Player Matchup

Heimdallr
Heimdallr
CynicalGoblin-
Heimdallr
Level 104
God Stats
12W - 7L
1,634 SR
Queue Stats
31W - 19L
1,610 Elo+
Party 2
Bellona
Bellona
HughJaz1337
Bellona
Level 23
God Stats
15W - 16L
1,468 SR
Queue Stats
40W - 41L
1,522 Elo+
Party 2
Cabrakan
Cabrakan
RayyRay-
Cabrakan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,572 Elo+
Party 2
Scylla
Scylla
king_reynolds
Scylla
Level 29
God Stats
1W - 2L
1,340 SR
Queue Stats
36W - 58L
1,563 Elo+
Party 2
Ymir
Ymir
x_One_N_Only
Ymir
Level 129
God Stats
3W - 3L
1,846 SR
Queue Stats
21W - 16L
1,560 Elo+
Party 2
Team Averages
Level 70
1,558 SR
1,565 Elo+

VS

Team Averages
Level 54
1,634 SR
1,545 Elo+
Kali
Kali
BAM BAM97
Kali
Level 81
God Stats
4W - 3L
1,875 SR
Queue Stats
55W - 53L
1,548 Elo+
Party 3
Tiamat
Tiamat
Conundrum v
Tiamat
Level 84
God Stats
0W - 1L
1,778 SR
Queue Stats
7W - 3L
1,707 Elo+
Party 3
Jing Wei
Jing Wei
SinArma
Jing Wei
Level 29
God Stats
105W - 96L
1,585 SR
Queue Stats
940W - 843L
1,475 Elo+
Party 3
Ymir
Ymir
SpankySizzle
Ymir
Level 18
God Stats
2W - 1L
1,350 SR
Queue Stats
8W - 18L
1,497 Elo+
Party 1
Chaac
Chaac
UNDEAD BEAZT
Chaac
Level 60
God Stats
1W - 9L
1,584 SR
Queue Stats
8W - 20L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CynicalGoblin-
Heimdallr
20
11 / 3 / 15
13,933
581
23,255
14,028
6,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
HughJaz1337
Bellona
17
5 / 5 / 14
11,586
483
12,192
23,009
20,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
RayyRay-
Cabrakan
17
4 / 6 / 4
11,532
481
10,459
19,684
13,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 2 / 13
12,180
508
11,062
15,263
6,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 0 / 14
12,628
526
17,613
18,764
20,016
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
6 / 8 / 3
11,028
460
9,239
23,188
12,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
17
2 / 7 / 7
11,304
471
14,349
14,540
8,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
SinArma
Jing Wei
18
3 / 5 / 1
10,630
443
9,518
16,156
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 8 / 8
9,950
415
10,043
21,589
20,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 4
10,980
458
19,685
27,034
19,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
34
Kills
15
16
Deaths
35
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kali
6
8
3
0.94
L
Tiamat
2
7
7
0.79
W
Heimdallr
CynicalGoblin-
Heimdallr
11
3
15
6.17
W
Bellona
HughJaz1337
Bellona
5
5
14
2.4
W
Cabrakan
RayyRay-
Cabrakan
4
6
4
1
L
Jing Wei
SinArma
Jing Wei
3
5
1
0.7
L
1
8
8
0.63
L
3
7
4
0.71
W
4
2
13
5.25
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,581
Damage
62,834
90,748
Taken
102,507
68,009
Mitigated
69,162
27,381
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
9,239
4,239
0
6,437
23,188
12,528
0
6,232
16,676
0
44,197
L
Tiamat
14,349
1,045
0
2,208
14,540
8,517
216
6,660
7,736
73,141
0
W
Heimdallr
CynicalGoblin-
Heimdallr
23,255
10,686
0
3,009
14,028
6,865
3,938
2,738
11,214
0
116,266
W
Bellona
HughJaz1337
Bellona
12,192
3,607
1,626
6,316
23,009
20,628
2,324
5,277
17,456
0
53,502
W
Cabrakan
RayyRay-
Cabrakan
10,459
1,807
0
3,890
19,684
13,923
114
3,460
16,027
74,044
0
L
Jing Wei
SinArma
Jing Wei
9,518
6,442
0
3,223
16,156
8,218
848
5,229
10,844
0
77,787
L
10,043
1,695
0
250
21,589
20,247
288
12,052
9,441
42,400
0
L
19,685
4,074
243
9,897
27,034
19,652
859
8,462
18,069
0
71,684
W
11,062
1,024
0
4,729
15,263
6,577
2,571
5,969
8,845
59,508
0
W
17,613
5,467
2,631
5,180
18,764
20,016
897
5,744
12,814
61,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,859
Gold Earned
53,892
562
Minions Killed
523
0
Camps Cleared
0
2,021,327
Distance Traveled
2,165,701
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,028
460
88
4
0
506,773
2
L
Tiamat
11,304
471
145
6
0
437,462
2
W
Heimdallr
13,933
581
175
7
0
445,881
0
W
Bellona
11,586
483
92
4
0
426,500
3
W
Cabrakan
11,532
481
107
4
0
363,216
0
L
Jing Wei
10,630
443
120
5
0
432,652
3
L
Ymir
9,950
415
71
3
0
374,191
0
L
Chaac
10,980
458
99
4
0
414,623
0
W
Scylla
12,180
508
117
5
0
417,827
0
W
Ymir
12,628
526
71
3
0
367,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role