
19
5 / 5 / 22
12,488
961
21,922
19,458
18,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crude Blu
Bellona
18
2 / 4 / 3
11,831
910
12,439
21,221
17,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Diiors
Chang'e
16
1 / 1 / 2
10,882
837
4,999
9,196
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
TeflonMikey
Cthulhu
17
2 / 5 / 3
11,560
889
18,419
22,889
25,126
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 14 / 2
11,342
872
15,732
24,074
9,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
yungeazysyn
Nemesis
16
1 / 12 / 1
10,782
829
6,387
23,722
20,185
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
17
36
Kills
6
6
Deaths
36
98
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
18
17
L
Bellona
Crude Blu
Bellona
2
4
3
0.88
L
Chang'e
Diiors
Chang'e
1
1
2
2
W
Tiamat
6
1
21
16.5
W
Amaterasu
LustAndDespair
Amaterasu
6
0
21
16.5
W
Danzaburou
SerpentorPrime
Danzaburou
11
0
16
19
W
Cthulhu
TazerPanda
Cthulhu
5
5
22
3.2
L
Cthulhu
TeflonMikey
Cthulhu
2
5
3
0.7
L
0
14
2
0.07
L
Nemesis
yungeazysyn
Nemesis
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,889
Damage
57,976
66,371
Taken
101,102
53,400
Mitigated
75,685
14,735
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,789
2,235
0
112
9,371
8,325
0
5,556
3,715
0
14,262
L
Bellona
Crude Blu
Bellona
12,439
7,483
0
1,173
21,221
17,843
0
8,350
12,871
1
28,749
L
Chang'e
Diiors
Chang'e
4,999
0
2,495
1,179
9,196
3,263
0
4,171
5,025
20,181
0
W
Tiamat
19,115
4,017
0
2,651
12,104
10,421
0
9,563
2,471
35,649
0
W
Amaterasu
LustAndDespair
Amaterasu
12,547
6,371
0
4,388
14,224
11,179
0
8,188
5,936
0
24,223
W
Danzaburou
SerpentorPrime
Danzaburou
30,516
16,340
0
4,397
11,214
5,141
0
7,198
3,966
0
74,686
W
Cthulhu
TazerPanda
Cthulhu
21,922
2,464
844
2,343
19,458
18,334
0
8,646
10,562
39,258
0
L
Cthulhu
TeflonMikey
Cthulhu
18,419
2,291
339
0
22,889
25,126
0
11,757
11,132
36,757
0
L
15,732
1,282
199
1,946
24,074
9,268
0
8,554
15,520
44,703
0
L
Nemesis
yungeazysyn
Nemesis
6,387
2,794
0
1,875
23,722
20,185
0
8,205
15,517
0
19,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,941
Gold Earned
56,397
234
Minions Killed
208
9
Camps Cleared
5
1,273,185
Distance Traveled
1,088,951
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,586
968
8
1
0
252,398
0
L
Bellona
11,831
910
41
3
1
256,583
1
L
Chang'e
10,882
837
30
2
0
213,665
0
W
Tiamat
12,930
995
37
3
3
256,195
0
W
Amaterasu
12,830
987
27
2
1
282,671
0
W
Danzaburou
15,107
1,162
117
9
4
258,064
0
W
Cthulhu
12,488
961
45
3
1
223,857
1
L
Cthulhu
11,560
889
43
3
2
230,679
1
L
Hera
11,342
872
74
6
2
230,805
0
L
Nemesis
10,782
829
20
2
0
157,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role